sotn-decomp/config
Luciano Ciccariello 6b9519841e
SEL export palette data (#962)
It would be cool one day to look into how exporting palette data as a
modifiable asset. Until then, take a load of arrays.
2024-01-10 22:39:13 +00:00
..
saturn Saturn: Decompile entrypoint, don't strip elfs (#659) 2023-10-02 06:47:44 -07:00
check.hd.sha HD DRA build 🆗 2023-05-04 22:47:27 +01:00
check.saturn.sha Saturn: Add Alucard overlay (#658) 2023-10-01 16:26:24 -07:00
check.us.sha Split BIN/WEAPON0.BIN (#154) 2023-08-10 23:56:40 +01:00
dirt.hd.json Import 4A538, demo and 5087C data (#835) 2023-12-12 10:36:34 -08:00
dirt.saturn.json Import 4A538, demo and 5087C data (#835) 2023-12-12 10:36:34 -08:00
dirt.us.json Import LBA data (#922) 2023-12-31 15:44:56 +00:00
disk.us.lba Writes built binaries into build/us/ 2023-02-21 20:06:27 +00:00
gfx.game.json Extract BIN/F_GAME.BIN (#886) 2023-12-25 19:23:25 +00:00
splat.hd.dra.yaml DRA DecompressData (#953) 2024-01-08 18:34:30 +00:00
splat.us.dra.yaml Extract DRA VH and VB files (#956) 2024-01-09 15:06:31 -08:00
splat.us.main.yaml SsSetTickMode, add jpt splits (#911) 2023-12-30 08:57:44 +00:00
splat.us.ric.yaml Extract RIC factory blueprints (#959) 2024-01-10 17:52:14 +00:00
splat.us.stcen.yaml Update external tools (#764) 2023-11-19 13:44:44 +00:00
splat.us.stdre.yaml Rearrange some files to remove padding (#819) 2023-12-07 17:28:44 -08:00
splat.us.stmad.yaml Update external tools (#764) 2023-11-19 13:44:44 +00:00
splat.us.stno3.yaml MAD func_8019bed4 (#806) 2023-11-23 20:04:41 +00:00
splat.us.stnp3.yaml Update external tools (#764) 2023-11-19 13:44:44 +00:00
splat.us.stnz0.yaml Enhance make extract on PSX (#662) 2023-10-05 09:26:29 +01:00
splat.us.strwrp.yaml Update external tools (#764) 2023-11-19 13:44:44 +00:00
splat.us.stsel.yaml SEL export palette data (#962) 2024-01-10 22:39:13 +00:00
splat.us.stst0.yaml Enhance make extract on PSX (#662) 2023-10-05 09:26:29 +01:00
splat.us.stwrp.yaml Enhance make extract on PSX (#662) 2023-10-05 09:26:29 +01:00
splat.us.tt_000.yaml TT_000 func_80172120 (#791) 2023-11-19 10:14:32 -08:00
splat.us.weapon.yaml Extract memory card icons (#166) 2023-12-11 23:12:13 -08:00
symbols.beta.txt MAD func_8019bed4 (#806) 2023-11-23 20:04:41 +00:00
symbols.hd.dra.txt Decompile DRA func_80135D8C (#957) 2024-01-09 22:09:08 +00:00
symbols.hd.txt Refactor g_Player.D_80072F00 (#904) 2023-12-28 08:49:07 +00:00
symbols.stmad.txt Decompile NO3 EntityUnkId15 & dedupe EntityUnkId15Spawner (#941) 2024-01-02 11:08:30 -05:00
symbols.us.dra.txt Decompile DRA func_8013572C (#954) 2024-01-08 22:51:03 -06:00
symbols.us.ric.txt Decompile DRA EntityStopWatchExpandingCircle (#918) 2023-12-30 14:29:02 -05:00
symbols.us.stcen.txt MAD func_8019bed4 (#806) 2023-11-23 20:04:41 +00:00
symbols.us.stdre.txt MAD func_8019bed4 (#806) 2023-11-23 20:04:41 +00:00
symbols.us.stno3.txt MAD func_8019bed4 (#806) 2023-11-23 20:04:41 +00:00
symbols.us.stnp3.txt Dedupe AdjustValueWithinThreshold (#942) 2024-01-02 15:24:38 -05:00
symbols.us.stnz0.txt Decompile NO3 EntityUnkId15 & dedupe EntityUnkId15Spawner (#941) 2024-01-02 11:08:30 -05:00
symbols.us.strwrp.txt Decompile NO3 EntityUnkId15 & dedupe EntityUnkId15Spawner (#941) 2024-01-02 11:08:30 -05:00
symbols.us.stsel.txt SEL import banks and fix headers (#951) 2024-01-07 20:41:47 +00:00
symbols.us.stst0.txt Decompile NO3 EntityUnkId15 & dedupe EntityUnkId15Spawner (#941) 2024-01-02 11:08:30 -05:00
symbols.us.stwrp.txt MAD func_8019bed4 (#806) 2023-11-23 20:04:41 +00:00
symbols.us.tt_000.txt TT_000 func_801733D4 (#789) 2023-11-18 18:40:14 -08:00
symbols.us.txt DRA assets config (#948) 2024-01-07 02:28:34 +00:00
symbols.us.weapon.txt Enhance Makefile for WEAPON0.BIN (#466) 2023-08-14 02:03:54 +01:00
symbols.us.weapon.txt.in EntityWeaponShieldSpell symbol (#508) 2023-08-24 12:31:05 +01:00
undefined_syms.beta.txt Update splat (#247) 2023-06-12 06:04:25 +01:00
undefined_syms.hd.txt Structures and symbols clean-up (#581) 2023-09-13 15:29:39 -04:00
undefined_syms.us.txt Replace RoomDimensions with Tilemap (#730) 2023-11-04 16:43:45 +00:00