.. |
saturn
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Saturn: Decompile entrypoint, don't strip elfs (#659)
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2023-10-02 06:47:44 -07:00 |
check.hd.sha
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Add TT_000 from the HD version (#1111)
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2024-04-04 22:28:57 +01:00 |
check.pspeu.sha
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Add ST/WRP from PSP (#1172)
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2024-05-25 11:56:06 -07:00 |
check.saturn.sha
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Saturn: Add Alucard overlay (#658)
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2023-10-01 16:26:24 -07:00 |
check.us.sha
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Split BIN/WEAPON0.BIN (#154)
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2023-08-10 23:56:40 +01:00 |
dirt.hd.json
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Import 4A538, demo and 5087C data (#835)
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2023-12-12 10:36:34 -08:00 |
dirt.pspeu.json
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Add TT_000 overlay from PSP (#1113)
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2024-04-21 02:18:10 +01:00 |
dirt.saturn.json
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Import 4A538, demo and 5087C data (#835)
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2023-12-12 10:36:34 -08:00 |
dirt.us.json
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Import LBA data (#922)
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2023-12-31 15:44:56 +00:00 |
disk.us.lba
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Writes built binaries into build/us/
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2023-02-21 20:06:27 +00:00 |
gfx.game.json
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Extract BIN/F_GAME.BIN (#886)
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2023-12-25 19:23:25 +00:00 |
splat.hd.dra.yaml
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Migrate rodata to functions for dra (#1084)
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2024-02-25 17:44:11 +00:00 |
splat.hd.tt_000.yaml
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TT_000 PSP match more functions (#1150)
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2024-05-19 19:23:30 +01:00 |
splat.pspeu.stwrp.yaml
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WRP PSP merge st_common with PSX (#1197)
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2024-05-27 11:32:41 -07:00 |
splat.pspeu.tt_000.yaml
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Add ST/WRP from PSP (#1172)
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2024-05-25 11:56:06 -07:00 |
splat.us.dra.yaml
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Migrate rodata to functions for dra (#1084)
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2024-02-25 17:44:11 +00:00 |
splat.us.main.yaml
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Replace BIOS Trampolines (#1133)
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2024-05-17 08:45:26 +01:00 |
splat.us.ric.yaml
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Pass undefined_syms files to linker (#1065)
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2024-02-18 14:57:03 +00:00 |
splat.us.stcen.yaml
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EntityRedDoor matching (#1167)
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2024-05-24 19:41:07 +01:00 |
splat.us.stdre.yaml
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PSP WRP functions (#1178)
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2024-05-26 19:58:12 +01:00 |
splat.us.stmad.yaml
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EntityRedDoor matching (#1167)
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2024-05-24 19:41:07 +01:00 |
splat.us.stno3.yaml
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EntityRedDoor matching (#1167)
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2024-05-24 19:41:07 +01:00 |
splat.us.stnp3.yaml
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EntityRedDoor matching (#1167)
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2024-05-24 19:41:07 +01:00 |
splat.us.stnz0.yaml
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EntityRedDoor matching (#1167)
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2024-05-24 19:41:07 +01:00 |
splat.us.strwrp.yaml
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Pass undefined_syms files to linker (#1065)
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2024-02-18 14:57:03 +00:00 |
splat.us.stsel.yaml
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Pass undefined_syms files to linker (#1065)
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2024-02-18 14:57:03 +00:00 |
splat.us.stst0.yaml
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EntityRedDoor matching (#1167)
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2024-05-24 19:41:07 +01:00 |
splat.us.stwrp.yaml
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ST WRP PSX re-organise C files (#1185)
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2024-05-26 23:44:33 +01:00 |
splat.us.tt_000.yaml
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TT_000 PSP match more functions (#1150)
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2024-05-19 19:23:30 +01:00 |
splat.us.weapon.yaml
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Completes w_051 (#1122)
