mirror of
https://github.com/Xeeynamo/sotn-decomp.git
synced 2024-11-30 08:20:37 +00:00
19c3b482e4
Some checks failed
Format code / format (push) Waiting to run
Build C code / extract-assets (push) Waiting to run
Build C code / build-linux (i686, Debug, clang, custom) (push) Blocked by required conditions
Build C code / build-linux (i686, Debug, clang, lle) (push) Blocked by required conditions
Build C code / build-linux (i686, Debug, gcc, custom) (push) Blocked by required conditions
Build C code / build-linux (i686, Debug, gcc, lle) (push) Blocked by required conditions
Build C code / build-linux (i686, RelWithDebInfo, clang, custom) (push) Blocked by required conditions
Build C code / build-linux (i686, RelWithDebInfo, clang, lle) (push) Blocked by required conditions
Build C code / build-linux (i686, RelWithDebInfo, gcc, custom) (push) Blocked by required conditions
Build C code / build-linux (i686, RelWithDebInfo, gcc, lle) (push) Blocked by required conditions
Build C code / build-linux (x86_64, Debug, clang, custom) (push) Blocked by required conditions
Build C code / build-linux (x86_64, Debug, clang, lle) (push) Blocked by required conditions
Build C code / build-linux (x86_64, Debug, gcc, custom) (push) Blocked by required conditions
Build C code / build-linux (x86_64, Debug, gcc, lle) (push) Blocked by required conditions
Build C code / build-linux (x86_64, RelWithDebInfo, clang, custom) (push) Blocked by required conditions
Build C code / build-linux (x86_64, RelWithDebInfo, clang, lle) (push) Blocked by required conditions
Build C code / build-linux (x86_64, RelWithDebInfo, gcc, custom) (push) Blocked by required conditions
Build C code / build-linux (x86_64, RelWithDebInfo, gcc, lle) (push) Blocked by required conditions
Build C code / build-macos (Debug, custom) (push) Blocked by required conditions
Build C code / build-macos (Debug, lle) (push) Blocked by required conditions
Build C code / build-macos (RelWithDebInfo, custom) (push) Blocked by required conditions
Build C code / build-macos (RelWithDebInfo, lle) (push) Blocked by required conditions
Build C code / build-windows (Debug, custom) (push) Blocked by required conditions
Build C code / build-windows (Debug, lle) (push) Blocked by required conditions
Build C code / build-windows (RelWithDebInfo, custom) (push) Blocked by required conditions
Build C code / build-windows (RelWithDebInfo, lle) (push) Blocked by required conditions
Build Saturn version / build-and-test-saturn (push) Waiting to run
Build Saturn version / function-finder-saturn (push) Waiting to run
Build PSX and PSP version / build-and-test (pspeu, hd) (push) Waiting to run
Build PSX and PSP version / build-and-test (pspeu, pspeu) (push) Waiting to run
Build PSX and PSP version / build-and-test (us, us) (push) Waiting to run
