sotn-decomp/config
bismurphy 85d0ad5054
Decompile RIC func_801719A4 (#827)
This is a pretty big function, and I'll admit that my code for it is
pretty low quality. But it matches. Scratch is here if you'd like to
make improvements:

https://decomp.me/scratch/xok2Z

A lot of the things that I tried to remove the gotos and temp variables
didn't work.

The entity extension for this uses f32 variables. Those are defined in
`game.h`, but `game.h` is not accessible to `entity.h`, so I moved the
definition of f32 to `types.h` which is accessible in all places and
overall seems like a better place for it anyway.
2023-12-10 16:17:15 -08:00
..
saturn Saturn: Decompile entrypoint, don't strip elfs (#659) 2023-10-02 06:47:44 -07:00
check.hd.sha HD DRA build 🆗 2023-05-04 22:47:27 +01:00
check.saturn.sha Saturn: Add Alucard overlay (#658) 2023-10-01 16:26:24 -07:00
check.us.sha Split BIN/WEAPON0.BIN (#154) 2023-08-10 23:56:40 +01:00
disk.us.lba Writes built binaries into build/us/ 2023-02-21 20:06:27 +00:00
splat.hd.dra.yaml Rearrange some files to remove padding (#819) 2023-12-07 17:28:44 -08:00
splat.us.dra.yaml Rearrange some files to remove padding (#819) 2023-12-07 17:28:44 -08:00
splat.us.main.yaml Extract and document all functions from main.exe (#736) 2023-11-06 14:53:27 -08:00
splat.us.ric.yaml Decompile RIC func_801719A4 (#827) 2023-12-10 16:17:15 -08:00
splat.us.stcen.yaml Update external tools (#764) 2023-11-19 13:44:44 +00:00
splat.us.stdre.yaml Rearrange some files to remove padding (#819) 2023-12-07 17:28:44 -08:00
splat.us.stmad.yaml Update external tools (#764) 2023-11-19 13:44:44 +00:00
splat.us.stno3.yaml MAD func_8019bed4 (#806) 2023-11-23 20:04:41 +00:00
splat.us.stnp3.yaml Update external tools (#764) 2023-11-19 13:44:44 +00:00
splat.us.stnz0.yaml Enhance make extract on PSX (#662) 2023-10-05 09:26:29 +01:00
splat.us.strwrp.yaml Update external tools (#764) 2023-11-19 13:44:44 +00:00
splat.us.stsel.yaml Update external tools (#764) 2023-11-19 13:44:44 +00:00
splat.us.stst0.yaml Enhance make extract on PSX (#662) 2023-10-05 09:26:29 +01:00
splat.us.stwrp.yaml Enhance make extract on PSX (#662) 2023-10-05 09:26:29 +01:00
splat.us.tt_000.yaml TT_000 func_80172120 (#791) 2023-11-19 10:14:32 -08:00
splat.us.weapon.yaml Enhance make extract on PSX (#662) 2023-10-05 09:26:29 +01:00
symbols.beta.txt MAD func_8019bed4 (#806) 2023-11-23 20:04:41 +00:00
symbols.hd.dra.txt Decompile DRA func_801028AC (#818) 2023-12-07 08:24:33 -08:00
symbols.hd.txt Rename some entity functions (#826) 2023-12-10 10:08:41 -08:00
symbols.stmad.txt MAD func_8019bed4 (#806) 2023-11-23 20:04:41 +00:00
symbols.us.dra.txt Rearrange some files to remove padding (#819) 2023-12-07 17:28:44 -08:00
symbols.us.ric.txt Rename some entity functions (#826) 2023-12-10 10:08:41 -08:00
symbols.us.stcen.txt MAD func_8019bed4 (#806) 2023-11-23 20:04:41 +00:00
symbols.us.stdre.txt MAD func_8019bed4 (#806) 2023-11-23 20:04:41 +00:00
symbols.us.stno3.txt MAD func_8019bed4 (#806) 2023-11-23 20:04:41 +00:00
symbols.us.stnp3.txt MAD func_8019bed4 (#806) 2023-11-23 20:04:41 +00:00
symbols.us.stnz0.txt MAD func_8019bed4 (#806) 2023-11-23 20:04:41 +00:00
symbols.us.strwrp.txt MAD func_8019bed4 (#806) 2023-11-23 20:04:41 +00:00
symbols.us.stsel.txt Extract and document all functions from main.exe (#736) 2023-11-06 14:53:27 -08:00
symbols.us.stst0.txt MAD func_8019bed4 (#806) 2023-11-23 20:04:41 +00:00
symbols.us.stwrp.txt MAD func_8019bed4 (#806) 2023-11-23 20:04:41 +00:00
symbols.us.tt_000.txt TT_000 func_801733D4 (#789) 2023-11-18 18:40:14 -08:00
symbols.us.txt Rename some entity functions (#826) 2023-12-10 10:08:41 -08:00
symbols.us.weapon.txt Enhance Makefile for WEAPON0.BIN (#466) 2023-08-14 02:03:54 +01:00
symbols.us.weapon.txt.in EntityWeaponShieldSpell symbol (#508) 2023-08-24 12:31:05 +01:00
undefined_syms.beta.txt Update splat (#247) 2023-06-12 06:04:25 +01:00
undefined_syms.hd.txt Structures and symbols clean-up (#581) 2023-09-13 15:29:39 -04:00
undefined_syms.us.txt Replace RoomDimensions with Tilemap (#730) 2023-11-04 16:43:45 +00:00