sotn-decomp/config/symbols.us.dra.txt

164 lines
4.9 KiB
Plaintext

g_CheatCodes = 0x800A300C;
aPbav = 0x800B107C;
aPbav_0 = 0x800B407C;
aPbav_2 = 0x800B607C;
aPbav_1 = 0x800B807C;
aPqes_1 = 0x800BA07C;
aPqes = 0x800BC37D;
aPqes_0 = 0x800BCAC3;
g_CdVolumeTable = 0x800BD07C;
g_DebugEnabled = 0x800BD1C0;
g_VabAddrs = 0x800BD1C8;
g_SeqInfo = 0x800BD1E0;
g_XaMusicConfigs = 0x800BD224;
g_SfxData = 0x800BF554;
D_800DBFFC = 0x800DBFFC; // ignore:true
aStrY02x = 0x800E1A74;
HandleGameOver = 0x800E5584;
AllocPrimitives = 0x800EDC80;
RenderPrimitives = 0x800EDEDC;
CheckCollision = 0x800EF45C;
MenuDraw = 0x800F8F28;
MenuHandleCursorInput = 0x800FA034;
MenuHandle = 0x800FBC24;
GetStatusAilmentTimer = 0x800FDB18;
HandleSaveMenu = 0x80103238;
DestroyEntity = 0x80106590;
EntityAlucard = 0x8010A5BC;
SetPlayerStep = 0x8010D584;
SetPlayerAnim = 0x8010DA48;
DecelerateX = 0x8010E1EC;
AlucardHandleDamage = 0x8011405C;
PlayerStepHellfire = 0x80116408;
EntityNumberMovesToHpMeter = 0x80118D0C;
EntityGuardText = 0x80119588;
CreateEntFactoryFromEntity = 0x8011AAFC;
EntityEntFactory = 0x8011AC3C;
EntityPlayerBlinkWhite = 0x8011BDA4;
EntityMpReplenished = 0x8011D9F8;
EntityPlayerPinkEffect = 0x80120AF8;
EntityPlayerDissolves = 0x80120DD0;
EntityMist = 0x8012231C;
EntityTeleport = 0x801243B0;
EntitySubwpnCrashCross = 0x801267B0;
EntityHellfireHandler = 0x80126ECC;
CdSoundCommand4 = 0x80132F60;
CdSoundCommand6 = 0x80133290;
CdSoundCommand12 = 0x80133960;
CdSoundCommand14 = 0x80133BDC;
PlaySfx = 0x801347F8;
g_DebugFreeze = 0x801362AC;
g_DebugHitboxViewMode = 0x801362B0;
g_DebugPalIdx = 0x801362C0;
g_DebugColorChannel = 0x801362C4;
g_CurrentOT = 0x801362CC;
g_DebugIsRecordingVideo = 0x801362D8;
g_GpuMaxUsage = 0x801362DC;
g_DebugWaitInfoTimer = 0x80136300;
g_DebugRecordVideoFid = 0x80136304;
g_softResetTimer = 0x80136408;
g_NowLoadingModel = 0x80136414;
g_SimFile = 0x8013644C;
g_PadsRepeatTimer = 0x80137460;
g_MemcardRetryCount = 0x80137470;
g_MemcardFd = 0x80137474;
g_DecSrcPtr = 0x80137578;
g_DecDstPtr = 0x8013757C;
g_DecReadNibbleFlag = 0x80137580;
g_DecWriteNibbleFlag = 0x80137584;
g_IsCloakLiningUnlocked = 0x80137600;
g_IsCloakColorUnlocked = 0x80137604;
g_IsSelectingEquipment = 0x8013760C;
g_EquipmentCursor = 0x80137610;
g_EquipOrderType = 0x80137618;
g_MenuData = 0x8013761C;
g_JosephsCloakContext = 0x801376EE;
g_RelicMenuFadeTimer = 0x80137850;
g_TimeAttackEntryTimes = 0x80137854;
c_strTimeAttackEntry = 0x801378C0;
g_NewAttackRightHand = 0x8013792C;
g_NewAttackLeftHand = 0x80137930;
g_NewDefenseEquip = 0x80137934;