Build PSX and PSP version / generate-progress-report (pspeu, hd) (push) Blocked by required conditions
Build PSX and PSP version / generate-progress-report (pspeu, pspeu) (push) Blocked by required conditions
Build PSX and PSP version / generate-progress-report (us, us) (push) Blocked by required conditions
Build PSX and PSP version / generate-duplicates-report (us, us) (push) Blocked by required conditions
Build PSX and PSP version / generate-duplicates-report-psp (pspeu, pspeu) (push) Blocked by required conditions
Build Debug Module tool / build (push) Has been cancelled
I discovered that `g_HeartDropArray` was always very weirdly used in overlays such as WRP, CEN and DRE where there are no prizes dropped from breakable objects. This lead me to discover that every overlay has a prize array that describes what items to drop. But for WRP CEN and DRE since the array has length zero, the symbol overlaps with what comes right after. The array is also different for every overlay. The array will be renamed as `OVL_EXPORT(PrizeDrops)`. This PR aims to adjust such array in all overlays: * [x] CEN * [x] DRE * [X] ~MAD~ cannot be moved * [x] NO0 * [x] NO3 * [x] NP3 * [x] NZ0 * [X] ~ST0~ not existent * [X] WRP * [X] RWRP * [x] MAR
430 lines
12 KiB
CMake
430 lines
12 KiB
CMake
cmake_minimum_required(VERSION 3.10)
|
|
|
|
project(sotn)
|
|
|
|
set(CMAKE_CXX_STANDARD 17)
|
|
set(CMAKE_CXX_STANDARD_REQUIRED ON)
|
|
|
|
if (WIN32)
|
|
set(CMAKE_MODULE_PATH ${CMAKE_SOURCE_DIR}/cmake)
|
|
endif()
|
|
|
|
if (CMAKE_CXX_COMPILER_ID MATCHES "GNU|Clang|AppleClang")
|
|
set(CMAKE_BUILD_TYPE Debug)
|
|
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -fsanitize=address")
|
|
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fsanitize=address")
|
|
set(CMAKE_LINKER_FLAGS "${CMAKE_LINKER_FLAGS} -fsanitize=address")
|
|
|
|
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Wno-implicit-function-declaration")
|
|
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Wno-incompatible-pointer-types")
|
|
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Wno-int-conversion")
|
|
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Wno-return-mismatch")
|
|
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Wno-return-type")
|
|
endif()
|
|
|
|
if (CMAKE_CXX_COMPILER_ID STREQUAL "AppleClang")
|
|
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Wno-implicit-function-declaration")
|
|
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Wno-return-type")
|
|
endif()
|
|
|
|
find_package(SDL2 REQUIRED)
|
|
|
|
set(SOURCE_FILES_PC
|
|
src/pc/main.c
|
|
src/pc/log.c
|
|
src/pc/stubs.c
|
|
src/pc/sotn.c
|
|
src/pc/pc.c
|
|
src/pc/io.c
|
|
src/pc/str.c
|
|
src/pc/sim_pc.c
|
|
src/pc/pl_arc.c
|
|
src/pc/pl_ric.c
|
|
src/pc/servant_pc.c
|
|
