sotn-decomp/Makefile
sozud 859230a25d
Add Saturn toolchain (#234)
This adds some new Makefile commands:

build_saturn_toolchain: Downloads GCCSH, and builds two docker
containers. One container is binutils for SuperH, and the other has
Dosemu.

build_saturn: Copies GCCSH, the source code, and asm into the build
directory and runs the GCCSH via Dosemu in the docker container.
Everything is kept in the same directory since it's hard to use Dosemu
otherwise.

check_saturn: Dumps the object files to binary using the binutils Docker
container, then checks the hashes.

diff_saturn: Compares the binaries and outputs a diff to
build/saturn/$FILENAME-diff.txt. Used like FILENAME=GAME.PRG make
diff_saturn.

I've added the source for game.c and t_bat.c. I've replaced one of the
asm functions in t_bat.c to show that it's possible to match simple
functions. I'm not able to generate linker scripts yet so functions that
rely on symbols from other overlays generally can't be matched yet.

This workflow is not all that clean so I'm open to ideas on improving
it. I tried using various versions of
https://github.com/decompals/old-gcc to try to get a native compiler but
couldn't get a matching build. I'm not 100% sure that this version of
GCCSH is correct but initial results seem promising.

As of right now, it's not possible to run this in CI since the dosemu
container changes the USER and Github won't let you write to disk if you
do that.
https://docs.github.com/en/actions/creating-actions/dockerfile-support-for-github-actions#user
2023-06-03 19:09:44 +01:00

464 lines
19 KiB
Makefile

.SECONDEXPANSION:
.SECONDARY:
# Binaries
VERSION ?= us
MAIN := main
DRA := dra
# Compilers
CC1PSX := ./bin/cc1-psx-26
CROSS := mipsel-linux-gnu-
AS := $(CROSS)as
CC := $(CC1PSX)
LD := $(CROSS)ld
CPP := $(CROSS)cpp
OBJCOPY := $(CROSS)objcopy
AS_FLAGS += -Iinclude -march=r3000 -mtune=r3000 -no-pad-sections -O1 -G0
CC_FLAGS += -mcpu=3000 -quiet -G0 -w -O2 -funsigned-char -fpeephole -ffunction-cse -fpcc-struct-return -fcommon -fverbose-asm -fgnu-linker -mgas -msoft-float
CPP_FLAGS += -Iinclude -undef -Wall -lang-c -fno-builtin -gstabs
CPP_FLAGS += -Dmips -D__GNUC__=2 -D__OPTIMIZE__ -D__mips__ -D__mips -Dpsx -D__psx__ -D__psx -D_PSYQ -D__EXTENSIONS__ -D_MIPSEL -D_LANGUAGE_C -DLANGUAGE_C -DHACKS
CPP_FLAGS += -D_internal_version_$(VERSION)
# Directories
ASM_DIR := asm/$(VERSION)
SRC_DIR := src
ASSETS_DIR := assets
INCLUDE_DIR := include
BUILD_DIR := build/$(VERSION)
DISK_DIR := $(BUILD_DIR)/${VERSION}/disk
CONFIG_DIR := config
TOOLS_DIR := tools
# Files
MAIN_ASM_DIRS := $(ASM_DIR)/$(MAIN) $(ASM_DIR)/$(MAIN)/psxsdk $(ASM_DIR)/$(MAIN)/data
MAIN_SRC_DIRS := $(SRC_DIR)/$(MAIN) $(SRC_DIR)/$(MAIN)/psxsdk
MAIN_S_FILES := $(foreach dir,$(MAIN_ASM_DIRS),$(wildcard $(dir)/*.s)) \
