sotn-decomp/config/symbols.us.stnz0.txt
ser-pounce ba34bcfb31
RWRP related deduping and refactoring (#975)
Some deduping and renaming that might help later

- Dedupe DestroyEntity
- Dedupe ST EntityIsNearPlayer
- Dedupe DestroyEntitiesFromIndex
- Dedupe ST CollectHeart
- Dedupe ST UnkEntityFunc0
- Decompile + rename rwrp EntityExplosionSpawn
2024-01-13 11:40:56 +00:00

101 lines
3.0 KiB
Plaintext

g_SpriteBanks = 0x8018002C;
g_Cluts = 0x80180160;
g_TileLayers = 0x80180394;
g_EntityGfxs = 0x80180888;
PfnEntityUpdates = 0x80180A94;
g_InitializeData0 = 0x80180BD4;
g_InitializeEntityData0 = 0x80180BE0;
g_CallElevator = 0x80180EEC;
g_BossFlag = 0x80181010;
g_ElevatorTarget = 0x801813A4;
g_ElevatorTargetPos = 0x801813A8;
UNK_Invincibility0 = 0x80181574;
c_GoldPrizes = 0x80181D14;
c_HeartPrizes = 0x80181DA4;
g_Rooms = 0x8018272C;
D_8019E25C = 0x8019E25C;
D_8019EE5C = 0x8019EE5C;
D_8019F25C = 0x8019F25C;
D_801A005C = 0x801A005C;
D_801A025C = 0x801A025C;
D_801A045C = 0x801A045C;
D_801A065C = 0x801A065C;
D_801A085C = 0x801A085C;
D_801A0E5C = 0x801A0E5C;
D_801A4E6C = 0x801A4E6C;
D_801A6E7C = 0x801A6E7C;
g_UnkPrimHelperRot = 0x801B0934;
EntityBreakable = 0x801B0EEC;
EntityRedEyeBust = 0x801B11C0;
EntityPurpleBrickScrollingBackground = 0x801B12E8;
EntityLeftSecretRoomWall = 0x801B14C4;
EntityBottomSecretRoomFloor = 0x801B1770;
EntityMoveableBox = 0x801B20CC;
EntityCannonLever = 0x801B23B4;
EntityCannon = 0x801B25C4;
EntityCannonShot = 0x801B2874;
EntityCannonWall = 0x801B2978;
EntityElevator2 = 0x801B2D08;
EntityFloorSpikes = 0x801B3294;
EntityTableWithGlobe = 0x801B3534;
EntityCloseBossRoom = 0x801B3FCC;
EntityBossRoomBlock = 0x801B4518;
EntitySlogra = 0x801B4778;
EntitySlograSpear = 0x801B54A8;
EntitySlograSpearProjectile = 0x801B5654;
EntityGaibon = 0x801B5778;
EntitySmallGaibonProjectile = 0x801B6AAC;
EntityLargeGaibonProjectile = 0x801B6BBC;
EntityElevator = 0x801B7034;
EntityMariaCutscene = 0x801B7D58;
Random = 0x801B94D4;
Update = 0x801B9504;
UpdateStageEntities = 0x801B9800;
TestCollisions = 0x801B9908;
EntityNumericDamage = 0x801BAA20;
InitRoomEntities = 0x801BB920;
CreateEntityFromCurrentEntity = 0x801BBB4C;
CreateEntityFromEntity = 0x801BBBC0;
EntityIsNearPlayer = 0x801BBC3C;
EntityRedDoor = 0x801BBCB4;
DestroyEntity = 0x801BC8EC;
PreventEntityFromRespawning = 0x801BC9D4;
AnimateEntity = 0x801BCA1C;
GetSideToPlayer = 0x801BCC5C;
MoveEntity = 0x801BCCA0;
AllocEntity = 0x801BD15C;
SetStep = 0x801BD52C;
SetSubStep = 0x801BD54C;
InitializeEntity = 0x801BD5FC;
EntityDummy = 0x801BD6F8;
EntityPrizeDrop = 0x801BE30C;
EntityExplosion = 0x801BEB80;
EntityEquipItemDrop = 0x801BED20;
EntityRelicOrb = 0x801BF5B8;
EntityHeartDrop = 0x801C0088;
EntityMessageBox = 0x801C01B0;
EntityUnkId15 = 0x801C0C14;
EntityIntenseExplosion = 0x801C15B4;
EntitySoulStealOrb = 0x801C2AA8;
EntityEnemyBlood = 0x801C2E3C;
EntityRoomForeground = 0x801C32EC;
BottomCornerText = 0x801C33D8;
EntityBoneScimitar = 0x801C37E4;
EntityBoneScimitarParts = 0x801C3E94;
EntityAxeKnight = 0x801C45BC;
EntityAxeKnightThrowingAxe = 0x801C4D18;
EntityBloodSplatter = 0x801C4EAC;
EntityBloodyZombie = 0x801C5568;
EntitySkeleton = 0x801C5FC4;
EntitySpittleBone = 0x801C672C;
EntityRotateSpittlebone = 0x801C6B24;
EntitySpittleBoneSpit = 0x801C6C6C;
EntitySubWeaponContainer = 0x801C7048;
EntityBloodSkeleton = 0x801C7958;
EntityIsNearPlayer2 = 0x801C7CF0;
EntityMagicallySealedDoor = 0x801C7D68;
EntityStageNamePopup = 0x801C8CAC;
EntityLifeUpSpawn = 0x801CA160;
g_Dialogue = 0x801CB688;
g_ItemIconSlots = 0x801CB740;