.. |
saturn
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Saturn: Decompile entrypoint, don't strip elfs (#659)
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2023-10-02 06:47:44 -07:00 |
check.hd.sha
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HD DRA build 🆗
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2023-05-04 22:47:27 +01:00 |
check.saturn.sha
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Saturn: Add Alucard overlay (#658)
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2023-10-01 16:26:24 -07:00 |
check.us.sha
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Split BIN/WEAPON0.BIN (#154)
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2023-08-10 23:56:40 +01:00 |
dirt.hd.json
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Import 4A538, demo and 5087C data (#835)
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2023-12-12 10:36:34 -08:00 |
dirt.saturn.json
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Import 4A538, demo and 5087C data (#835)
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2023-12-12 10:36:34 -08:00 |
dirt.us.json
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Import LBA data (#922)
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2023-12-31 15:44:56 +00:00 |
disk.us.lba
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Writes built binaries into build/us/
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2023-02-21 20:06:27 +00:00 |
gfx.game.json
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Extract BIN/F_GAME.BIN (#886)
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2023-12-25 19:23:25 +00:00 |
splat.hd.dra.yaml
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DRA DecompressData (#953)
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2024-01-08 18:34:30 +00:00 |
splat.us.dra.yaml
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Extract DRA VH and VB files (#956)
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2024-01-09 15:06:31 -08:00 |
splat.us.main.yaml
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SsSetTickMode, add jpt splits (#911)
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2023-12-30 08:57:44 +00:00 |
splat.us.ric.yaml
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Extract RIC factory blueprints (#959)
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2024-01-10 17:52:14 +00:00 |
splat.us.stcen.yaml
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Update external tools (#764)
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2023-11-19 13:44:44 +00:00 |
splat.us.stdre.yaml
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Rearrange some files to remove padding (#819)
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2023-12-07 17:28:44 -08:00 |
splat.us.stmad.yaml
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Update external tools (#764)
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2023-11-19 13:44:44 +00:00 |
splat.us.stno3.yaml
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MAD func_8019bed4 (#806)
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2023-11-23 20:04:41 +00:00 |
splat.us.stnp3.yaml
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Update external tools (#764)
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2023-11-19 13:44:44 +00:00 |
splat.us.stnz0.yaml
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Enhance make extract on PSX (#662)
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2023-10-05 09:26:29 +01:00 |
splat.us.strwrp.yaml
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Update external tools (#764)
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2023-11-19 13:44:44 +00:00 |
splat.us.stsel.yaml
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SEL export palette data (#962)
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2024-01-10 22:39:13 +00:00 |
splat.us.stst0.yaml
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Enhance make extract on PSX (#662)
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2023-10-05 09:26:29 +01:00 |
splat.us.stwrp.yaml
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Enhance make extract on PSX (#662)
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2023-10-05 09:26:29 +01:00 |
splat.us.tt_000.yaml
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TT_000 func_80172120 (#791)
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2023-11-19 10:14:32 -08:00 |
splat.us.weapon.yaml
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Extract memory card icons (#166)
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2023-12-11 23:12:13 -08:00 |
symbols.beta.txt
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MAD func_8019bed4 (#806)
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2023-11-23 20:04:41 +00:00 |
symbols.hd.dra.txt
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Decompile DRA func_80135D8C (#957)
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2024-01-09 22:09:08 +00:00 |
symbols.hd.txt
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Refactor g_Player.D_80072F00 (#904)
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2023-12-28 08:49:07 +00:00 |
symbols.stmad.txt
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Decompile NO3 EntityUnkId15 & dedupe EntityUnkId15Spawner (#941)
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2024-01-02 11:08:30 -05:00 |
symbols.us.dra.txt
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Decompile DRA func_8013572C (#954)
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2024-01-08 22:51:03 -06:00 |
symbols.us.ric.txt
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Decompile DRA EntityStopWatchExpandingCircle (#918)
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2023-12-30 14:29:02 -05:00 |
symbols.us.stcen.txt
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MAD func_8019bed4 (#806)
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2023-11-23 20:04:41 +00:00 |
symbols.us.stdre.txt
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MAD func_8019bed4 (#806)
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2023-11-23 20:04:41 +00:00 |
symbols.us.stno3.txt
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MAD func_8019bed4 (#806)
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2023-11-23 20:04:41 +00:00 |
symbols.us.stnp3.txt
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Dedupe AdjustValueWithinThreshold (#942)
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2024-01-02 15:24:38 -05:00 |
symbols.us.stnz0.txt
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Decompile NO3 EntityUnkId15 & dedupe EntityUnkId15Spawner (#941)
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2024-01-02 11:08:30 -05:00 |
symbols.us.strwrp.txt
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Decompile NO3 EntityUnkId15 & dedupe EntityUnkId15Spawner (#941)
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2024-01-02 11:08:30 -05:00 |
symbols.us.stsel.txt
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SEL import banks and fix headers (#951)
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2024-01-07 20:41:47 +00:00 |
symbols.us.stst0.txt
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Decompile NO3 EntityUnkId15 & dedupe EntityUnkId15Spawner (#941)
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2024-01-02 11:08:30 -05:00 |
symbols.us.stwrp.txt
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MAD func_8019bed4 (#806)
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2023-11-23 20:04:41 +00:00 |
symbols.us.tt_000.txt
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TT_000 func_801733D4 (#789)
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2023-11-18 18:40:14 -08:00 |
symbols.us.txt
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DRA assets config (#948)
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2024-01-07 02:28:34 +00:00 |
symbols.us.weapon.txt
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Enhance Makefile for WEAPON0.BIN (#466)
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2023-08-14 02:03:54 +01:00 |
symbols.us.weapon.txt.in
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EntityWeaponShieldSpell symbol (#508)
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2023-08-24 12:31:05 +01:00 |
undefined_syms.beta.txt
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Update splat (#247)
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2023-06-12 06:04:25 +01:00 |
undefined_syms.hd.txt
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Structures and symbols clean-up (#581)
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2023-09-13 15:29:39 -04:00 |
undefined_syms.us.txt
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Replace RoomDimensions with Tilemap (#730)
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2023-11-04 16:43:45 +00:00 |