..
saturn
Saturn: Decompile entrypoint, don't strip elfs ( #659 )
2023-10-02 06:47:44 -07:00
check.hd.sha
HD DRA build 🆗
2023-05-04 22:47:27 +01:00
check.saturn.sha
Saturn: Add Alucard overlay ( #658 )
2023-10-01 16:26:24 -07:00
check.us.sha
Split BIN/WEAPON0.BIN ( #154 )
2023-08-10 23:56:40 +01:00
dirt.hd.json
Import 4A538, demo and 5087C data ( #835 )
2023-12-12 10:36:34 -08:00
dirt.saturn.json
Import 4A538, demo and 5087C data ( #835 )
2023-12-12 10:36:34 -08:00
dirt.us.json
Import 5D6C4 data ( #845 )
2023-12-14 08:45:07 -08:00
disk.us.lba
Writes built binaries into build/us/
2023-02-21 20:06:27 +00:00
gfx.game.json
Extract BIN/F_GAME.BIN ( #886 )
2023-12-25 19:23:25 +00:00
splat.hd.dra.yaml
Decompile DRA func_80128C2C ( #884 )
2023-12-25 16:29:09 +00:00
splat.us.dra.yaml
Import menu strings for US ( #890 )
2023-12-27 09:31:39 +00:00
splat.us.main.yaml
PSXSDK: libgpu ext, sys ( #862 )
2023-12-18 16:27:54 -05:00
splat.us.ric.yaml
Decompile RIC func_80159CE4 ( #888 )
2023-12-26 14:13:44 +00:00
splat.us.stcen.yaml
Update external tools ( #764 )
2023-11-19 13:44:44 +00:00
splat.us.stdre.yaml
Rearrange some files to remove padding ( #819 )
2023-12-07 17:28:44 -08:00
splat.us.stmad.yaml
Update external tools ( #764 )
2023-11-19 13:44:44 +00:00
splat.us.stno3.yaml
MAD func_8019bed4 ( #806 )
2023-11-23 20:04:41 +00:00
splat.us.stnp3.yaml
Update external tools ( #764 )
2023-11-19 13:44:44 +00:00
splat.us.stnz0.yaml
Enhance make extract on PSX ( #662 )
2023-10-05 09:26:29 +01:00
splat.us.strwrp.yaml
Update external tools ( #764 )
2023-11-19 13:44:44 +00:00
splat.us.stsel.yaml
Extract memory card icons ( #166 )
2023-12-11 23:12:13 -08:00
splat.us.stst0.yaml
Enhance make extract on PSX ( #662 )
2023-10-05 09:26:29 +01:00
splat.us.stwrp.yaml
Enhance make extract on PSX ( #662 )
2023-10-05 09:26:29 +01:00
splat.us.tt_000.yaml
TT_000 func_80172120 ( #791 )
2023-11-19 10:14:32 -08:00
splat.us.weapon.yaml
Extract memory card icons ( #166 )
2023-12-11 23:12:13 -08:00
symbols.beta.txt
MAD func_8019bed4 ( #806 )
2023-11-23 20:04:41 +00:00
symbols.hd.dra.txt
Import menu strings for US ( #890 )
2023-12-27 09:31:39 +00:00
symbols.hd.txt
Refactor g_Player.D_80072F00 ( #904 )
2023-12-28 08:49:07 +00:00
symbols.stmad.txt
MAD func_8019bed4 ( #806 )
2023-11-23 20:04:41 +00:00
symbols.us.dra.txt
Decompile RIC func_8015C6D4 ( #899 )
2023-12-27 20:00:10 -05:00
symbols.us.ric.txt
Decompile RIC CheckBladeDashInput ( #873 )
2023-12-19 14:32:42 -05:00
symbols.us.stcen.txt
MAD func_8019bed4 ( #806 )
2023-11-23 20:04:41 +00:00
symbols.us.stdre.txt
MAD func_8019bed4 ( #806 )
2023-11-23 20:04:41 +00:00
symbols.us.stno3.txt
MAD func_8019bed4 ( #806 )
2023-11-23 20:04:41 +00:00
symbols.us.stnp3.txt
MAD func_8019bed4 ( #806 )
2023-11-23 20:04:41 +00:00
symbols.us.stnz0.txt
MAD func_8019bed4 ( #806 )
2023-11-23 20:04:41 +00:00
symbols.us.strwrp.txt
Dupe EntityBreakable, CreateEntityFromCurrentEntity ( #853 )
2023-12-16 10:09:15 -08:00
symbols.us.stsel.txt
Decompile SEL func_801B3F94 + refactor ( #855 )
2023-12-17 14:06:31 +00:00
symbols.us.stst0.txt
MAD func_8019bed4 ( #806 )
2023-11-23 20:04:41 +00:00
symbols.us.stwrp.txt
MAD func_8019bed4 ( #806 )
2023-11-23 20:04:41 +00:00
symbols.us.tt_000.txt
TT_000 func_801733D4 ( #789 )
2023-11-18 18:40:14 -08:00
symbols.us.txt
Refactor g_Player.D_80072F00 ( #904 )
2023-12-28 08:49:07 +00:00
symbols.us.weapon.txt
Enhance Makefile for WEAPON0.BIN ( #466 )
2023-08-14 02:03:54 +01:00
symbols.us.weapon.txt.in
EntityWeaponShieldSpell symbol ( #508 )
2023-08-24 12:31:05 +01:00
undefined_syms.beta.txt
Update splat ( #247 )
2023-06-12 06:04:25 +01:00
undefined_syms.hd.txt
Structures and symbols clean-up ( #581 )
2023-09-13 15:29:39 -04:00
undefined_syms.us.txt
Replace RoomDimensions with Tilemap ( #730 )
2023-11-04 16:43:45 +00:00