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2024-05-12 18:31:16 +01:00 |
symbols.beta.txt
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Prevent entity from respawning refactor (#1176)
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2024-05-26 18:07:53 +01:00 |
symbols.hd.dra.txt
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DRA func_8010DA70 (#1095)
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2024-03-07 22:19:44 +00:00 |
symbols.hd.tt_000.txt
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Add TT_000 from the HD version (#1111)
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2024-04-04 22:28:57 +01:00 |
symbols.hd.txt
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Rename TestCollisions to HitDetection (#1193)
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2024-05-27 18:01:30 +01:00 |
symbols.pspeu.stwrp.txt
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WRP PSP check-in more function (#1189)
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2024-05-27 18:47:49 +01:00 |
symbols.pspeu.tt_000.txt
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TT_000 PSP match more functions (#1150)
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2024-05-19 19:23:30 +01:00 |
symbols.pspeu.txt
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WRP PSP check-in more function (#1189)
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2024-05-27 18:47:49 +01:00 |
symbols.stmad.txt
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Rename TestCollisions to HitDetection (#1193)
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2024-05-27 18:01:30 +01:00 |
symbols.us.dra.txt
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DRA HandleGameOver (#1086)
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2024-02-25 22:14:00 +00:00 |
symbols.us.main.txt
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Migrate .rodata to functions for main.exe (#1078)
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2024-02-24 11:35:01 +00:00 |
symbols.us.ric.txt
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DRA RenderEntities (non matching) (#1034)
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2024-02-06 10:54:35 -08:00 |
symbols.us.stcen.txt
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Rename TestCollisions to HitDetection (#1193)
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2024-05-27 18:01:30 +01:00 |
symbols.us.stdre.txt
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Rename TestCollisions to HitDetection (#1193)
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2024-05-27 18:01:30 +01:00 |
symbols.us.stno3.txt
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Rename TestCollisions to HitDetection (#1193)
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2024-05-27 18:01:30 +01:00 |
symbols.us.stnp3.txt
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Rename TestCollisions to HitDetection (#1193)
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2024-05-27 18:01:30 +01:00 |
symbols.us.stnz0.txt
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GetPlayerCollisionWith matching (#1196)
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2024-05-27 11:21:44 -07:00 |
symbols.us.strwrp.txt
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GetPlayerCollisionWith matching (#1196)
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2024-05-27 11:21:44 -07:00 |
symbols.us.stsel.txt
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Decomp SEL func_801B69F8 (#1007)
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2024-01-24 18:34:05 +00:00 |
symbols.us.stst0.txt
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Rename TestCollisions to HitDetection (#1193)
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2024-05-27 18:01:30 +01:00 |
symbols.us.stwrp.txt
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De-duplicate TestCollisions (#1187)
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2024-05-27 10:04:31 +01:00 |
symbols.us.tt_000.txt
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TT_000 func_801733D4 (#789)
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2023-11-18 18:40:14 -08:00 |
symbols.us.txt
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Rename TestCollisions to HitDetection (#1193)
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2024-05-27 18:01:30 +01:00 |
symbols.us.weapon.txt
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Update func_8011A4D0 to match on PSP (#1155)
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2024-05-21 17:34:07 -07:00 |
symbols.us.weapon.txt.in
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EntityWeaponShieldSpell symbol (#508)
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2023-08-24 12:31:05 +01:00 |
undefined_syms.beta.txt
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GetPlayerCollisionWith matching (#1196)
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2024-05-27 11:21:44 -07:00 |
undefined_syms.hd.txt
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PSP: func_80171ED4 (#1116)
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2024-05-04 19:09:31 +01:00 |
undefined_syms.pspeu.txt
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WRP PSP check-in more function (#1189)
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2024-05-27 18:47:49 +01:00 |
undefined_syms.us.txt
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Prevent entity from respawning refactor (#1176)
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2024-05-26 18:07:53 +01:00 |