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Had to tweak some file splits, but ultimately I managed to decompile all of the functions in a PSP file, and then line up the two DRA codebases so that PSP could pull from the existing one. Of course, some of the functions also needed tweaking to end up matching on PSP. Glad to be able to prove this is possible in DRA! |
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.. | ||
saturn | ||
assets.hd.yaml | ||
assets.us.yaml | ||
check.hd.sha | ||
check.pspeu.sha | ||
check.saturn.sha | ||
check.us.sha | ||
dirt.hd.json | ||
dirt.pspeu.json | ||
dirt.saturn.json | ||
dirt.us.json | ||
disk.us.lba | ||
gfx.game.json | ||
splat.hd.dra.yaml | ||
splat.hd.ric.yaml | ||
splat.hd.stcen.yaml | ||
splat.hd.stwrp.yaml | ||
splat.hd.tt_000.yaml | ||
splat.pspeu.dra.yaml | ||
splat.pspeu.stwrp.yaml | ||
splat.pspeu.tt_000.yaml | ||
splat.us.bomar.yaml | ||
splat.us.borbo3.yaml | ||
splat.us.dra.yaml | ||
splat.us.main.yaml | ||
splat.us.ric.yaml | ||
splat.us.stcen.yaml | ||
splat.us.stdre.yaml | ||
splat.us.stmad.yaml | ||
splat.us.stno0.yaml | ||
splat.us.stno3.yaml | ||
splat.us.stnp3.yaml | ||
splat.us.stnz0.yaml | ||
splat.us.strwrp.yaml | ||
splat.us.stsel.yaml | ||
splat.us.stst0.yaml | ||
splat.us.stwrp.yaml | ||
splat.us.tt_000.yaml | ||
splat.us.tt_001.yaml | ||
splat.us.tt_002.yaml | ||
splat.us.weapon.yaml | ||
symbols.beta.txt | ||
symbols.hd.dra.txt | ||
symbols.hd.ric.txt | ||
symbols.hd.stcen.txt | ||
symbols.hd.stwrp.txt | ||
symbols.hd.tt_000.txt | ||
symbols.hd.txt | ||
symbols.pspeu.dra.txt | ||
symbols.pspeu.stwrp.txt | ||
symbols.pspeu.tt_000.txt | ||
symbols.pspeu.txt | ||
symbols.stmad.txt | ||
symbols.us.bomar.txt | ||
symbols.us.borbo3.txt | ||
symbols.us.dra.txt | ||
symbols.us.main.txt | ||
symbols.us.ric.txt | ||
symbols.us.stcen.txt | ||
symbols.us.stdre.txt | ||
symbols.us.stno0.txt | ||
symbols.us.stno3.txt | ||
symbols.us.stnp3.txt | ||
symbols.us.stnz0.txt | ||
symbols.us.strwrp.txt | ||
symbols.us.stsel.txt | ||
symbols.us.stst0.txt | ||
symbols.us.stwrp.txt | ||
symbols.us.tt_000.txt | ||
symbols.us.tt_001.txt | ||
symbols.us.tt_002.txt | ||
symbols.us.txt | ||
symbols.us.weapon.txt | ||
symbols.us.weapon.txt.in | ||
undefined_syms.beta.txt | ||
undefined_syms.hd.txt | ||
undefined_syms.pspeu.txt | ||
undefined_syms.us.txt |