sotn-decomp/config/symbols.stmad.txt
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Eliminate ET_Generic, and ext.stub (#1825)
The quest is done!

This eliminates the ET_Generic, and as a bonus, stub, from the Entity
struct. This means no future code will be able to use these as defaults
and will have to choose a particular extension, which is nice.

As usual, while doing these cleanups I found various duplications to
solve and file splits to normalize. Overall the code becomes more and
more readable.
2024-10-25 23:56:41 +01:00

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g_pStTilesetDebug = 0x80180290;
MAD_gfxBanks = 0x801802A4;
MAD_pStObjLayoutHorizontal = 0x801802F4;
MAD_pStObjLayoutVertical = 0x801803C8;
MAD_EntityUpdates = 0x8018049C;
g_EInitBreakable = 0x801804F0;
g_EInitUnkId13 = 0x8018052C;
g_EInitUnkId12 = 0x80180538;
g_EInitCommon = 0x80180544;
g_EInitDamageNum = 0x80180550;
g_eBreakableAnimations = 0x80180644;
g_eBreakableHitboxes = 0x80180664;
g_eBreakableExplosionTypes = 0x8018066C;
g_eBreakableanimSets = 0x80180674;
g_eBreakableDrawModes = 0x80180684;
g_Rooms = 0x80181130;
MAD_RedDoorTiles = 0x80180594;
g_pStrObjLayout0 = 0x801811D4;
g_pStrObjLayout1 = 0x801811E8;
g_pStrObjLayout2 = 0x80181206;
g_pStrObjLayout3 = 0x801812B0;
g_pStrObjLayout4 = 0x8018135A;
g_pStrObjLayout5 = 0x80181404;
g_pStrObjLayout6 = 0x801814AE;
g_pStrObjLayout7 = 0x80181558;
g_pStrObjLayout8 = 0x80181602;
g_pStrObjLayout9 = 0x801816AC;
g_pStrObjLayout10 = 0x80181756;
g_pStrObjLayout11 = 0x80181774;
g_pStrObjLayout12 = 0x80181788;
g_pStrObjLayout13 = 0x801817A6;
g_pStrObjLayout14 = 0x80181850;
g_pStrObjLayout15 = 0x801818FA;
g_pStrObjLayout16 = 0x801819A4;
g_pStrObjLayout17 = 0x80181A4E;
g_pStrObjLayout18 = 0x80181AF8;
g_pStrObjLayout19 = 0x80181BA2;
g_pStrObjLayout20 = 0x80181C4C;
g_pStrObjLayout21 = 0x80181CF6;
EntityUnkId12 = 0x8018E674;
EntityBreakable = 0x8018E830;
EntityDamageDisplay = 0x8018FEA0;
EntityRedDoor = 0x80191120;
DestroyEntity = 0x80191D3C;
InitializeEntity = 0x80192CAC;
EntityDummy = 0x80192DA8;
EntityPrizeDrop = 0x801939E0;
EntityExplosion = 0x80194218;
EntityEquipItemDrop = 0x801943EC;
EntityRelicOrb = 0x801949C0;
EntityHeartDrop = 0x80195520;
EntityUnkId13 = 0x8019572C;
EntityIntenseExplosion = 0x801964E4;
EntitySoulStealOrb = 0x801982BC;
EntityEnemyBlood = 0x80198650;
EntityRoomForeground = 0x80198B00;
g_EInitParticle = 0x80180508;
g_EInitObtainable = 0x801804FC;
UnkPrimHelper = 0x80198FA0;
EntityExplosionVariants = 0x80195A54;
EntityGreyPuff = 0x80195B44;
UnkPolyFunc2 = 0x801996EC;
PrimDecreaseBrightness = 0x8019976C;
g_ESoulStealOrbAngles = 0x80181068;
g_ESoulStealOrbAnim = 0x801810D8;
g_ESoulStealOrbSprt = 0x80181078;
MAD_rooms_layers = 0x801801F8;
g_collectXVelTable = 0x80180ED8;
g_collectYVelTable = 0x80180EDA;