$(foreach dir,$(MAIN_ASM_DIRS),$(wildcard $(dir)/**/*.s))
MAIN_C_FILES := $(foreach dir,$(MAIN_SRC_DIRS),$(wildcard $(dir)/*.c)) \
$(foreach dir,$(MAIN_SRC_DIRS),$(wildcard $(dir)/**/*.c))
MAIN_O_FILES := $(foreach file,$(MAIN_S_FILES),$(BUILD_DIR)/$(file).o) \
$(foreach file,$(MAIN_C_FILES),$(BUILD_DIR)/$(file).o)
MAIN_TARGET := $(BUILD_DIR)/$(MAIN)
# Tooling
PYTHON := python3
SPLAT_DIR := $(TOOLS_DIR)/n64splat
SPLAT_APP := $(SPLAT_DIR)/split.py
SPLAT := $(PYTHON) $(SPLAT_APP)
ASMDIFFER_DIR := $(TOOLS_DIR)/asm-differ
ASMDIFFER_APP := $(ASMDIFFER_DIR)/diff.py
M2CTX_APP := $(TOOLS_DIR)/m2ctx.py
M2CTX := $(PYTHON) $(M2CTX_APP)
M2C_DIR := $(TOOLS_DIR)/m2c
M2C_APP := $(M2C_DIR)/m2c.py
M2C := $(PYTHON) $(M2C_APP)
M2C_ARGS := -P 4
GO := $(HOME)/go/bin/go
GOPATH := $(HOME)/go
ASPATCH := $(GOPATH)/bin/aspatch
SOTNDISK := $(GOPATH)/bin/sotn-disk
GFXSTAGE := $(PYTHON) $(TOOLS_DIR)/gfxstage.py
SATURN_SPLITTER_DIR := $(TOOLS_DIR)/saturn-splitter
SATURN_SPLITTER_APP := $(SATURN_SPLITTER_DIR)/rust-dis/target/release/rust-dis
define list_src_files
$(foreach dir,$(ASM_DIR)/$(1),$(wildcard $(dir)/**.s))
$(foreach dir,$(ASM_DIR)/$(1)/data,$(wildcard $(dir)/**.s))
$(foreach dir,$(ASM_DIR)/$(1)/psxsdk,$(wildcard $(dir)/**.s))
$(foreach dir,$(SRC_DIR)/$(1),$(wildcard $(dir)/**.c))
$(foreach dir,$(SRC_DIR)/$(1)/psxsdk,$(wildcard $(dir)/**.c))
$(foreach dir,$(ASSETS_DIR)/$(1),$(wildcard $(dir)/**))
endef
define list_o_files
$(foreach file,$(call list_src_files,$(1)),$(BUILD_DIR)/$(file).o)
endef
define link
$(LD) -o $(2) \
-Map $(BUILD_DIR)/$(1).map \
-T $(1).ld \
-T $(CONFIG_DIR)/symbols.$(VERSION).txt \
-T $(CONFIG_DIR)/undefined_syms_auto.$(VERSION).$(1).txt \
-T $(CONFIG_DIR)/undefined_funcs_auto.$(VERSION).$(1).txt \
--no-check-sections \
-nostdlib \
-s
endef
all: build check
build: main dra ric cen dre mad no3 np3 nz0 sel st0 wrp rwrp tt_000
clean:
git clean -fdx assets/
git clean -fdx asm/
git clean -fdx build/
git clean -fdx config/
format:
clang-format -i $$(find $(SRC_DIR)/ -type f -name "*.c")
clang-format -i $$(find $(INCLUDE_DIR)/ -type f -name "*.h")
$(PYTHON) ./tools/symbols.py sort
check:
sha1sum --check config/check.$(VERSION).sha
expected: check
mkdir -p expected
rm -rf expected/build
cp -r build expected/
main: main_dirs $(MAIN_TARGET).exe
main_dirs:
$(foreach dir,$(MAIN_ASM_DIRS) $(MAIN_SRC_DIRS),$(shell mkdir -p $(BUILD_DIR)/$(dir)))
$(MAIN_TARGET).exe: $(MAIN_TARGET).elf
$(OBJCOPY) -O binary $< $@
$(MAIN_TARGET).elf: $(MAIN_O_FILES)
$(LD) -o $@ \
-Map $(MAIN_TARGET).map \
-T $(MAIN).ld \
-T $(CONFIG_DIR)/symbols.$(VERSION).txt \
-T $(CONFIG_DIR)/undefined_syms_auto.$(VERSION).$(MAIN).txt \
--no-check-sections \
-nostdlib \
-s
dra: dra_dirs $(BUILD_DIR)/DRA.BIN
