sotn-decomp/config
bismurphy b985cf3d4a
Decompile DRA ControlMistForm (#613)
Like ControlBatForm, this controls movement when you are in the mist
transition.

This also includes a couple of checks like the mist-related relics.

I decided to give names to several variables and functions, I think they
are all reasonable, but let me know if not.

It's very amusing that power of mist doesn't actually make mist
infinite, and instead just makes it last for 100,000 units (probably
frames, though I don't know if this actually runs every frame).

I'm not sure what the final block at the end is for or why it modifies
the Y position.

Other than that I think this one is in pretty good shape, it's cool to
have functions like this working!
2023-09-19 16:37:52 -04:00
..
saturn Structures and symbols clean-up (#581) 2023-09-13 15:29:39 -04:00
check.hd.sha HD DRA build 🆗 2023-05-04 22:47:27 +01:00
check.saturn.sha Fix checking WARP.PRG (#314) 2023-07-04 23:11:58 +01:00
check.us.sha Split BIN/WEAPON0.BIN (#154) 2023-08-10 23:56:40 +01:00
disk.us.lba Writes built binaries into build/us/ 2023-02-21 20:06:27 +00:00
splat.hd.dra.yaml Decompile DRA func_80116B0C (#600) 2023-09-17 15:16:31 +01:00
splat.us.dra.yaml Decompile DRA func_80116B0C (#600) 2023-09-17 15:16:31 +01:00
splat.us.main.yaml Split libcd (#573) 2023-09-09 23:56:17 +01:00
splat.us.ric.yaml RIC func_8015885C (#543) 2023-09-02 21:27:13 +01:00
splat.us.stcen.yaml Start sharing some common stage code (#464) 2023-09-02 23:55:48 -07:00
splat.us.stdre.yaml Start sharing some common stage code (#464) 2023-09-02 23:55:48 -07:00
splat.us.stmad.yaml Start sharing some common stage code (#464) 2023-09-02 23:55:48 -07:00
splat.us.stno3.yaml Start sharing some common stage code (#464) 2023-09-02 23:55:48 -07:00
splat.us.stnp3.yaml Start sharing some common stage code (#464) 2023-09-02 23:55:48 -07:00
splat.us.stnz0.yaml Start sharing some common stage code (#464) 2023-09-02 23:55:48 -07:00
splat.us.strwrp.yaml Start sharing some common stage code (#464) 2023-09-02 23:55:48 -07:00
splat.us.stsel.yaml SEL func_801B55C8 (#599) 2023-09-16 09:25:28 -04:00
splat.us.stst0.yaml Start sharing some common stage code (#464) 2023-09-02 23:55:48 -07:00
splat.us.stwrp.yaml Start sharing some common stage code (#464) 2023-09-02 23:55:48 -07:00
splat.us.tt_000.yaml TT_000 func_80174038 matching 2023-06-18 17:15:01 +01:00
splat.us.weapon.yaml Import w_000 data (#505) 2023-08-22 19:56:54 -07:00
symbols.beta.txt Structures and symbols clean-up (#581) 2023-09-13 15:29:39 -04:00
symbols.hd.dra.txt Decompile DRA ControlMistForm (#613) 2023-09-19 16:37:52 -04:00
symbols.hd.txt Structures and symbols clean-up (#581) 2023-09-13 15:29:39 -04:00
symbols.stmad.txt Remove orphan symbols (#595) 2023-09-16 10:40:40 +01:00
symbols.us.dra.txt Decompile DRA ControlMistForm (#613) 2023-09-19 16:37:52 -04:00
symbols.us.ric.txt Format code 2023-09-16 09:41:49 +00:00
symbols.us.stcen.txt Format code 2023-09-16 09:41:49 +00:00
symbols.us.stdre.txt Format code 2023-09-16 09:41:49 +00:00
symbols.us.stno3.txt Format code 2023-09-16 09:41:49 +00:00
symbols.us.stnp3.txt Format code 2023-09-16 09:41:49 +00:00
symbols.us.stnz0.txt Format code 2023-09-16 09:41:49 +00:00
symbols.us.strwrp.txt Format code 2023-09-16 09:41:49 +00:00
symbols.us.stsel.txt SEL TryLoadSaveData matching (#605) 2023-09-17 18:43:36 -04:00
symbols.us.stst0.txt Format code 2023-09-16 09:41:49 +00:00
symbols.us.stwrp.txt Format code 2023-09-16 09:41:49 +00:00
symbols.us.tt_000.txt Format code 2023-09-16 09:41:49 +00:00
symbols.us.txt Fix some mismatches in g_MenuNavigation (#591) 2023-09-13 16:15:03 -04:00
symbols.us.weapon.txt Enhance Makefile for WEAPON0.BIN (#466) 2023-08-14 02:03:54 +01:00
symbols.us.weapon.txt.in EntityWeaponShieldSpell symbol (#508) 2023-08-24 12:31:05 +01:00
undefined_syms.beta.txt Update splat (#247) 2023-06-12 06:04:25 +01:00
undefined_syms.hd.txt Structures and symbols clean-up (#581) 2023-09-13 15:29:39 -04:00
undefined_syms.us.txt Structures and symbols clean-up (#581) 2023-09-13 15:29:39 -04:00