src/pc/stages/stage_loader.c
|
|
src/pc/stages/stage_dummy.c
|
|
src/pc/weapon_pc.c
|
|
src/pc/psxsdk/PsyCross/src/gte/PsyX_GTE.cpp
|
|
src/pc/psxsdk/PsyCross/src/gte/inline_c.c
|
|
src/pc/psxsdk/PsyCross/src/gte/libgte_.c
|
|
)
|
|
|
|
if(WIN32)
|
|
list(APPEND SOURCE_FILES_PC src/pc/plat_win.c)
|
|
else()
|
|
list(APPEND SOURCE_FILES_PC src/pc/plat_unix.c)
|
|
endif()
|
|
|
|
set(SOURCE_FILES_PSX_SDK
|
|
src/main/psxsdk/libgpu/ext.c
|
|
src/main/psxsdk/libgpu/prim.c
|
|
)
|
|
|
|
set(WANT_LIBSND_LLE FALSE CACHE BOOL "Whether to append use LLE for libsnd")
|
|
set(SOURCE_FILES_LIBSND_LLE
|
|
# libsnd
|
|
src/main/psxsdk/libsnd/adsr.c
|
|
src/main/psxsdk/libsnd/cres.c
|
|
src/main/psxsdk/libsnd/decre.c
|
|
src/main/psxsdk/libsnd/libsnd_i.h
|
|
src/main/psxsdk/libsnd/next.c
|
|
src/main/psxsdk/libsnd/pause.c
|
|
src/main/psxsdk/libsnd/play.c
|
|
src/main/psxsdk/libsnd/replay.c
|
|
src/main/psxsdk/libsnd/scsmvol.c
|
|
src/main/psxsdk/libsnd/scssattr.c
|
|
src/main/psxsdk/libsnd/scssvol.c
|
|
src/main/psxsdk/libsnd/seqinit.c
|
|
src/main/psxsdk/libsnd/seqread.c
|
|
src/main/psxsdk/libsnd/seskoff.c
|
|
src/main/psxsdk/libsnd/seskon.c
|
|
src/main/psxsdk/libsnd/sscall.c
|
|
src/main/psxsdk/libsnd/ssclose.c
|
|
src/main/psxsdk/libsnd/ssend.c
|
|
src/main/psxsdk/libsnd/ssinit.c
|
|
src/main/psxsdk/libsnd/ssinit_h.c
|
|
src/main/psxsdk/libsnd/ssplay.c
|
|
src/main/psxsdk/libsnd/ssquit.c
|
|
src/main/psxsdk/libsnd/ssstart.c
|
|
src/main/psxsdk/libsnd/sstable.c
|
|
src/main/psxsdk/libsnd/sstick.c
|
|
src/main/psxsdk/libsnd/ssvol.c
|
|
src/main/psxsdk/libsnd/stop.c
|
|
src/main/psxsdk/libsnd/tempo.c
|
|
src/main/psxsdk/libsnd/ut_gpa.c
|
|
src/main/psxsdk/libsnd/ut_gva.c
|
|
src/main/psxsdk/libsnd/ut_rdel.c
|
|
src/main/psxsdk/libsnd/ut_rdep.c
|
|
src/main/psxsdk/libsnd/ut_rev.c
|
|
src/main/psxsdk/libsnd/ut_rfb.c
|
|
src/main/psxsdk/libsnd/ut_roff.c
|
|
src/main/psxsdk/libsnd/ut_ron.c
|
|
src/main/psxsdk/libsnd/ut_sva.c
|
|
src/main/psxsdk/libsnd/vm_doff.c
|
|
src/main/psxsdk/libsnd/vm_don.c
|
|
src/main/psxsdk/libsnd/vm_vsu.c
|
|
src/main/psxsdk/libsnd/vmanager.c
|
|
src/main/psxsdk/libsnd/vs_mono.c
|
|
src/main/psxsdk/libsnd/vs_srv.c
|
|
src/main/psxsdk/libsnd/vs_vab.c
|
|
src/main/psxsdk/libsnd/vs_vfb.c
|
|
src/main/psxsdk/libsnd/vs_vh.c
|
|
src/main/psxsdk/libsnd/vs_vtb.c
|
|
src/main/psxsdk/libsnd/vs_vtbp.c
|
|
src/main/psxsdk/libsnd/vs_vtc.c
|
|
|
|
# libspu
|
|
src/main/psxsdk/libspu/s_cb.c
|
|
src/main/psxsdk/libspu/s_crwa.c
|
|
src/main/psxsdk/libspu/s_dcb.c
|
|
src/main/psxsdk/libspu/s_gva.c
|
|
src/main/psxsdk/libspu/s_i.c
|
|
src/main/psxsdk/libspu/s_ini.c
|
|
src/main/psxsdk/libspu/s_it.c
|
|
src/main/psxsdk/libspu/s_itc.c
|
|
src/main/psxsdk/libspu/s_m_f.c
|
|
src/main/psxsdk/libspu/s_m_init.c
|
|
src/main/psxsdk/libspu/s_m_m.c
|
|