$(BUILD_DIR)/DRA.BIN: $(BUILD_DIR)/$(DRA).elf
$(OBJCOPY) -O binary $< $@
$(BUILD_DIR)/$(DRA).elf: $(call list_o_files,dra)
$(call link,dra,$@)
ric: ric_dirs $(BUILD_DIR)/RIC.BIN
$(BUILD_DIR)/RIC.BIN: $(BUILD_DIR)/ric.elf
$(OBJCOPY) -O binary $< $@
$(BUILD_DIR)/ric.elf: $(call list_o_files,ric)
$(call link,ric,$@)
cen: stcen_dirs $(BUILD_DIR)/CEN.BIN $(BUILD_DIR)/F_CEN.BIN
$(BUILD_DIR)/CEN.BIN: $(BUILD_DIR)/stcen.elf
$(OBJCOPY) -O binary $< $@
$(BUILD_DIR)/F_CEN.BIN:
$(GFXSTAGE) e assets/st/cen $@
dre: stdre_dirs $(BUILD_DIR)/DRE.BIN $(BUILD_DIR)/F_DRE.BIN
$(BUILD_DIR)/DRE.BIN: $(BUILD_DIR)/stdre.elf
$(OBJCOPY) -O binary $< $@
$(BUILD_DIR)/F_DRE.BIN:
$(GFXSTAGE) e assets/st/dre $@
mad: stmad_dirs $(BUILD_DIR)/MAD.BIN $(BUILD_DIR)/F_MAD.BIN
$(BUILD_DIR)/MAD.BIN: $(BUILD_DIR)/stmad.elf
$(OBJCOPY) -O binary $< $@
$(BUILD_DIR)/F_MAD.BIN:
$(GFXSTAGE) e assets/st/mad $@
no3: stno3_dirs $(BUILD_DIR)/NO3.BIN $(BUILD_DIR)/F_NO3.BIN
$(BUILD_DIR)/NO3.BIN: $(BUILD_DIR)/stno3.elf
$(OBJCOPY) -O binary $< $@
$(BUILD_DIR)/F_NO3.BIN:
$(GFXSTAGE) e assets/st/no3 $@
np3: stnp3_dirs $(BUILD_DIR)/NP3.BIN $(BUILD_DIR)/F_NP3.BIN
$(BUILD_DIR)/NP3.BIN: $(BUILD_DIR)/stnp3.elf
$(OBJCOPY) -O binary $< $@
$(BUILD_DIR)/F_NP3.BIN:
$(GFXSTAGE) e assets/st/np3 $@
nz0: stnz0_dirs $(BUILD_DIR)/NZ0.BIN $(BUILD_DIR)/F_NZ0.BIN
$(BUILD_DIR)/NZ0.BIN: $(BUILD_DIR)/stnz0.elf
$(OBJCOPY) -O binary $< $@
$(BUILD_DIR)/F_NZ0.BIN:
$(GFXSTAGE) e assets/st/nz0 $@
sel: stsel_dirs $(BUILD_DIR)/SEL.BIN
$(BUILD_DIR)/SEL.BIN: $(BUILD_DIR)/stsel.elf
$(OBJCOPY) -O binary $< $@
st0: stst0_dirs $(BUILD_DIR)/ST0.BIN $(BUILD_DIR)/F_ST0.BIN
$(BUILD_DIR)/ST0.BIN: $(BUILD_DIR)/stst0.elf
$(OBJCOPY) -O binary $< $@
$(BUILD_DIR)/F_ST0.BIN:
$(GFXSTAGE) e assets/st/st0 $@
wrp: stwrp_dirs $(BUILD_DIR)/WRP.BIN $(BUILD_DIR)/F_WRP.BIN
$(BUILD_DIR)/WRP.BIN: $(BUILD_DIR)/stwrp.elf
$(OBJCOPY) -O binary $< $@
$(BUILD_DIR)/F_WRP.BIN:
$(GFXSTAGE) e assets/st/wrp $@
rwrp: strwrp_dirs $(BUILD_DIR)/RWRP.BIN $(BUILD_DIR)/F_RWRP.BIN
$(BUILD_DIR)/RWRP.BIN: $(BUILD_DIR)/strwrp.elf
$(OBJCOPY) -O binary $< $@
$(BUILD_DIR)/F_RWRP.BIN:
$(GFXSTAGE) e assets/st/rwrp $@
tt_000: tt_000_dirs $(BUILD_DIR)/TT_000.BIN
$(BUILD_DIR)/TT_000.BIN: $(BUILD_DIR)/tt_000.elf
$(OBJCOPY) -O binary $< $@
mad_fix: stmad_dirs $$(call list_o_files,st/mad)
$(LD) -o $(BUILD_DIR)/stmad_fix.elf \
-Map $(BUILD_DIR)/stmad_fix.map \
-T stmad.ld \
-T $(CONFIG_DIR)/symbols.$(VERSION).txt \
-T $(CONFIG_DIR)/undefined_syms_auto.stmad.txt \
-T $(CONFIG_DIR)/undefined_funcs_auto.stmad.txt \
--no-check-sections \
-nostdlib \
-s
$(OBJCOPY) -O binary $(BUILD_DIR)/stmad_fix.elf $(BUILD_DIR)/MAD.BIN
tt_%_dirs:
$(foreach dir,$(ASM_DIR)/servant/tt_$* $(ASM_DIR)/servant/tt_$*/data $(SRC_DIR)/servant/tt_$* $(ASSETS_DIR)/servant/tt_$*,$(shell mkdir -p $(BUILD_DIR)/$(dir)))
