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https://github.com/Xeeynamo/sotn-decomp.git
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33 lines
990 B
Plaintext
33 lines
990 B
Plaintext
g_pStObjLayout = 0x8018023C;
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PfnEntityUpdates = 0x801803E0;
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g_eBreakableInit = 0x80180440;
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g_eBreakableAnimations = 0x801805B8;
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g_eBreakableHitboxes = 0x801805D8;
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g_eBreakableExplosionTypes = 0x801805E0;
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g_eBreakableAnimationSets = 0x801805E8;
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g_eBreakableBlendModes = 0x801805F8;
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c_GoldPrizes = 0x80180E30;
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c_HeartPrizes = 0x80180EC0;
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g_stRooms = 0x801811AC;
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EntityBreakable = 0x8018726C;
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Random = 0x801881E8;
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UpdateStageEntities = 0x80188218;
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CreateEntity = 0x80189DD8;
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LoadObjLayout = 0x8018A634;
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SpawnExplosionEntity = 0x8018A860;
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DestroyEntity = 0x8018B600;
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DestroyEntityFromIndex = 0x8018B66C;
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AnimateEntity = 0x8018B730;
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MoveEntity = 0x8018B9B4;
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FallEntity = 0x8018B9E4;
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AllocEntity = 0x8018BE70;
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InitializeEntity = 0x8018C310;
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ReplaceBreakableWithItemDrop = 0x8018C9F8;
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CollectHeart = 0x8018CC90;
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CollectGold = 0x8018CD10;
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CollectHeartVessel = 0x8018CF04;
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CollectLifeVessel = 0x8018CFA8;
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EntityCandleDrop = 0x8018D020;
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EntityRoomForeground = 0x80192E54;
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func_80193270 = 0x80193270;
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