..
saturn
Saturn: Decompile entrypoint, don't strip elfs ( #659 )
2023-10-02 06:47:44 -07:00
check.hd.sha
HD DRA build 🆗
2023-05-04 22:47:27 +01:00
check.saturn.sha
Saturn: Add Alucard overlay ( #658 )
2023-10-01 16:26:24 -07:00
check.us.sha
Split BIN/WEAPON0.BIN ( #154 )
2023-08-10 23:56:40 +01:00
disk.us.lba
Writes built binaries into build/us/
2023-02-21 20:06:27 +00:00
splat.hd.dra.yaml
Decompile DRA CheckSwordBrothersInput ( #672 )
2023-10-10 17:34:07 +01:00
splat.us.dra.yaml
Decompile DRA CheckSwordBrothersInput ( #672 )
2023-10-10 17:34:07 +01:00
splat.us.main.yaml
Enhance make extract on PSX ( #662 )
2023-10-05 09:26:29 +01:00
splat.us.ric.yaml
Enhance make extract on PSX ( #662 )
2023-10-05 09:26:29 +01:00
splat.us.stcen.yaml
Enhance make extract on PSX ( #662 )
2023-10-05 09:26:29 +01:00
splat.us.stdre.yaml
Enhance make extract on PSX ( #662 )
2023-10-05 09:26:29 +01:00
splat.us.stmad.yaml
Enhance make extract on PSX ( #662 )
2023-10-05 09:26:29 +01:00
splat.us.stno3.yaml
Enhance make extract on PSX ( #662 )
2023-10-05 09:26:29 +01:00
splat.us.stnp3.yaml
Enhance make extract on PSX ( #662 )
2023-10-05 09:26:29 +01:00
splat.us.stnz0.yaml
Enhance make extract on PSX ( #662 )
2023-10-05 09:26:29 +01:00
splat.us.strwrp.yaml
Enhance make extract on PSX ( #662 )
2023-10-05 09:26:29 +01:00
splat.us.stsel.yaml
Enhance make extract on PSX ( #662 )
2023-10-05 09:26:29 +01:00
splat.us.stst0.yaml
Enhance make extract on PSX ( #662 )
2023-10-05 09:26:29 +01:00
splat.us.stwrp.yaml
Enhance make extract on PSX ( #662 )
2023-10-05 09:26:29 +01:00
splat.us.tt_000.yaml
Enhance make extract on PSX ( #662 )
2023-10-05 09:26:29 +01:00
splat.us.weapon.yaml
Enhance make extract on PSX ( #662 )
2023-10-05 09:26:29 +01:00
symbols.beta.txt
Rename two global timers ( #624 )
2023-09-22 23:42:06 +01:00
symbols.hd.dra.txt
Decompile DRA CheckSwordBrothersInput ( #672 )
2023-10-10 17:34:07 +01:00
symbols.hd.txt
DRA func_800EB758 ( #668 )
2023-10-10 00:05:57 +01:00
symbols.stmad.txt
Remove unnecessary hardcoded symbols ( #617 )
2023-09-20 00:35:07 -04:00
symbols.us.dra.txt
Decompile DRA CheckSwordBrothersInput ( #672 )
2023-10-10 17:34:07 +01:00
symbols.us.ric.txt
Remove unnecessary hardcoded symbols ( #617 )
2023-09-20 00:35:07 -04:00
symbols.us.stcen.txt
Format code
2023-09-16 09:41:49 +00:00
symbols.us.stdre.txt
Remove unnecessary hardcoded symbols ( #617 )
2023-09-20 00:35:07 -04:00
symbols.us.stno3.txt
Format code
2023-09-16 09:41:49 +00:00
symbols.us.stnp3.txt
Format code
2023-09-16 09:41:49 +00:00
symbols.us.stnz0.txt
Remove unnecessary hardcoded symbols ( #617 )
2023-09-20 00:35:07 -04:00
symbols.us.strwrp.txt
Remove unnecessary hardcoded symbols ( #617 )
2023-09-20 00:35:07 -04:00
symbols.us.stsel.txt
SEL Update function matching ( #636 )
2023-09-24 21:55:33 -04:00
symbols.us.stst0.txt
Remove unnecessary hardcoded symbols ( #617 )
2023-09-20 00:35:07 -04:00
symbols.us.stwrp.txt
Remove unnecessary hardcoded symbols ( #617 )
2023-09-20 00:35:07 -04:00
symbols.us.tt_000.txt
Format code
2023-09-16 09:41:49 +00:00
symbols.us.txt
DRA func_800EB758 ( #668 )
2023-10-10 00:05:57 +01:00
symbols.us.weapon.txt
Enhance Makefile for WEAPON0.BIN ( #466 )
2023-08-14 02:03:54 +01:00
symbols.us.weapon.txt.in
EntityWeaponShieldSpell symbol ( #508 )
2023-08-24 12:31:05 +01:00
undefined_syms.beta.txt
Update splat ( #247 )
2023-06-12 06:04:25 +01:00
undefined_syms.hd.txt
Structures and symbols clean-up ( #581 )
2023-09-13 15:29:39 -04:00
undefined_syms.us.txt
Structures and symbols clean-up ( #581 )
2023-09-13 15:29:39 -04:00