g_NewPlayerStatsTotal = 0x80137938;
g_ServantPrevious = 0x8013795C;
g_PlayerHud = 0x8013796C;
g_HealingMailTimer = 0x80137998;
g_MemCardRetryCount = 0x80137E50;
g_MemCardRStep = 0x80137E64;
g_MemCardRStepSub = 0x80137E68;
g_CdCallback = 0x80137F58;
g_CdLoc = 0x80137F5C;
g_Cd = 0x80137F60;
g_Cd_D_80137F68 = 0x80137F68;
g_Cd_D_80137F70 = 0x80137F70;
g_Cd_D_80137F74 = 0x80137F74;
g_Cd_D_80137F78 = 0x80137F78;
g_Cd_D_80137F7C = 0x80137F7C;
g_Cd_overlayCopySrc = 0x80137F80;
g_Cd_overlayCopyDst = 0x80137F84;
g_Cd_addr = 0x80137F88;
g_Cd_overlayBlockCount = 0x80137F8C;
g_Cd_overlayLastBlockSize = 0x80137F90;
g_VabId = 0x80137F94;
g_WasFacingLeft = 0x80137FC0;
g_WasFacingLeft2 = 0x80137FC4;
g_WasFacingLeft3 = 0x80137FC8;
g_WasFacingLeft4 = 0x80137FCC;
g_WasFacingLeft5 = 0x80137FD0;
g_WasFacingLeft6 = 0x80137FD4;
g_WasFacingLeft7 = 0x80137FD8;
g_WingSmashButtonCounter = 0x80137FF4;
g_WingSmashButtonTimer = 0x80137FF8;
g_WingSmashTimer = 0x80137FFC;
g_BatScreechDone = 0x80138000;
g_MistTimer = 0x80138004;
g_CurrentXaConfigId = 0x80138458;
g_SeqTable = 0x80138460;
g_CurCdPos = 0x80138F20;
g_CdMode = 0x80138F24;
g_KeyOffChannels = 0x80138F28;
g_CdCommandResult = 0x80138F2C;
g_SeqPointers = 0x80138F84;
g_SfxRingBufferReadPos = 0x80138FAC;
g_DebugMode = 0x80138FB0;
g_VolL = 0x80138FB8;
g_ButtonCombo = 0x80138FC0;
g_sfxRingBufferWritePos = 0x80139000;
g_VolR = 0x80139004;
g_DebugCurPal = 0x8013900C;
g_MuteCd = 0x80139020;
g_PrevEquippedWeapons = 0x8013905C;
g_CurrentXaSoundId = 0x80139064;
g_SeqVolume1 = 0x8013909C;
g_BackBuffer = 0x801390D4;
g_SfxRingBuffer = 0x801390DC;
g_CdCommandStatus = 0x801396F0;
g_CdSoundCommandQueuePos = 0x801396F4;
g_SeqPlayingId = 0x80139810;
g_XaMusicVolume = 0x80139820;
g_CdSoundCommandQueue = 0x80139868;
g_SoundCommandRingBufferReadPos = 0x80139A68;
g_SoundCommandRingBufferWritePos = 0x80139A70;
g_CdSoundCommandStep = 0x8013AE80;
g_UnkChannelSetting2 = 0x8013AE84;
g_volumeL = 0x8013AE8C;
g_ReverbDepth = 0x8013AE98;
g_SoundInitialized = 0x8013AEEC;
g_SeqVolume2 = 0x8013AEF0;
g_MemcardInfo = 0x8013AEF8;
g_SoundCommandRingBuffer = 0x8013B3E8;
g_MemcardBlockRead = 0x8013B5F0;
g_UnkChannelSetting1 = 0x8013B614;
g_ChannelGroupVolume = 0x8013B620;
g_SeqAccessNum = 0x8013B658;
g_MemcardStep = 0x8013B660;
g_CdVolume = 0x8013B668;
g_CdSoundCommand16 = 0x8013B684;
g_volumeR = 0x8013B698;
g_PlOvl = 0x8013C000;
g_PlOvlAluBatSpritesheet = 0x8013C004;
g_PlOvlSpritesheet = 0x8013C020;
g_imgUnk8013C200 = 0x8013C200;
g_imgUnk8013C270 = 0x8013C270;
g_StageOverlay = 0x80180000;