st%_dirs:
$(foreach dir,$(ASM_DIR)/st/$* $(ASM_DIR)/st/$*/data $(SRC_DIR)/st/$* $(ASSETS_DIR)/st/$*,$(shell mkdir -p $(BUILD_DIR)/$(dir)))
%_dirs:
$(foreach dir,$(ASM_DIR)/$* $(ASM_DIR)/$*/data $(SRC_DIR)/$* $(ASSETS_DIR)/$*,$(shell mkdir -p $(BUILD_DIR)/$(dir)))
$(BUILD_DIR)/tt_%.elf: $$(call list_o_files,servant/tt_$$*)
$(call link,tt_$*,$@)
$(BUILD_DIR)/stmad.elf: $$(call list_o_files,st/mad)
$(LD) -o $@ \
-Map $(BUILD_DIR)/stmad.map \
-T stmad.ld \
-T $(CONFIG_DIR)/symbols.beta.txt \
-T $(CONFIG_DIR)/undefined_syms_auto.stmad.txt \
-T $(CONFIG_DIR)/undefined_funcs_auto.stmad.txt \
--no-check-sections \
-nostdlib \
-s
$(BUILD_DIR)/st%.elf: $$(call list_o_files,st/$$*)
$(call link,st$*,$@)
extract: extract_main extract_dra extract_ric extract_stcen extract_stdre extract_stmad extract_stno3 extract_stnp3 extract_stnz0 extract_stsel extract_stst0 extract_stwrp extract_strwrp extract_tt_000
extract_main: $(SPLAT_APP)
$(SPLAT) $(CONFIG_DIR)/splat.$(VERSION).$(MAIN).yaml
extract_dra: $(SPLAT_APP)
cat $(CONFIG_DIR)/symbols.$(VERSION).txt $(CONFIG_DIR)/symbols.$(VERSION).dra.txt > $(CONFIG_DIR)/generated.symbols.$(VERSION).dra.txt
$(SPLAT) $(CONFIG_DIR)/splat.$(VERSION).$(DRA).yaml
extract_ric: $(SPLAT_APP)
cat $(CONFIG_DIR)/symbols.$(VERSION).txt $(CONFIG_DIR)/symbols.$(VERSION).ric.txt > $(CONFIG_DIR)/generated.symbols.$(VERSION).ric.txt
$(SPLAT) $(CONFIG_DIR)/splat.$(VERSION).ric.yaml
extract_stmad: $(SPLAT_APP)
cat $(CONFIG_DIR)/symbols.beta.txt $(CONFIG_DIR)/symbols.stmad.txt > $(CONFIG_DIR)/generated.symbols.stmad.txt
$(SPLAT) $(CONFIG_DIR)/splat.$(VERSION).stmad.yaml
$(GFXSTAGE) d disks/$(VERSION)/ST/MAD/F_MAD.BIN $(ASSETS_DIR)/st/mad
extract_st%: $(SPLAT_APP)
cat $(CONFIG_DIR)/symbols.$(VERSION).txt $(CONFIG_DIR)/symbols.$(VERSION).st$*.txt > $(CONFIG_DIR)/generated.symbols.$(VERSION).st$*.txt
$(SPLAT) $(CONFIG_DIR)/splat.$(VERSION).st$*.yaml
$(GFXSTAGE) d disks/$(VERSION)/ST/$$(echo '$*' | tr '[:lower:]' '[:upper:]')/F_$$(echo '$*' | tr '[:lower:]' '[:upper:]').BIN $(ASSETS_DIR)/st/$*
extract_tt_%: $(SPLAT_APP)
cat $(CONFIG_DIR)/symbols.$(VERSION).txt $(CONFIG_DIR)/symbols.$(VERSION).tt_$*.txt > $(CONFIG_DIR)/generated.symbols.$(VERSION).tt_$*.txt
$(SPLAT) $(CONFIG_DIR)/splat.$(VERSION).tt_$*.yaml
$(CONFIG_DIR)/generated.$(VERSION).symbols.%.txt:
extract_saturn: $(SATURN_SPLITTER_APP)
$(SATURN_SPLITTER_APP) $(CONFIG_DIR)/saturn/game.prg.yaml
$(SATURN_SPLITTER_APP) $(CONFIG_DIR)/saturn/t_bat.prg.yaml
$(SATURN_SPLITTER_APP) $(CONFIG_DIR)/saturn/zero.bin.yaml
# Force to extract all the assembly code regardless if a function is already decompiled
force_extract:
mv src src_tmp
make extract -j
rm -rf src/
mv src_tmp src
context:
$(M2CTX) $(SOURCE)
@echo ctx.c has been updated.
