sotn-decomp/config/splat.us.stmad.yaml
Luciano Ciccariello bc92406dcc Update external tools (#764)
Occasional maintenance:

* asm-differ: latest commit
* m2c: latest commit
* maspsx: latest commit
* spimdisasm: 0.18.0 latest
* splat: 0.17.3

The latest version of splat is 0.19.1 but a breaking change in
[0.18.0](https://github.com/ethteck/splat/pull/294) is preventing me to
upgrade further ([discussion
here](https://discord.com/channels/710646040331681844/813939516385525790/1172978921000669274))

Some YAML were malformed and since splat 0.17.0 there are additional
checks to ensure they are compliant. There are also new checks that
prevents a malformed symbol list including duplicates, which I fixed
too.
2023-11-19 13:44:44 +00:00

79 lines
2.6 KiB
YAML

options:
platform: psx
basename: stmad
base_path: ..
build_path: build/us
target_path: disks/us/ST/MAD/MAD.BIN
asm_path: asm/us/st/mad
asset_path: assets/st/mad
src_path: src/st/mad
ld_script_path: build/us/stmad.ld
compiler: GCC
symbol_addrs_path: config/generated.symbols.stmad.txt
undefined_funcs_auto_path: config/undefined_funcs_auto.stmad.txt
undefined_syms_auto_path: config/undefined_syms_auto.stmad.txt
find_file_boundaries: yes
use_legacy_include_asm: no
migrate_rodata_to_functions: no
asm_jtbl_label_macro: jlabel
extensions_path: tools/splat_ext
string_encoding: SHIFT-JIS
section_order:
- ".data"
- ".rodata"
- ".text"
- ".bss"
segments:
- name: stmad
type: code
start: 0x00000000
vram: 0x80180000
subalign: 2
subsegments:
- [0x0, data]
- [0xE40, data]
- [0xEF8, .data, entity_relic_orb]
- [0xF5C, data]
- [0x1130, roomdef, g_Rooms]
- [0x11D4, data] # assets/st/mad/0.objlayout
# - [0x11E8, data] # assets/st/mad/1.objlayout
# - [0x1206, data] # assets/st/mad/2.objlayout
# - [0x12B0, data] # assets/st/mad/3.objlayout
# - [0x135A, data] # assets/st/mad/4.objlayout
# - [0x1404, data] # assets/st/mad/5.objlayout
# - [0x14AE, data] # assets/st/mad/6.objlayout
# - [0x1558, data] # assets/st/mad/7.objlayout
# - [0x1602, data] # assets/st/mad/8.objlayout
# - [0x16AC, data] # assets/st/mad/9.objlayout
# - [0x1756, data] # assets/st/mad/10.objlayout
# - [0x1774, data] # assets/st/mad/11.objlayout
# - [0x1788, data] # assets/st/mad/12.objlayout
# - [0x17A6, data] # assets/st/mad/13.objlayout
# - [0x1850, data] # assets/st/mad/14.objlayout
# - [0x18FA, data] # assets/st/mad/15.objlayout
# - [0x19A4, data] # assets/st/mad/16.objlayout
# - [0x1A4E, data] # assets/st/mad/17.objlayout
# - [0x1AF8, data] # assets/st/mad/18.objlayout
# - [0x1BA2, data] # assets/st/mad/19.objlayout
# - [0x1C4C, data] # assets/st/mad/20.objlayout
# - [0x1CF6, data] # assets/st/mad/21.objlayout
- [0x1404, data]
- [0x1774, data]
- [0x19A4, data]
- [0x1D14, data]
- [0xD794, rodata]
- [0xD83C, .rodata, 139E0]
- [0xD85C, rodata] # EntityEquipItemDrop
- [0xD874, .rodata, entity_relic_orb]
- [0xD8AC, rodata]
- [0xD8C8, c]
- [0xE964, c, random]
- [0xE994, c, update]
- [0xEC90, c, CollectGold]
- [0xEDB8, c]
- [0x139E0, c]
- [0x149C0, c, entity_relic_orb]
- [0x15520, c]
- [0x197D8, sbss]
- [0x19E94]