mirror of
https://github.com/Xeeynamo/sotn-decomp.git
synced 2024-11-23 13:09:44 +00:00
5db55fea54
As we decided on Discord (https://discord.com/channels/1079389589950705684/1087866009983139870/1125555095778644039) I mass-renamed `GetPlayerDistance` into `GetDistanceToPlayer` and `GetPlayerSide` into `GetSideToPlayer`. I also took the opportunity to tweak the comments and add the symbols to the missing overlays.
113 lines
3.1 KiB
Plaintext
113 lines
3.1 KiB
Plaintext
g_SpriteBanks = 0x80180040;
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g_Cluts = 0x801800B4;
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g_TileLayers = 0x80180168;
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g_EntityGfxs = 0x801801EC;
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g_pStObjLayout = 0x8018023C;
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PfnEntityUpdates = 0x801803E4;
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g_eBreakableInit = 0x80180440;
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g_eBreakableAnimations = 0x801805B8;
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g_eBreakableHitboxes = 0x801805D8;
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g_eBreakableExplosionTypes = 0x801805E0;
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g_eBreakableanimSets = 0x801805E8;
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g_eBreakableBlendModes = 0x801805F8;
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c_GoldPrizes = 0x80180E30;
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c_HeartPrizes = 0x80180EC0;
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g_Rooms = 0x801811AC;
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D_80181228 = 0x80181228;
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D_80181250 = 0x80181250;
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D_80181278 = 0x80181278;
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D_801812A0 = 0x801812A0;
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D_801812C8 = 0x801812C8;
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D_801812F0 = 0x801812F0;
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D_80181304 = 0x80181304;
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D_80181324 = 0x80181324;
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D_8018134C = 0x8018134C;
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D_80181374 = 0x80181374;
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D_8018139C = 0x8018139C;
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D_801813C4 = 0x801813C4;
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D_801813EC = 0x801813EC;
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D_80181400 = 0x80181400;
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D_80181420 = 0x80181420;
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D_80181764 = 0x80181764;
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D_80181D08 = 0x80181D08;
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D_80181D68 = 0x80181D68;
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D_80181F68 = 0x80181F68;
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D_80182168 = 0x80182168;
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D_80182368 = 0x80182368;
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D_80182568 = 0x80182568;
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D_80182768 = 0x80182768;
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D_80182968 = 0x80182968;
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D_80182A68 = 0x80182A68;
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D_80182B68 = 0x80182B68;
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D_80182C68 = 0x80182C68;
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D_80182D68 = 0x80182D68;
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D_80182D78 = 0x80182D78;
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D_80183D78 = 0x80183D78;
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D_80184D78 = 0x80184D78;
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D_80185D78 = 0x80185D78;
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D_80186D78 = 0x80186D78;
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D_80186D88 = 0x80186D88;
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D_80186DA4 = 0x80186DA4;
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D_80186DC0 = 0x80186DC0;
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D_80186DDC = 0x80186DDC;
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D_80186DF8 = 0x80186DF8;
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D_80186E14 = 0x80186E14;
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D_80186EC0 = 0x80186EC0;
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D_80186EC8 = 0x80186EC8;
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D_80186ED0 = 0x80186ED0;
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D_80186ED8 = 0x80186ED8;
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D_80186EE0 = 0x80186EE0;
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D_80186EE8 = 0x80186EE8;
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D_80186EF0 = 0x80186EF0;
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D_80186EF8 = 0x80186EF8;
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D_80186F00 = 0x80186F00;
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D_80186F08 = 0x80186F08;
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D_80186F48 = 0x80186F48;
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EntityBreakable = 0x8018726C;
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EntityWarpRoom = 0x801873A0;
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EntityWarpSmallRocks = 0x80187F1C;
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Random = 0x801881E8;
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Update = 0x80188218;
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TestCollisions = 0x8018861C;
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EntityNumericDamage = 0x80189734;
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CreateEntityFromLayout = 0x80189DD8;
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CreateEntityWhenInVerticalRange = 0x80189E9C;
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CreateEntityWhenInHorizontalRange = 0x80189FB4;
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InitRoomEntities = 0x8018A634;
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CreateEntityFromCurrentEntity = 0x8018A860;
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CreateEntityFromEntity = 0x8018A8D4;
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EntityRedDoor = 0x8018A9C8;
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DestroyEntity = 0x8018B600;
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DestroyEntityFromIndex = 0x8018B66C;
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PreventEntityFromRespawning = 0x8018B6E8;
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AnimateEntity = 0x8018B730;
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GetDistanceToPlayerX = 0x8018B900;
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GetDistanceToPlayerY = 0x8018B93C;
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GetSideToPlayer = 0x8018B970;
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MoveEntity = 0x8018B9B4;
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FallEntity = 0x8018B9E4;
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AllocEntity = 0x8018BE70;
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SetStep = 0x8018C240;
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InitializeEntity = 0x8018C310;
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EntityDummy = 0x8018C40C;
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ReplaceBreakableWithItemDrop = 0x8018C9F8;
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CollectHeart = 0x8018CC90;
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CollectGold = 0x8018CD10;
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CollectSubweapon = 0x8018CDEC;
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CollectHeartVessel = 0x8018CF04;
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CollectLifeVessel = 0x8018CFA8;
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DestroyCurrentEntity = 0x8018CFF8;
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EntityPrizeDrop = 0x8018D020;
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EntityExplosion = 0x8018D894;
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EntityEquipItemDrop = 0x8018DA34;
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EntityRelicOrb = 0x8018E2CC;
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EntityHeartDrop = 0x8018ED9C;
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EntityUnkId0E = 0x8018EEC4;
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EntityIntenseExplosion = 0x801902C8;
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ClutLerp = 0x801914CC;
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EntityStageNamePopup = 0x8019198C;
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EntitySoulStealOrb = 0x80192610;
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EntityEnemyBlood = 0x801929A4;
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EntityRoomForeground = 0x80192E54;
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func_80193270 = 0x80193270;
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