src/main/psxsdk/libspu/s_m_util.c
|
|
src/main/psxsdk/libspu/s_m_wsa.c
|
|
src/main/psxsdk/libspu/s_n2p.c
|
|
src/main/psxsdk/libspu/s_q.c
|
|
src/main/psxsdk/libspu/s_r.c
|
|
src/main/psxsdk/libspu/s_sav.c
|
|
src/main/psxsdk/libspu/s_sca.c
|
|
src/main/psxsdk/libspu/s_si.c
|
|
src/main/psxsdk/libspu/s_sic.c
|
|
src/main/psxsdk/libspu/s_sk.c
|
|
src/main/psxsdk/libspu/s_snv.c
|
|
src/main/psxsdk/libspu/s_sr.c
|
|
src/main/psxsdk/libspu/s_srmp.c
|
|
src/main/psxsdk/libspu/s_stm.c
|
|
src/main/psxsdk/libspu/s_stsa.c
|
|
src/main/psxsdk/libspu/s_sva.c
|
|
src/main/psxsdk/libspu/s_w.c
|
|
src/main/psxsdk/libspu/s_wp.c
|
|
src/main/psxsdk/libspu/spu.c
|
|
src/main/psxsdk/libspu/sr_gaks.c
|
|
|
|
src/pc/psxsdk/emu.cpp
|
|
src/pc/psxsdk/mednafen/spu.cpp
|
|
)
|
|
if(WANT_LIBSND_LLE)
|
|
list(APPEND SOURCE_FILES_PSX_SDK ${SOURCE_FILES_LIBSND_LLE})
|
|
endif()
|
|
|
|
set(SOURCE_FILES_MOCK_SDK
|
|
src/pc/psxsdk/libapi.c
|
|
src/pc/psxsdk/libetc.c
|
|
src/pc/psxsdk/libgpu.c
|
|
src/pc/psxsdk/libgte.c
|
|
src/pc/psxsdk/libgs.c
|
|
src/pc/psxsdk/libcd.c
|
|
src/pc/psxsdk/libcard.c
|
|
src/pc/psxsdk/libspu.c
|
|
src/pc/psxsdk/libsnd.c
|
|
src/pc/psxsdk/cdc.c
|
|
)
|
|
|
|
set(SOURCE_FILES_3RD
|
|
src/pc/3rd/cJSON/cJSON.c
|
|
)
|
|
|
|
set(SOURCE_FILES_DRA
|
|
src/dra/42398.c
|
|
src/dra/play.c
|
|
src/dra/loading.c
|
|
src/dra/pads.c
|
|
src/dra/save_mgr_pre.c
|
|
src/dra/save_mgr.c
|
|
src/dra/4A538.c
|
|
src/dra/collider.c
|
|
src/dra/demo.c
|
|
src/dra/5087C.c
|
|
src/dra/lba_stage.c
|
|
src/dra/config_us.c
|
|
src/dra/menu.c
|
|
src/dra/5D5BC.c
|
|
src/dra/d_C910.c
|
|
src/dra/627C4.c
|
|
src/dra/63ED4.c
|
|
src/dra/d_CD80.c
|
|
src/dra/692E8.c
|
|
src/dra/6D59C.c
|
|
src/dra/704D0.c
|
|
src/dra/71830.c
|
|
src/dra/72BB0.c
|
|
src/dra/75F54.c
|
|
src/dra/78D0C.c
|
|
src/dra/d_CF74.c
|
|
src/dra/7A4D0.c
|
|
src/dra/7E4BC.c
|
|
src/dra/d_DBD4.c
|
|
src/dra/d_E294.c
|
|
src/dra/d_10798.c
|
|
src/dra/843B0.c
|
|
src/dra/8A0A4.c
|
|
src/dra/8D3E8.c
|
|
src/dra/91EBC.c
|
|
src/dra/92F60.c
|
|
src/dra/93290.c
|
|
src/dra/93BDC.c
|
|
src/dra/94F50.c
|
|
src/dra/953A0.c
|
|
src/dra/d_24CEC.c
|
|
src/dra/d_2F324.c
|
|
src/dra/d_3B0D4.c
|
|
src/dra/bss.c
|
|
)
|
|
|
|
set(SOURCE_FILES_RIC
|
|
src/ric/pl_header.c
|
|
src/ric/1AC60.c
|
|
src/ric/1FCD0.c
|
|
src/ric/20920.c
|
|
src/ric/24788.c
|
|
src/ric/2A060.c
|
|
src/ric/319C4.c
|
|
src/ric/spriteparts.c
|
|
src/ric/1CB04.c
|
|
src/ric/202A8.c
|
|
src/ric/211D0.c
|
|
src/ric/26C84.c
|
|
src/ric/2C4C4.c
|
|
src/ric/e_giant_spinning_cross.c
|
|
src/ric/bss.c
|
|
src/ric/d_18568.c
|
|
src/ric/pl_anims.c
|
|
)
|
|
|
|
set(SOURCE_FILES_TT_000
|
|
src/servant/tt_000/bat.c
|
|
src/servant/tt_000/servant_clutdata.c
|
|
src/servant/tt_000/bat_animation_data.c
|
|
src/servant/tt_000/bat_data.c
|
|
src/servant/tt_000/servant_spriteparts.c