extract_disk: extract_disk_$(VERSION)
extract_disk_us: extract_disk_ps1us
extract_disk_hd: extract_disk_pspeu
extract_disk_psp%:
mkdir -p disks/psp$*
7z x disks/sotn.psp$*.iso -odisks/psp$*/
extract_disk_ps1%: $(SOTNDISK)
$(SOTNDISK) extract disks/sotn.$*.cue disks/$*
extract_disk_saturn:
bchunk disks/sotn.saturn.bin disks/sotn.saturn.cue disks/sotn.saturn.iso
7z x disks/sotn.saturn.iso01.iso -odisks/saturn/
disk: build $(SOTNDISK)
mkdir -p $(DISK_DIR)
cp -r disks/${VERSION}/* $(DISK_DIR)
cp $(BUILD_DIR)/main.exe $(DISK_DIR)/SLUS_000.67
cp $(BUILD_DIR)/DRA.BIN $(DISK_DIR)/DRA.BIN
cp $(BUILD_DIR)/RIC.BIN $(DISK_DIR)/BIN/RIC.BIN
cp $(BUILD_DIR)/CEN.BIN $(DISK_DIR)/ST/CEN/CEN.BIN
cp $(BUILD_DIR)/F_CEN.BIN $(DISK_DIR)/ST/CEN/F_CEN.BIN
cp $(BUILD_DIR)/DRE.BIN $(DISK_DIR)/ST/DRE/DRE.BIN
cp $(BUILD_DIR)/F_DRE.BIN $(DISK_DIR)/ST/DRE/F_DRE.BIN
cp $(BUILD_DIR)/MAD.BIN $(DISK_DIR)/ST/MAD/MAD.BIN
cp $(BUILD_DIR)/F_MAD.BIN $(DISK_DIR)/ST/MAD/F_MAD.BIN
cp $(BUILD_DIR)/NO3.BIN $(DISK_DIR)/ST/NO3/NO3.BIN
cp $(BUILD_DIR)/F_NO3.BIN $(DISK_DIR)/ST/NO3/F_NO3.BIN
cp $(BUILD_DIR)/NP3.BIN $(DISK_DIR)/ST/NP3/NP3.BIN
cp $(BUILD_DIR)/F_NP3.BIN $(DISK_DIR)/ST/NP3/F_NP3.BIN
cp $(BUILD_DIR)/NZ0.BIN $(DISK_DIR)/ST/NZ0/NZ0.BIN
cp $(BUILD_DIR)/F_NZ0.BIN $(DISK_DIR)/ST/NZ0/F_NZ0.BIN
cp $(BUILD_DIR)/RWRP.BIN $(DISK_DIR)/ST/RWRP/RWRP.BIN
cp $(BUILD_DIR)/F_RWRP.BIN $(DISK_DIR)/ST/RWRP/F_RWRP.BIN
cp $(BUILD_DIR)/SEL.BIN $(DISK_DIR)/ST/SEL/SEL.BIN
cp $(BUILD_DIR)/ST0.BIN $(DISK_DIR)/ST/ST0/ST0.BIN
cp $(BUILD_DIR)/F_ST0.BIN $(DISK_DIR)/ST/ST0/F_ST0.BIN
cp $(BUILD_DIR)/WRP.BIN $(DISK_DIR)/ST/WRP/WRP.BIN
cp $(BUILD_DIR)/F_WRP.BIN $(DISK_DIR)/ST/WRP/F_WRP.BIN
cp $(BUILD_DIR)/TT_000.BIN $(DISK_DIR)/SERVANT/TT_000.BIN
$(SOTNDISK) make build/sotn.$(VERSION).cue $(DISK_DIR) $(CONFIG_DIR)/disk.us.lba
update-dependencies: $(SPLAT_APP) $(ASMDIFFER_APP) $(M2CTX_APP) $(M2C_APP) $(GO)
pip3 install -r $(TOOLS_DIR)/requirements-python.txt
$(GO) install github.com/xeeynamo/sotn-decomp/tools/aspatch@latest
