sotn-decomp/config
Alejandro Asenjo Nitti 12e0d299cb
NZ0 EntitySkeleton (#201)
Yet another Enemy decompiled:

**EntitySkeleton**

![image](https://user-images.githubusercontent.com/96613413/234043404-d682b2ca-7635-4d4f-ad66-ae8f94e055d2.png)

Special thanks to @nim-ka, who actively helped be resolve the facing
issue that i was having with this function.
2023-04-29 07:56:42 +01:00
..
check.us.sha Extract and assemble stage graphics for all stages 2023-03-10 04:04:18 +00:00
disk.us.lba Writes built binaries into build/us/ 2023-02-21 20:06:27 +00:00
splat.us.dra.yaml DRA func_800E81FC matching 2023-03-28 13:14:13 +01:00
splat.us.main.yaml Change how game assets are managed 2023-02-21 23:25:31 +00:00
splat.us.ric.yaml RIC extract spritesheet (#199) 2023-04-22 21:03:55 +01:00
splat.us.stcen.yaml Extract g_Rooms for all the overlays 2023-03-13 21:15:25 +00:00
splat.us.stdre.yaml Remaining EntityEquipItemDrop duplicates (#165) 2023-03-26 16:25:05 +01:00
splat.us.stmad.yaml Remaining EntityEquipItemDrop duplicates (#165) 2023-03-26 16:25:05 +01:00
splat.us.stno3.yaml NZ0 + NP3 Functions (#181) 2023-04-12 23:20:57 +01:00
splat.us.stnp3.yaml NZ0 + NP3 Functions (#181) 2023-04-12 23:20:57 +01:00
splat.us.stnz0.yaml NZ0 EntitySkeleton (#201) 2023-04-29 07:56:42 +01:00
splat.us.strwrp.yaml Extract g_Rooms for all the overlays 2023-03-13 21:15:25 +00:00
splat.us.stsel.yaml Extract g_Rooms for all the overlays 2023-03-13 21:15:25 +00:00
splat.us.stst0.yaml ST0 EntityPrizeDrop + new symbols 2023-03-26 00:10:30 +00:00
splat.us.stwrp.yaml WRP extract room data 2023-03-31 08:42:03 +01:00
splat.us.tt_000.yaml Change how game assets are managed 2023-02-21 23:25:31 +00:00
symbols.beta.txt Delete Unkstruct_800ECE2C, layer symbols cleanup 2023-03-30 08:32:16 +01:00
symbols.stmad.txt MAD CreateEntityWhenIn duplicates (#189) 2023-04-15 13:24:21 +01:00
symbols.us.dra.txt DRA func_800FD39C non matching 2023-03-30 08:32:16 +01:00
symbols.us.ric.txt RIC extract spritesheet (#199) 2023-04-22 21:03:55 +01:00
symbols.us.stcen.txt CEN&DRE CreateEntityWhenIn duplicates (#186) 2023-04-15 13:53:53 +01:00
symbols.us.stdre.txt CEN&DRE CreateEntityWhenIn duplicates (#186) 2023-04-15 13:53:53 +01:00
symbols.us.stno3.txt NO3&NP3&RWRP CreateEntityWhenIn duplicates (#190) 2023-04-15 14:08:23 +01:00
symbols.us.stnp3.txt NO3&NP3&RWRP CreateEntityWhenIn duplicates (#190) 2023-04-15 14:08:23 +01:00
symbols.us.stnz0.txt NZ0 EntitySkeleton (#201) 2023-04-29 07:56:42 +01:00
symbols.us.strwrp.txt NO3&NP3&RWRP CreateEntityWhenIn duplicates (#190) 2023-04-15 14:08:23 +01:00
symbols.us.stsel.txt DRA LoadSaveData 2023-03-22 22:30:41 +00:00
symbols.us.stst0.txt Remaining EntityEquipItemDrop duplicates (#165) 2023-03-26 16:25:05 +01:00
symbols.us.stwrp.txt Remaining EntityEquipItemDrop duplicates (#165) 2023-03-26 16:25:05 +01:00
symbols.us.tt_000.txt Rename config folder to use game version 2023-02-21 01:42:33 +00:00
symbols.us.txt DRA func_800EDB58 matching 2023-03-30 11:48:37 +01:00