sotn-decomp/config/symbols.us.ric.txt
bismurphy c41176bfc5
Decompile DRA EntityStopWatchExpandingCircle (#918)
Realized this matches a function in RIC, so this PR decompiles the DRA
version, and also renames the RIC version to match.
2023-12-30 14:29:02 -05:00

16 lines
516 B
Plaintext

g_richter_spritesheet = 0x8013C020;
g_RicFactoryBlueprints = 0x80154A6C;
DestroyEntity = 0x80156C60;
GetTeleportToOtherCastle = 0x80156CCC;
CheckBladeDashInput = 0x80157894;
CheckHighJumpInput = 0x80157A50;
UpdateEntityRichter = 0x80157BFC;
SetPlayerStep = 0x8015C908;
SetSpeedX = 0x8015CA84;
CreateEntFactoryFromEntity = 0x801606BC;
EntityEntFactory = 0x80160788;
EntityStopWatchExpandingCircle = 0x80170F64;
EntitySubwpnBible = 0x80172D00;
EntityGiantSpinningCross = 0x8017328C;
g_DebugWaitInfoTimer = 0x80174F7C;