$(GO) install github.com/xeeynamo/sotn-decomp/tools/gfxsotn@latest
$(GO) install github.com/xeeynamo/sotn-decomp/tools/sotn-disk@latest
git clean -fd bin/
bin/%:
cd ./bin && wget https://github.com/Xeeynamo/sotn-decomp/releases/download/$*/$*.tar.gz
rm -f $*.tar.gz*
cd ./bin && sha256sum --check $*.tar.gz.sha256 && tar -xzf $*.tar.gz
rm -f $*.tar.gz*
$(SPLAT_APP):
git submodule init $(SPLAT_DIR)
git submodule update $(SPLAT_DIR)
pip3 install -r $(TOOLS_DIR)/requirements-python.txt
$(ASMDIFFER_APP):
git submodule init $(ASMDIFFER_DIR)
git submodule update $(ASMDIFFER_DIR)
$(M2CTX_APP):
curl -o $@ https://raw.githubusercontent.com/ethteck/m2ctx/main/m2ctx.py
$(M2C_APP):
git submodule init $(M2C_DIR)
git submodule update $(M2C_DIR)
python3 -m pip install --upgrade pycparser
$(GO):
curl -L -o go1.19.7.linux-amd64.tar.gz https://go.dev/dl/go1.19.7.linux-amd64.tar.gz
tar -C $(HOME) -xzf go1.19.7.linux-amd64.tar.gz
rm go1.19.7.linux-amd64.tar.gz
$(ASPATCH): $(GO)
$(GO) install github.com/xeeynamo/sotn-decomp/tools/aspatch@latest
$(SOTNDISK): $(GO)
$(GO) install github.com/xeeynamo/sotn-decomp/tools/sotn-disk@latest
$(SATURN_SPLITTER_APP):
git submodule init $(SATURN_SPLITTER_DIR)
git submodule update $(SATURN_SPLITTER_DIR)
cd $(SATURN_SPLITTER_DIR)/rust-dis && cargo build --release
$(BUILD_DIR)/%.s.o: %.s
$(AS) $(AS_FLAGS) -o $@ $<
$(BUILD_DIR)/%.c.o: %.c $(ASPATCH) $(CC1PSX)
$(CPP) $(CPP_FLAGS) $< | $(CC) $(CC_FLAGS) | $(ASPATCH) | $(AS) $(AS_FLAGS) -o $@
build_saturn_toolchain:
# get GCCSH
wget -nc https://github.com/sozud/saturn-compilers/archive/refs/heads/main.zip
unzip -n main.zip
rm -rf ./tools/saturn_toolchain/GCCSH
mv saturn-compilers-main/cygnus-2.7-96Q3-bin ./tools/saturn_toolchain/GCCSH
rm -rf main.zip
rm -rf saturn-compilers-main
# build dockerfiles
docker build -t dosemu:latest -f tools/saturn_toolchain/dosemu_dockerfile .
docker build -t binutils-sh-elf:latest -f tools/saturn_toolchain/binutils_dockerfile .
