..
psxsdk
Decompile remaining functions in libgte
reg03.c
( #1599 )
2024-09-13 10:39:42 -07:00
saturn
Decompile func_06010008 ( #366 )
2023-07-17 21:22:21 +01:00
bios.h
Replace BIOS Trampolines ( #1133 )
2024-05-17 08:45:26 +01:00
common.h
Replace g_HeartDropArray with PrizeDrops ( #1787 )
2024-10-14 01:06:52 +01:00
cutscene.h
Asset cutscene two stages ( #1738 )
2024-10-06 13:10:06 +01:00
disk.h
Decompile PrologueScroll ( #1358 )
2024-06-27 19:52:31 -07:00
entity.h
Dedupe EntityExplosionPuffOpaque
( #1824 )
2024-10-25 07:23:33 +01:00
game.h
Finishing refactor for tt_000 ET_Bat and updating game api call ( #1793 )
2024-10-16 11:26:54 -07:00
gte.inc
Update splat ( #247 )
2023-06-12 06:04:25 +01:00
include_asm.h
Add BOSS/MAR.BIN ( #1608 )
2024-09-15 21:49:56 +01:00
items.h
WRP and CEN cohabitation ( #1701 )
2024-10-13 22:15:19 +01:00
lba.h
Add AGPL license ( #1565 )
2024-09-06 16:14:55 -04:00
log.h
Update clang-format as self-contained binary ( #1257 )
2024-06-04 21:07:50 +01:00
macro.inc
Use allegrex assembler for PSP ( #1424 )
2024-07-22 15:36:28 -04:00
main.inc
Upload disassembly
2022-01-02 13:35:44 +00:00
memcard.h
Add AGPL license ( #1565 )
2024-09-06 16:14:55 -04:00
objects.h
MAD quick matches ( #1287 )
2024-06-08 23:02:00 +01:00
player.h
Update clang-format as self-contained binary ( #1257 )
2024-06-04 21:07:50 +01:00
primitive.h
Eliminate ext.generic.unk80.modeS16.unk2
and other cleanup ( #1807 )
2024-10-19 15:13:06 -07:00
servant.h
Refactor/renaming in tt 000 part deux ( #1789 )
2024-10-15 11:21:51 -07:00
settings.h
Update clang-format as self-contained binary ( #1257 )
2024-06-04 21:07:50 +01:00
sfx.h
Decompile RBO3 Functions ( #1805 )
2024-10-21 17:49:18 -07:00
stage.h
WRP and CEN cohabitation ( #1701 )
2024-10-13 22:15:19 +01:00
types.h
Enable spu init ( #1344 )
2024-06-19 09:37:07 -07:00
unkstruct.h
NZ0 import all data ( #1760 )
2024-10-07 17:22:43 +01:00
weapon.h
Import w_037 data and normalize weapon palette ( #1777 )
2024-10-11 18:36:59 +01:00