..
saturn
Saturn: Decompile entrypoint, don't strip elfs ( #659 )
2023-10-02 06:47:44 -07:00
check.hd.sha
HD DRA build 🆗
2023-05-04 22:47:27 +01:00
check.saturn.sha
Saturn: Add Alucard overlay ( #658 )
2023-10-01 16:26:24 -07:00
check.us.sha
Split BIN/WEAPON0.BIN ( #154 )
2023-08-10 23:56:40 +01:00
dirt.hd.json
Import 4A538, demo and 5087C data ( #835 )
2023-12-12 10:36:34 -08:00
dirt.saturn.json
Import 4A538, demo and 5087C data ( #835 )
2023-12-12 10:36:34 -08:00
dirt.us.json
Import LBA data ( #922 )
2023-12-31 15:44:56 +00:00
disk.us.lba
Writes built binaries into build/us/
2023-02-21 20:06:27 +00:00
gfx.game.json
Extract BIN/F_GAME.BIN ( #886 )
2023-12-25 19:23:25 +00:00
splat.hd.dra.yaml
Import cd data ( #927 )
2023-12-31 15:55:32 +00:00
splat.us.dra.yaml
Import cd data ( #927 )
2023-12-31 15:55:32 +00:00
splat.us.main.yaml
SsSetTickMode, add jpt splits ( #911 )
2023-12-30 08:57:44 +00:00
splat.us.ric.yaml
Decompile RIC func_8016E9E4 ( #925 )
2023-12-31 15:08:02 +00:00
splat.us.stcen.yaml
Update external tools ( #764 )
2023-11-19 13:44:44 +00:00
splat.us.stdre.yaml
Rearrange some files to remove padding ( #819 )
2023-12-07 17:28:44 -08:00
splat.us.stmad.yaml
Update external tools ( #764 )
2023-11-19 13:44:44 +00:00
splat.us.stno3.yaml
MAD func_8019bed4 ( #806 )
2023-11-23 20:04:41 +00:00
splat.us.stnp3.yaml
Update external tools ( #764 )
2023-11-19 13:44:44 +00:00
splat.us.stnz0.yaml
Enhance make extract on PSX ( #662 )
2023-10-05 09:26:29 +01:00
splat.us.strwrp.yaml
Update external tools ( #764 )
2023-11-19 13:44:44 +00:00
splat.us.stsel.yaml
SEL import code data&rodata ( #947 )
2024-01-06 16:26:09 +00:00
splat.us.stst0.yaml
Enhance make extract on PSX ( #662 )
2023-10-05 09:26:29 +01:00
splat.us.stwrp.yaml
Enhance make extract on PSX ( #662 )
2023-10-05 09:26:29 +01:00
splat.us.tt_000.yaml
TT_000 func_80172120 ( #791 )
2023-11-19 10:14:32 -08:00
splat.us.weapon.yaml
Extract memory card icons ( #166 )
2023-12-11 23:12:13 -08:00
symbols.beta.txt
MAD func_8019bed4 ( #806 )
2023-11-23 20:04:41 +00:00
symbols.hd.dra.txt
SEL func_801B2108 ( #930 )
2023-12-31 21:28:04 +00:00
symbols.hd.txt
Refactor g_Player.D_80072F00 ( #904 )
2023-12-28 08:49:07 +00:00
symbols.stmad.txt
Decompile NO3 EntityUnkId15 & dedupe EntityUnkId15Spawner ( #941 )
2024-01-02 11:08:30 -05:00
symbols.us.dra.txt
SEL func_801B2108 ( #930 )
2023-12-31 21:28:04 +00:00
symbols.us.ric.txt
Decompile DRA EntityStopWatchExpandingCircle ( #918 )
2023-12-30 14:29:02 -05:00
symbols.us.stcen.txt
MAD func_8019bed4 ( #806 )
2023-11-23 20:04:41 +00:00
symbols.us.stdre.txt
MAD func_8019bed4 ( #806 )
2023-11-23 20:04:41 +00:00
symbols.us.stno3.txt
MAD func_8019bed4 ( #806 )
2023-11-23 20:04:41 +00:00
symbols.us.stnp3.txt
Dedupe AdjustValueWithinThreshold ( #942 )
2024-01-02 15:24:38 -05:00
symbols.us.stnz0.txt
Decompile NO3 EntityUnkId15 & dedupe EntityUnkId15Spawner ( #941 )
2024-01-02 11:08:30 -05:00
symbols.us.strwrp.txt
Decompile NO3 EntityUnkId15 & dedupe EntityUnkId15Spawner ( #941 )
2024-01-02 11:08:30 -05:00
symbols.us.stsel.txt
SEL func_801B3A94 ( #946 )
2024-01-06 11:02:41 +00:00
symbols.us.stst0.txt
Decompile NO3 EntityUnkId15 & dedupe EntityUnkId15Spawner ( #941 )
2024-01-02 11:08:30 -05:00
symbols.us.stwrp.txt
MAD func_8019bed4 ( #806 )
2023-11-23 20:04:41 +00:00
symbols.us.tt_000.txt
TT_000 func_801733D4 ( #789 )
2023-11-18 18:40:14 -08:00
symbols.us.txt
Fix svm_cur, add some symbols ( #910 )
2023-12-29 19:57:34 +00:00
symbols.us.weapon.txt
Enhance Makefile for WEAPON0.BIN ( #466 )
2023-08-14 02:03:54 +01:00
symbols.us.weapon.txt.in
EntityWeaponShieldSpell symbol ( #508 )
2023-08-24 12:31:05 +01:00
undefined_syms.beta.txt
Update splat ( #247 )
2023-06-12 06:04:25 +01:00
undefined_syms.hd.txt
Structures and symbols clean-up ( #581 )
2023-09-13 15:29:39 -04:00
undefined_syms.us.txt
Replace RoomDimensions with Tilemap ( #730 )
2023-11-04 16:43:45 +00:00