..
saturn
Saturn: Decompile entrypoint, don't strip elfs ( #659 )
2023-10-02 06:47:44 -07:00
check.hd.sha
HD DRA build 🆗
2023-05-04 22:47:27 +01:00
check.saturn.sha
Saturn: Add Alucard overlay ( #658 )
2023-10-01 16:26:24 -07:00
check.us.sha
Split BIN/WEAPON0.BIN ( #154 )
2023-08-10 23:56:40 +01:00
dirt.hd.json
Import 4A538, demo and 5087C data ( #835 )
2023-12-12 10:36:34 -08:00
dirt.saturn.json
Import 4A538, demo and 5087C data ( #835 )
2023-12-12 10:36:34 -08:00
dirt.us.json
Import LBA data ( #922 )
2023-12-31 15:44:56 +00:00
disk.us.lba
Writes built binaries into build/us/
2023-02-21 20:06:27 +00:00
gfx.game.json
Extract BIN/F_GAME.BIN ( #886 )
2023-12-25 19:23:25 +00:00
splat.hd.dra.yaml
DRA func_80130264 and func_80130618 ( #1060 )
2024-02-15 12:44:01 -08:00
splat.us.dra.yaml
DRA func_80130264 and func_80130618 ( #1060 )
2024-02-15 12:44:01 -08:00
splat.us.main.yaml
Libsnd sync 2 ( #1047 )
2024-02-09 00:28:13 +00:00
splat.us.ric.yaml
Allow spritesheet to be extracted from the CLI ( #1035 )
2024-02-05 21:57:48 +00:00
splat.us.stcen.yaml
EntityStageNamePopup ( #994 )
2024-01-19 03:07:13 +00:00
splat.us.stdre.yaml
DRE func_801A2C9C ( #1006 )
2024-01-22 14:57:16 -08:00
splat.us.stmad.yaml
Deduplicate functions and un-fake use of some Primitive structs ( #991 )
2024-01-18 19:04:04 +00:00
splat.us.stno3.yaml
EntityStageNamePopup ( #994 )
2024-01-19 03:07:13 +00:00
splat.us.stnp3.yaml
EntityStageNamePopup ( #994 )
2024-01-19 03:07:13 +00:00
splat.us.stnz0.yaml
EntityStageNamePopup ( #994 )
2024-01-19 03:07:13 +00:00
splat.us.strwrp.yaml
EntityStageNamePopup ( #994 )
2024-01-19 03:07:13 +00:00
splat.us.stsel.yaml
Decomp SEL func_801B69F8 ( #1007 )
2024-01-24 18:34:05 +00:00
splat.us.stst0.yaml
Decompile ST0 func_801AF774 ( #1048 )
2024-02-08 18:14:50 -08:00
splat.us.stwrp.yaml
EntityStageNamePopup ( #994 )
2024-01-19 03:07:13 +00:00
splat.us.tt_000.yaml
TT_000 func_80172120 ( #791 )
2023-11-19 10:14:32 -08:00
splat.us.weapon.yaml
Extract memory card icons ( #166 )
2023-12-11 23:12:13 -08:00
symbols.beta.txt
Remove overlapping symbols ( #1040 )
2024-02-06 18:45:17 +00:00
symbols.hd.dra.txt
DRA func_80130264 and func_80130618 ( #1060 )
2024-02-15 12:44:01 -08:00
symbols.hd.txt
DRA RenderEntities (non matching) ( #1034 )
2024-02-06 10:54:35 -08:00
symbols.stmad.txt
ItemTypes to EquipKind and blendMode to drawMode ( #999 )
2024-01-20 13:16:03 -08:00
symbols.us.dra.txt
DRA func_80130264 and func_80130618 ( #1060 )
2024-02-15 12:44:01 -08:00
symbols.us.ric.txt
DRA RenderEntities (non matching) ( #1034 )
2024-02-06 10:54:35 -08:00
symbols.us.stcen.txt
EntityStageNamePopup ( #994 )
2024-01-19 03:07:13 +00:00
symbols.us.stdre.txt
ItemTypes to EquipKind and blendMode to drawMode ( #999 )
2024-01-20 13:16:03 -08:00
symbols.us.stno3.txt
ItemTypes to EquipKind and blendMode to drawMode ( #999 )
2024-01-20 13:16:03 -08:00
symbols.us.stnp3.txt
ItemTypes to EquipKind and blendMode to drawMode ( #999 )
2024-01-20 13:16:03 -08:00
symbols.us.stnz0.txt
EntityStageNamePopup ( #994 )
2024-01-19 03:07:13 +00:00
symbols.us.strwrp.txt
Decomp RWRP func_8018EC10 ( #1026 )
2024-02-03 10:43:42 -08:00
symbols.us.stsel.txt
Decomp SEL func_801B69F8 ( #1007 )
2024-01-24 18:34:05 +00:00
symbols.us.stst0.txt
Decompile ST0 func_801AF774 ( #1048 )
2024-02-08 18:14:50 -08:00
symbols.us.stwrp.txt
EntityStageNamePopup ( #994 )
2024-01-19 03:07:13 +00:00
symbols.us.tt_000.txt
TT_000 func_801733D4 ( #789 )
2023-11-18 18:40:14 -08:00
symbols.us.txt
SsUtKeyOff SpuVmKeyOff ( #1059 )
2024-02-15 00:19:10 +00:00
symbols.us.weapon.txt
Enhance Makefile for WEAPON0.BIN ( #466 )
2023-08-14 02:03:54 +01:00
symbols.us.weapon.txt.in
EntityWeaponShieldSpell symbol ( #508 )
2023-08-24 12:31:05 +01:00
undefined_syms.beta.txt
Update splat ( #247 )
2023-06-12 06:04:25 +01:00
undefined_syms.hd.txt
Structures and symbols clean-up ( #581 )
2023-09-13 15:29:39 -04:00
undefined_syms.us.txt
Replace RoomDimensions with Tilemap ( #730 )
2023-11-04 16:43:45 +00:00