|
|
src/servant/tt_000/servant_events.c
|
|
)
|
|
|
|
set(SOURCE_FILES_TT_001
|
|
src/servant/tt_001/ghost.c
|
|
src/servant/tt_001/servant_clutdata.c
|
|
src/servant/tt_001/ghost_animation_data.c
|
|
src/servant/tt_001/ghost_data.c
|
|
src/servant/tt_001/servant_spriteparts.c
|
|
src/servant/tt_001/servant_events.c
|
|
)
|
|
|
|
set(SOURCE_FILES_STAGE_SEL
|
|
src/pc/stages/stage_sel.c
|
|
src/st/sel/banks.c
|
|
src/st/sel/CD54.c
|
|
src/st/sel/2C048.c
|
|
src/st/sel/33164.c
|
|
src/st/sel/3410C.c
|
|
src/st/sel/3585C.c
|
|
src/st/sel/cutscene.c
|
|
)
|
|
|
|
set(SOURCE_FILES_STAGE_CEN
|
|
src/pc/stages/stage_cen.c
|
|
src/st/cen/header.c
|
|
src/st/cen/e_laydef.c
|
|
src/st/cen/e_init.c
|
|
src/st/cen/rooms.c
|
|
src/st/cen/e_layout.c
|
|
src/st/cen/cutscene_data.c
|
|
src/st/cen/tile_data.c
|
|
src/st/cen/sprites.c
|
|
src/st/cen/st_debug.c
|
|
src/st/cen/e_breakable.c
|
|
src/st/cen/DB18.c
|
|
src/st/cen/d_prize_drops.c
|
|
src/st/cen/cutscene.c
|
|
src/st/cen/F890.c
|
|
src/st/cen/st_update.c
|
|
src/st/cen/collision.c
|
|
src/st/cen/create_entity.c
|
|
src/st/cen/e_red_door.c
|
|
src/st/cen/st_common.c
|
|
src/st/cen/e_collect.c
|
|
src/st/cen/blit_char.c
|
|
src/st/cen/e_misc.c
|
|
src/st/cen/e_stage_name.c
|
|
src/st/cen/e_particles.c
|
|
src/st/cen/e_room_fg.c
|
|
src/st/cen/popup.c
|
|
src/st/cen/prim_helpers.c
|
|
)
|
|
|
|
set(SOURCE_FILES_STAGE_WRP
|
|
src/pc/stages/stage_wrp.c
|
|
src/st/wrp/header.c
|
|
src/st/wrp/e_laydef.c
|
|
src/st/wrp/e_init.c
|
|
src/st/wrp/st_debug.c
|
|
src/st/wrp/e_breakable.c
|
|
src/st/wrp/d_prize_drops.c
|
|
src/st/wrp/rooms.c
|
|
src/st/wrp/e_layout.c
|
|
src/st/wrp/tile_data.c
|
|
src/st/wrp/sprites.c
|
|
src/st/wrp/warp.c
|
|
src/st/wrp/st_update.c
|
|
src/st/wrp/collision.c
|
|
src/st/wrp/create_entity.c
|
|
src/st/wrp/e_red_door.c
|
|
src/st/wrp/st_common.c
|
|
src/st/wrp/e_collect.c
|
|
src/st/wrp/blit_char.c
|
|
src/st/wrp/e_misc.c
|
|
src/st/wrp/e_stage_name.c
|
|
src/st/wrp/e_particles.c
|
|
src/st/wrp/e_room_fg.c
|
|
src/st/wrp/popup.c
|
|
src/st/wrp/prim_helpers.c
|
|
src/st/wrp/bss.c
|
|
)
|
|
|
|
set(SOURCE_FILES_WEAPON
|
|
src/weapon/w_000.c
|
|
src/weapon/w_002.c
|
|
src/weapon/w_007.c
|
|
src/weapon/w_012.c
|
|
src/weapon/w_034.c
|
|
src/weapon/w_037.c
|
|
src/weapon/w_041.c
|
|
src/weapon/w_045.c
|
|
src/weapon/w_046.c
|
|
src/weapon/w_051.c
|
|
src/weapon/w_052.c
|
|
)
|
|
|
|
# WEAPON_ID needs to be a string and not just a number
|
|
set_source_files_properties(src/weapon/w_000.c PROPERTIES COMPILE_DEFINITIONS WEAPON_ID=w_000)
|
|
set_source_files_properties(src/weapon/w_002.c PROPERTIES COMPILE_DEFINITIONS WEAPON_ID=w_002)
|
|
set_source_files_properties(src/weapon/w_007.c PROPERTIES COMPILE_DEFINITIONS WEAPON_ID=w_007)
|
|
set_source_files_properties(src/weapon/w_012.c PROPERTIES COMPILE_DEFINITIONS WEAPON_ID=w_012)
