mirror of
https://github.com/Xeeynamo/sotn-decomp.git
synced 2024-11-23 13:09:44 +00:00
d9b594c0c5
Finished renaming tt_000. Code is actually pretty readable. I may have gotten a little verbose with some of the variable names, but there is a bit of redundancy/crossover between the different sub entities.
81 lines
2.5 KiB
Plaintext
81 lines
2.5 KiB
Plaintext
SetEntityAnimation = 0x092e7680;
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FindValidTarget = 0x092e76c8;
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CheckEntityValid = 0x092e7a78;
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unused_1560 = 0x092e7b80;
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CreateBlueTrailEntity = 0x092e7b90;
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CreateAdditionalBats = 0x092e7c68;
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UpdatePrimitives = 0x092e7db0;
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UpdatePrimWhenAlucardIsBat = 0x092e8088;
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SwitchModeInitialize = 0x092e8260;
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ServantInit = 0x092e8a48;
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UpdateServantDefault = 0x092e8d18;
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UpdateBatAttackMode = 0x092e9e50;
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unused_339C = 0x092EA930;
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unused_33A4 = 0x092EA938;
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unused_33AC = 0x092EA940;
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unused_33B4 = 0x092EA948;
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unused_33BC = 0x092EA950;
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unused_33C4 = 0x092EA958;
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unused_33CC = 0x092EA960;
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UpdateBatBlueTrailEntities = 0x092ea968;
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unused_3C0C = 0x092EB7D8;
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unused_3C14 = 0x092EB7E0;
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unused_3C1C = 0x092EB7E8;
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unused_3C24 = 0x092EB7F0;
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DestroyServantEntity = 0x092eb7f8;
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DestroyEntity = 0x092eb850;
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CalculateAngleToEntity = 0x092eb8e8;
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GetTargetPositionWithDistanceBuffer = 0x092eb988;
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ProcessEvent = 0x092eba98;
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CreateEventEntity = 0x092ebec8;
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IsMovementAllowed = 0x092ebfb8;
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ServantUnk0 = 0x092ec150;
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g_ServantClut = 0x092EC280;
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g_ServantSpriteParts = 0x092EC2E0;
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g_DefaultBatAnimationFrame = 0x092EC768;
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D_801704E0 = 0x092EC7A0;
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g_BatFarFromTargetAnimationFrame = 0x092EC7D8;
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g_BatCloseToTargetAnimationFrame = 0x092EC810;
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g_BatHighVelocityAnimationFrame = 0x092EC8B0;
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g_BatAnimationFrames = 0x092EC8B8;
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g_BatSpriteData = 0x092EC8D0;
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g_BatAbilityStats = 0x092EC920;
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g_BatClut = 0x092EC9E8;
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g_Events = 0x092ECA28;
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g_EventQueue = 0x092ed358;
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bat_ServantDesc = 0x092ED360;
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s_TargetMatch = 0x092ED480;
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s_TargetLocationX = 0x092ED680;
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s_TargetLocationY = 0x092ED688;
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s_TargetLocationX_calc = 0x092ED690;
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s_TargetLocationY_calc = 0x092ED698;
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s_AngleToTarget = 0x092ED6A0;
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s_AllowedAngle = 0x092ED6A8;
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s_DistanceToAttackTarget_0 = 0x092ED6B0;
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s_xOffset_calc = 0x092ED6B8;
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s_TargetPositionX = 0x092ED6C0;
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s_TargetPositionY = 0x092ED6C8;
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s_AttackTargetDeltaX = 0x092ED6D0;
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s_AttackTargetDeltaY = 0x092ED6D8;
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s_DistanceToAttackTarget_1 = 0x092ED6E0;
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s_PointIndex = 0x092ED6E8;
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s_DistanceToFollowTarget = 0x092ED6F0;
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s_PointAdjustX = 0x092ED6F8;
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s_PointAdjustY = 0x092ED700;
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s_MoveToPositionX = 0x092ED708;
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s_MoveToPositionY = 0x092ED710;
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s_CurrentPrim = 0x092ED718;
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s_TrailEntityIsAlive = 0x092ED720;
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s_TrailLocationPoints = 0x092ED760;
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s_TrailFacingLeftCache = 0x092ED7A0;
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s_TrailUpdateOffsets = 0x092ED7C0;
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s_TrailUpdateFadeAmounts = 0x092ED7E0;
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s_BlueTrailIndex = 0x092ED800;
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g_CurrentServant = 0x092ed808;
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g_CurrentRoomX = 0x092ed810;
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g_CurrentRoomY = 0x092ed818;
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s_LastTargetedEntityIndex = 0x092ED820;
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s_IsServantDestroyed = 0x092ED828;
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s_BatPathingPoints = 0x092ED830;
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s_BatStats = 0x092ed930;
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