SATURN_BUILD_DIR := build/saturn
# absolute path for docker mounts
SATURN_BUILD_ABS := $(realpath $(SATURN_BUILD_DIR))
SATURN_DISK_DIR := disks/saturn
# absolute path for docker mounts
SATURN_DISK_ABS := $(realpath $(SATURN_DISK_DIR))
build_saturn:
# copy everything into same directory since dosemu is hard to use otherwise
rm -rf $(SATURN_BUILD_DIR)
mkdir -p $(SATURN_BUILD_DIR)
cp -r ./tools/saturn_toolchain/GCCSH/* $(SATURN_BUILD_DIR)
cp ./src/saturn/inc_asm.h $(SATURN_BUILD_DIR)
cp ./src/saturn/macro.inc $(SATURN_BUILD_DIR)
cp ./src/saturn/game.c $(SATURN_BUILD_DIR)
cp ./src/saturn/t_bat.c $(SATURN_BUILD_DIR)
cp ./src/saturn/zero.c $(SATURN_BUILD_DIR)
mkdir -p $(SATURN_BUILD_DIR)/asm/saturn/
mkdir -p $(SATURN_BUILD_DIR)/asm/saturn/
cp -r ./asm/saturn/game $(SATURN_BUILD_DIR)/asm/saturn/game
cp -r ./asm/saturn/t_bat $(SATURN_BUILD_DIR)/asm/saturn/t_bat
cp -r ./asm/saturn/zero $(SATURN_BUILD_DIR)/asm/saturn/zero
cp ./tools/saturn_toolchain/compile_dosemu.sh $(SATURN_BUILD_DIR)
chmod +x $(SATURN_BUILD_DIR)/compile_dosemu.sh
# execute in docker
docker run --rm -e FILENAME=game -v $(SATURN_BUILD_ABS):/build -w /build dosemu:latest /bin/bash -c "./compile_dosemu.sh"
docker run --rm -e FILENAME=t_bat -v $(SATURN_BUILD_ABS):/build -w /build dosemu:latest /bin/bash -c "./compile_dosemu.sh"
docker run --rm -e FILENAME=zero -v $(SATURN_BUILD_ABS):/build -w /build dosemu:latest /bin/bash -c "./compile_dosemu.sh"
# link
cat ./config/saturn/game_syms.txt > ./build/saturn/all_syms.txt
cat ./config/saturn/t_bat_syms.txt >> ./build/saturn/all_syms.txt
cat ./config/saturn/zero_syms.txt >> ./build/saturn/all_syms.txt
cp ./config/saturn/t_bat_user_syms.txt ./build/saturn/
cp ./config/saturn/game_user_syms.txt ./build/saturn/
cp ./config/saturn/*.ld ./build/saturn
docker run --rm -v $(SATURN_BUILD_ABS):/build -w /build binutils-sh-elf:latest /bin/bash -c "sh-elf-ld -o zero_li.o -Map zero.map -T zero.ld -T all_syms.txt -verbose zero.o --no-check-sections -nostdlib -s"
docker run --rm -v $(SATURN_BUILD_ABS):/build -w /build binutils-sh-elf:latest /bin/bash -c "sh-elf-ld -o t_bat_li.o -Map t_bat.map -T t_bat.ld -T all_syms.txt -T t_bat_user_syms.txt -verbose t_bat.o --no-check-sections -nostdlib -s"
docker run --rm -v $(SATURN_BUILD_ABS):/build -w /build binutils-sh-elf:latest /bin/bash -c "sh-elf-ld -o game_li.o -Map game.map -T game.ld -T all_syms.txt -T game_user_syms.txt -verbose game.o --no-check-sections -nostdlib -s"
check_saturn:
# dump binaries using sh binutils container
chmod +x tools/saturn_toolchain/strip.sh
cp tools/saturn_toolchain/strip.sh $(SATURN_BUILD_DIR)
docker run --rm -e INPUT_FILENAME=game_li.o -e OUTPUT_FILENAME=GAME.PRG -v $(SATURN_BUILD_ABS):/build -w /build binutils-sh-elf:latest /bin/bash -c ./strip.sh
docker run --rm -e INPUT_FILENAME=t_bat_li.o -e OUTPUT_FILENAME=T_BAT.PRG -v $(SATURN_BUILD_ABS):/build -w /build binutils-sh-elf:latest /bin/bash -c ./strip.sh