|
|
set_source_files_properties(src/weapon/w_034.c PROPERTIES COMPILE_DEFINITIONS WEAPON_ID=w_034)
|
|
set_source_files_properties(src/weapon/w_037.c PROPERTIES COMPILE_DEFINITIONS WEAPON_ID=w_037)
|
|
set_source_files_properties(src/weapon/w_041.c PROPERTIES COMPILE_DEFINITIONS WEAPON_ID=w_041)
|
|
set_source_files_properties(src/weapon/w_045.c PROPERTIES COMPILE_DEFINITIONS WEAPON_ID=w_045)
|
|
set_source_files_properties(src/weapon/w_046.c PROPERTIES COMPILE_DEFINITIONS WEAPON_ID=w_046)
|
|
set_source_files_properties(src/weapon/w_051.c PROPERTIES COMPILE_DEFINITIONS WEAPON_ID=w_051)
|
|
set_source_files_properties(src/weapon/w_052.c PROPERTIES COMPILE_DEFINITIONS WEAPON_ID=w_052)
|
|
|
|
# organization is:
|
|
# two executables, sdl2 and null, plus a shared library "core"
|
|
# any executable links core (which is pc shared code + sotn psx code)
|
|
# the null backend is present to try and help with developing a backend-agnostic interface
|
|
# and for a basic "does it segfault" check in CI
|
|
|
|
# core library
|
|
|
|
set(SOURCE_FILES_CORE
|
|
${SOURCE_FILES_DRA}
|
|
${SOURCE_FILES_RIC}
|
|
${SOURCE_FILES_PC}
|
|
${SOURCE_FILES_PSX_SDK}
|
|
${SOURCE_FILES_MOCK_SDK}
|
|
${SOURCE_FILES_3RD}
|
|
${SOURCE_FILES_STAGE_SEL}
|
|
${SOURCE_FILES_STAGE_CEN}
|
|
${SOURCE_FILES_STAGE_WRP}
|
|
${SOURCE_FILES_WEAPON}
|
|
${SOURCE_FILES_TT_000}
|
|
${SOURCE_FILES_TT_001}
|
|
)
|
|
|
|
add_library(core ${SOURCE_FILES_CORE})
|
|
|
|
target_include_directories(core PUBLIC
|
|
include
|
|
src/dra
|
|
src/pc/3rd
|
|
)
|
|
|
|
target_compile_definitions(core PUBLIC
|
|
_USE_MATH_DEFINES # needed for msvc
|
|
VERSION_PC
|
|
PERMUTER
|
|
NON_MATCHING
|
|
HARD_LINK
|
|
DEMO_KEY_PTR=0
|
|
_internal_version_us
|
|
)
|
|
|
|
# sdl2 target
|
|
add_executable(${PROJECT_NAME}
|
|
src/pc/sdl2.c
|
|
src/pc/render_soft.c
|
|
src/pc/render_shared.c
|
|
src/pc/render_gl.c
|
|
src/pc/psxsdk/mednafen/gpu.cpp
|
|
src/pc/psxsdk/mednafen/gpu_line.cpp
|
|
src/pc/psxsdk/mednafen/gpu_polygon.cpp
|
|
src/pc/psxsdk/mednafen/gpu_sprite.cpp
|
|
src/pc/sdl2_macros.c
|
|
)
|
|
target_include_directories(${PROJECT_NAME} PRIVATE ${SDL2_INCLUDE_DIRS})
|
|
if (WIN32)
|
|
target_link_libraries(${PROJECT_NAME} PRIVATE ${SDL2_LIBRARIES} core)
|
|
else()
|
|
target_link_libraries(${PROJECT_NAME} PRIVATE ${SDL2_LIBRARIES} core m)
|
|
endif()
|
|
if(WANT_LIBSND_LLE)
|
|
target_compile_definitions(core PRIVATE WANT_LIBSND_LLE=1)
|
|
target_compile_definitions(${PROJECT_NAME} PRIVATE WANT_LIBSND_LLE=1)
|
|
endif()
|
|
|
|
# null target
|
|
add_executable(${PROJECT_NAME}_null
|
|
src/pc/null.c
|
|
)
|
|
|
|
if (WIN32)
|
|
target_link_libraries(${PROJECT_NAME}_null PRIVATE core)
|
|
else()
|
|
target_link_libraries(${PROJECT_NAME}_null PRIVATE core m)
|
|
endif()
|