.. |
check.us.sha
|
Extract and assemble stage graphics for all stages
|
2023-03-10 04:04:18 +00:00 |
disk.us.lba
|
Writes built binaries into build/us/
|
2023-02-21 20:06:27 +00:00 |
splat.us.dra.yaml
|
DRA func_800E81FC matching
|
2023-03-28 13:14:13 +01:00 |
splat.us.main.yaml
|
Change how game assets are managed
|
2023-02-21 23:25:31 +00:00 |
splat.us.ric.yaml
|
DRA & RIC more matchings (#114)
|
2023-02-24 13:11:24 +00:00 |
splat.us.stcen.yaml
|
Extract g_Rooms for all the overlays
|
2023-03-13 21:15:25 +00:00 |
splat.us.stdre.yaml
|
Remaining EntityEquipItemDrop duplicates (#165)
|
2023-03-26 16:25:05 +01:00 |
splat.us.stmad.yaml
|
Remaining EntityEquipItemDrop duplicates (#165)
|
2023-03-26 16:25:05 +01:00 |
splat.us.stno3.yaml
|
NZ0 + NP3 Functions (#181)
|
2023-04-12 23:20:57 +01:00 |
splat.us.stnp3.yaml
|
NZ0 + NP3 Functions (#181)
|
2023-04-12 23:20:57 +01:00 |
splat.us.stnz0.yaml
|
NZ0 + NP3 Functions (#181)
|
2023-04-12 23:20:57 +01:00 |
splat.us.strwrp.yaml
|
Extract g_Rooms for all the overlays
|
2023-03-13 21:15:25 +00:00 |
splat.us.stsel.yaml
|
Extract g_Rooms for all the overlays
|
2023-03-13 21:15:25 +00:00 |
splat.us.stst0.yaml
|
ST0 EntityPrizeDrop + new symbols
|
2023-03-26 00:10:30 +00:00 |
splat.us.stwrp.yaml
|
WRP extract room data
|
2023-03-31 08:42:03 +01:00 |
splat.us.tt_000.yaml
|
Change how game assets are managed
|
2023-02-21 23:25:31 +00:00 |
symbols.beta.txt
|
Delete Unkstruct_800ECE2C, layer symbols cleanup
|
2023-03-30 08:32:16 +01:00 |
symbols.stmad.txt
|
Remaining EntityEquipItemDrop duplicates (#165)
|
2023-03-26 16:25:05 +01:00 |
symbols.us.dra.txt
|
DRA func_800FD39C non matching
|
2023-03-30 08:32:16 +01:00 |
symbols.us.ric.txt
|
Rename config folder to use game version
|
2023-02-21 01:42:33 +00:00 |
symbols.us.stcen.txt
|
EntityEnemyBlood duplicates (#177)
|
2023-04-07 09:58:23 +01:00 |
symbols.us.stdre.txt
|
Remaining EntityEquipItemDrop duplicates (#165)
|
2023-03-26 16:25:05 +01:00 |
symbols.us.stno3.txt
|
Remaining EntityEquipItemDrop duplicates (#165)
|
2023-03-26 16:25:05 +01:00 |
symbols.us.stnp3.txt
|
NZ0 + NP3 Functions (#181)
|
2023-04-12 23:20:57 +01:00 |
symbols.us.stnz0.txt
|
NZ0 Functions (#185)
|
2023-04-13 11:59:04 +01:00 |
symbols.us.strwrp.txt
|
Extract g_Rooms for all the overlays
|
2023-03-13 21:15:25 +00:00 |
symbols.us.stsel.txt
|
DRA LoadSaveData
|
2023-03-22 22:30:41 +00:00 |
symbols.us.stst0.txt
|
Remaining EntityEquipItemDrop duplicates (#165)
|
2023-03-26 16:25:05 +01:00 |
symbols.us.stwrp.txt
|
Remaining EntityEquipItemDrop duplicates (#165)
|
2023-03-26 16:25:05 +01:00 |
symbols.us.tt_000.txt
|
Rename config folder to use game version
|
2023-02-21 01:42:33 +00:00 |
symbols.us.txt
|
DRA func_800EDB58 matching
|
2023-03-30 11:48:37 +01:00 |