docker run --rm -e INPUT_FILENAME=zero_li.o -e OUTPUT_FILENAME=0.BIN -v $(SATURN_BUILD_ABS):/build -w /build binutils-sh-elf:latest /bin/bash -c ./strip.sh
# check hashes
sha1sum --check config/saturn/check.saturn.sha
diff_saturn:
chmod +x tools/saturn_toolchain/diff.sh
cp tools/saturn_toolchain/diff.sh $(SATURN_BUILD_DIR)
docker run --rm -e FILENAME=$(FILENAME) -v $(SATURN_DISK_ABS):/theirs -v $(SATURN_BUILD_ABS):/build -w /build binutils-sh-elf:latest /bin/bash -c ./diff.sh
# Handles assets
$(BUILD_DIR)/$(ASSETS_DIR)/%.layoutobj.json.o: $(ASSETS_DIR)/%.layoutobj.json
./tools/splat_ext/layoutobj.py $< $(BUILD_DIR)/$(ASSETS_DIR)/$*.bin
$(LD) -r -b binary -o $(BUILD_DIR)/$(ASSETS_DIR)/$*.o $(BUILD_DIR)/$(ASSETS_DIR)/$*.bin
$(BUILD_DIR)/$(ASSETS_DIR)/%.roomdef.json.o: $(ASSETS_DIR)/%.roomdef.json
./tools/splat_ext/roomdef.py $< $(BUILD_DIR)/$(ASSETS_DIR)/$*.bin
$(LD) -r -b binary -o $(BUILD_DIR)/$(ASSETS_DIR)/$*.o $(BUILD_DIR)/$(ASSETS_DIR)/$*.bin
$(BUILD_DIR)/$(ASSETS_DIR)/%.layers.json.o: $(ASSETS_DIR)/%.layers.json
./tools/splat_ext/layers.py $< $(BUILD_DIR)/$(ASSETS_DIR)/$*.s
$(AS) $(AS_FLAGS) -o $(BUILD_DIR)/$(ASSETS_DIR)/$*.o $(BUILD_DIR)/$(ASSETS_DIR)/$*.s
$(BUILD_DIR)/$(ASSETS_DIR)/%.tiledef.json.o: $(ASSETS_DIR)/%.tiledef.json
./tools/splat_ext/tiledef.py $< $(BUILD_DIR)/$(ASSETS_DIR)/$*.s
$(AS) $(AS_FLAGS) -o $(BUILD_DIR)/$(ASSETS_DIR)/$*.o $(BUILD_DIR)/$(ASSETS_DIR)/$*.s
$(BUILD_DIR)/$(ASSETS_DIR)/%.spritesheet.json.o: $(ASSETS_DIR)/%.spritesheet.json
./tools/splat_ext/spritesheet.py $< $(BUILD_DIR)/$(ASSETS_DIR)/$*.s
$(AS) $(AS_FLAGS) -o $(BUILD_DIR)/$(ASSETS_DIR)/$*.o $(BUILD_DIR)/$(ASSETS_DIR)/$*.s
$(BUILD_DIR)/$(ASSETS_DIR)/%.spriteparts.json.o: $(ASSETS_DIR)/%.spriteparts.json
./tools/splat_ext/spriteparts.py $< $(BUILD_DIR)/$(ASSETS_DIR)/$*.bin
$(LD) -r -b binary -o $(BUILD_DIR)/$(ASSETS_DIR)/$*.o $(BUILD_DIR)/$(ASSETS_DIR)/$*.bin
$(BUILD_DIR)/$(ASSETS_DIR)/%.equipment.json.o: $(ASSETS_DIR)/%.equipment.json
./tools/splat_ext/equipment.py $< $(BUILD_DIR)/$(ASSETS_DIR)/$*.bin
$(LD) -r -b binary -o $(BUILD_DIR)/$(ASSETS_DIR)/$*.o $(BUILD_DIR)/$(ASSETS_DIR)/$*.bin
$(BUILD_DIR)/$(ASSETS_DIR)/%.spritepartslist.json.o: $(ASSETS_DIR)/%.spritepartslist.json
./tools/splat_ext/spritepartslist.py $< $(BUILD_DIR)/$(ASSETS_DIR)/$*.s
$(AS) $(AS_FLAGS) -o $(BUILD_DIR)/$(ASSETS_DIR)/$*.o $(BUILD_DIR)/$(ASSETS_DIR)/$*.s
$(BUILD_DIR)/$(ASSETS_DIR)/%.tilelayout.bin.o: $(ASSETS_DIR)/%.tilelayout.bin
$(LD) -r -b binary -o $(BUILD_DIR)/$(ASSETS_DIR)/$*.o $(ASSETS_DIR)/$*.tilelayout.bin
$(BUILD_DIR)/$(ASSETS_DIR)/%.bin.o: $(ASSETS_DIR)/%.bin
$(LD) -r -b binary -o $(BUILD_DIR)/$(ASSETS_DIR)/$*.o $<
$(BUILD_DIR)/$(ASSETS_DIR)/%.dec.o: $(ASSETS_DIR)/%.dec
# for now '.dec' files are ignored
touch $@
$(BUILD_DIR)/$(ASSETS_DIR)/%.png.o: $(ASSETS_DIR)/%.png
touch $@
SHELL = /bin/bash -e -o pipefail
.PHONY: all, clean, format, check, expected
.PHONY: main, dra, ric, cen, dre, mad, no3, np3, nz0, st0, wrp, rwrp, tt_000
.PHONY: %_dirs
.PHONY: extract, extract_%
.PHONY: require-tools,update-dependencies