sotn-decomp/config
2024-08-20 16:02:21 -07:00
..
saturn Saturn: Decompile entrypoint, don't strip elfs (#659) 2023-10-02 06:47:44 -07:00
assets.us.weapon.yaml Weapon assets and statically linked (#1470) 2024-08-09 00:57:26 +01:00
check.hd.sha HD WRP matching (#1421) 2024-07-19 19:05:26 -05:00
check.pspeu.sha Add ST/WRP from PSP (#1172) 2024-05-25 11:56:06 -07:00
check.saturn.sha Saturn: Add Alucard overlay (#658) 2023-10-01 16:26:24 -07:00
check.us.sha Split BIN/WEAPON0.BIN (#154) 2023-08-10 23:56:40 +01:00
dirt.hd.json Import 4A538, demo and 5087C data (#835) 2023-12-12 10:36:34 -08:00
dirt.pspeu.json Add TT_000 overlay from PSP (#1113) 2024-04-21 02:18:10 +01:00
dirt.saturn.json Import 4A538, demo and 5087C data (#835) 2023-12-12 10:36:34 -08:00
dirt.us.json DRA finish to import all data from US and HD to C files (#1410) 2024-07-14 09:35:13 -07:00
disk.us.lba Writes built binaries into build/us/ 2023-02-21 20:06:27 +00:00
gfx.game.json Extract BIN/F_GAME.BIN (#886) 2023-12-25 19:23:25 +00:00
splat.hd.dra.yaml Import BSS section across all overlays (#1473) 2024-08-04 16:14:49 -07:00
splat.hd.stwrp.yaml Stage BSS Organizing, Padding Macros (#1497) 2024-08-11 15:49:53 +01:00
splat.hd.tt_000.yaml Update splat to 0.24.4 (#1112) 2024-06-12 18:50:32 +01:00
splat.pspeu.stwrp.yaml Stage BSS Organizing, Padding Macros (#1497) 2024-08-11 15:49:53 +01:00
splat.pspeu.tt_000.yaml Update mwccgap (basic rodata support) (#1276) 2024-06-07 10:14:08 -07:00
splat.us.dra.yaml Start documenting some game engine stuff (#1515) 2024-08-14 17:48:05 -07:00
splat.us.main.yaml Update splat to 0.24.4 (#1112) 2024-06-12 18:50:32 +01:00
splat.us.ric.yaml Document Richter overlay (#1513) 2024-08-15 14:57:54 +01:00
splat.us.stcen.yaml Use e_collect.h for NP3, CEN, MAD, DRE, ST0 (#1502) 2024-08-13 12:28:57 -07:00
splat.us.stdre.yaml Use e_collect.h for NP3, CEN, MAD, DRE, ST0 (#1502) 2024-08-13 12:28:57 -07:00
splat.us.stmad.yaml Use e_collect.h for NP3, CEN, MAD, DRE, ST0 (#1502) 2024-08-13 12:28:57 -07:00
splat.us.stno3.yaml Modernize NO3/NP3 Bone Scimitar (#1551) 2024-08-20 12:23:51 -07:00
splat.us.stnp3.yaml Modernize NO3/NP3 Bone Scimitar (#1551) 2024-08-20 12:23:51 -07:00
splat.us.stnz0.yaml Stage BSS Organizing, Padding Macros (#1497) 2024-08-11 15:49:53 +01:00
splat.us.strwrp.yaml Stage BSS Organizing, Padding Macros (#1497) 2024-08-11 15:49:53 +01:00
splat.us.stsel.yaml Import BSS section across all overlays (#1473) 2024-08-04 16:14:49 -07:00
splat.us.stst0.yaml Use e_collect.h for NP3, CEN, MAD, DRE, ST0 (#1502) 2024-08-13 12:28:57 -07:00
splat.us.stwrp.yaml Stage BSS Organizing, Padding Macros (#1497) 2024-08-11 15:49:53 +01:00
splat.us.tt_000.yaml Update splat to 0.24.4 (#1112) 2024-06-12 18:50:32 +01:00
splat.us.weapon.yaml Finish two related files: w_012 and w_034 (#1549) 2024-08-19 22:00:58 -07:00
symbols.beta.txt Renaming func_80134714 to PlaySfxVolPan (#1527) 2024-08-16 14:22:08 -07:00
symbols.hd.dra.txt Import BSS section across all overlays (#1473) 2024-08-04 16:14:49 -07:00
symbols.hd.stwrp.txt HD WRP matching (#1421) 2024-07-19 19:05:26 -05:00
symbols.hd.tt_000.txt Add TT_000 from the HD version (#1111) 2024-04-04 22:28:57 +01:00
symbols.hd.txt Renaming func_80134714 to PlaySfxVolPan (#1527) 2024-08-16 14:22:08 -07:00
symbols.pspeu.stwrp.txt More dedupes (#1548) 2024-08-19 21:36:45 -07:00
symbols.pspeu.tt_000.txt Improve some TT_000 code quality (#1532) 2024-08-18 09:38:13 +01:00
symbols.pspeu.txt WRP PSP e_particles (#1227) 2024-06-01 20:32:59 +01:00
symbols.stmad.txt Use e_collect.h for NP3, CEN, MAD, DRE, ST0 (#1502) 2024-08-13 12:28:57 -07:00
symbols.us.dra.txt Import BSS section across all overlays (#1473) 2024-08-04 16:14:49 -07:00
symbols.us.main.txt Decompile main (#1326) 2024-06-16 20:11:42 -07:00
symbols.us.ric.txt Stage BSS Organizing, Padding Macros (#1497) 2024-08-11 15:49:53 +01:00
symbols.us.stcen.txt More dedupes (#1555) 2024-08-20 16:02:21 -07:00
symbols.us.stdre.txt More dedupes (#1555) 2024-08-20 16:02:21 -07:00
symbols.us.stno3.txt More dedupes (#1555) 2024-08-20 16:02:21 -07:00
symbols.us.stnp3.txt More dedupes (#1555) 2024-08-20 16:02:21 -07:00
symbols.us.stnz0.txt More dedupes (#1555) 2024-08-20 16:02:21 -07:00
symbols.us.strwrp.txt Decompiles Remaining rwrp Function & Data (#1437) 2024-07-29 21:30:24 -04:00
symbols.us.stsel.txt Import BSS section across all overlays (#1473) 2024-08-04 16:14:49 -07:00
symbols.us.stst0.txt More dedupes (#1555) 2024-08-20 16:02:21 -07:00
symbols.us.stwrp.txt HD WRP matching (#1421) 2024-07-19 19:05:26 -05:00
symbols.us.tt_000.txt TT_000 func_801733D4 (#789) 2023-11-18 18:40:14 -08:00
symbols.us.txt Update Symbol Name, Size Comment (#1553) 2024-08-20 18:21:16 -04:00
symbols.us.weapon.txt Update func_8011A4D0 to match on PSP (#1155) 2024-05-21 17:34:07 -07:00
symbols.us.weapon.txt.in Decompile w52 (Alucard Shield) func_ptr_80170004 (#1444) 2024-07-27 09:27:18 -04:00
undefined_syms.beta.txt MAD quick matches (#1287) 2024-06-08 23:02:00 +01:00
undefined_syms.hd.txt HD WRP matching (#1421) 2024-07-19 19:05:26 -05:00
undefined_syms.pspeu.txt Improve some TT_000 code quality (#1532) 2024-08-18 09:38:13 +01:00
undefined_syms.us.txt Rework D_8003C908 (#1418) 2024-07-17 19:13:53 -07:00