sotn-decomp/config
bismurphy e6efb57796
Decompile DRA func_8012F894 (#1409)
This function was previously the last function in its file.

Upon decompiling, the rodata (specifically the `00 00 00 00` pattern)
indicated that the file does not end here, and that in fact the entire
following file should be part of this file, so I had to change the
splits to accomplish this.

It's an ugly function, and was hard to get a match, but here it is. Did
what I could to document variables but it doesn't seem to make much
sense, if you ask me.
2024-07-13 15:09:54 -07:00
..
saturn Saturn: Decompile entrypoint, don't strip elfs (#659) 2023-10-02 06:47:44 -07:00
check.hd.sha Add TT_000 from the HD version (#1111) 2024-04-04 22:28:57 +01:00
check.pspeu.sha Add ST/WRP from PSP (#1172) 2024-05-25 11:56:06 -07:00
check.saturn.sha Saturn: Add Alucard overlay (#658) 2023-10-01 16:26:24 -07:00
check.us.sha Split BIN/WEAPON0.BIN (#154) 2023-08-10 23:56:40 +01:00
dirt.hd.json Import 4A538, demo and 5087C data (#835) 2023-12-12 10:36:34 -08:00
dirt.pspeu.json Add TT_000 overlay from PSP (#1113) 2024-04-21 02:18:10 +01:00
dirt.saturn.json Import 4A538, demo and 5087C data (#835) 2023-12-12 10:36:34 -08:00
dirt.us.json Import LBA data (#922) 2023-12-31 15:44:56 +00:00
disk.us.lba Writes built binaries into build/us/ 2023-02-21 20:06:27 +00:00
gfx.game.json Extract BIN/F_GAME.BIN (#886) 2023-12-25 19:23:25 +00:00
splat.hd.dra.yaml Decompile DRA func_8012F894 (#1409) 2024-07-13 15:09:54 -07:00
splat.hd.tt_000.yaml Update splat to 0.24.4 (#1112) 2024-06-12 18:50:32 +01:00
splat.pspeu.stwrp.yaml EntityRedDoor (#1294) 2024-06-11 20:38:33 -07:00
splat.pspeu.tt_000.yaml Update mwccgap (basic rodata support) (#1276) 2024-06-07 10:14:08 -07:00
splat.us.dra.yaml Decompile DRA func_8012F894 (#1409) 2024-07-13 15:09:54 -07:00
splat.us.main.yaml Update splat to 0.24.4 (#1112) 2024-06-12 18:50:32 +01:00
splat.us.ric.yaml Update splat to 0.24.4 (#1112) 2024-06-12 18:50:32 +01:00
splat.us.stcen.yaml Extract Entity Definitions for CEN (#1395) 2024-07-08 20:19:47 +01:00
splat.us.stdre.yaml New asset manager (#1343) 2024-07-02 21:38:36 +01:00
splat.us.stmad.yaml New asset manager (#1343) 2024-07-02 21:38:36 +01:00
splat.us.stno3.yaml New asset manager (#1343) 2024-07-02 21:38:36 +01:00
splat.us.stnp3.yaml New asset manager (#1343) 2024-07-02 21:38:36 +01:00
splat.us.stnz0.yaml New asset manager (#1343) 2024-07-02 21:38:36 +01:00
splat.us.strwrp.yaml rwrp Decomp (#1398) 2024-07-09 13:25:42 -07:00
splat.us.stsel.yaml Update splat to 0.24.4 (#1112) 2024-06-12 18:50:32 +01:00
splat.us.stst0.yaml New asset manager (#1343) 2024-07-02 21:38:36 +01:00
splat.us.stwrp.yaml New asset manager (#1343) 2024-07-02 21:38:36 +01:00
splat.us.tt_000.yaml Update splat to 0.24.4 (#1112) 2024-06-12 18:50:32 +01:00
splat.us.weapon.yaml Update splat to 0.24.4 (#1112) 2024-06-12 18:50:32 +01:00
symbols.beta.txt Prevent entity from respawning refactor (#1176) 2024-05-26 18:07:53 +01:00
symbols.hd.dra.txt Decompile DRA func_8012F894 (#1409) 2024-07-13 15:09:54 -07:00
symbols.hd.tt_000.txt Add TT_000 from the HD version (#1111) 2024-04-04 22:28:57 +01:00
symbols.hd.txt Re-organise shared symbols 2024-06-12 21:06:51 +01:00
symbols.pspeu.stwrp.txt Decompile WRP BSS (#1337) 2024-06-18 16:01:03 -07:00
symbols.pspeu.tt_000.txt TT_000 PSP match more functions (#1150) 2024-05-19 19:23:30 +01:00
symbols.pspeu.txt WRP PSP e_particles (#1227) 2024-06-01 20:32:59 +01:00
symbols.stmad.txt CEN, DRE, MAD, NO3, NP3, RWRP, & ST0 Stage Headers (#1356) 2024-06-28 15:11:14 +01:00
symbols.us.dra.txt Decompile DRA EntityStopWatch (#1383) 2024-07-12 00:32:13 -07:00
symbols.us.main.txt Decompile main (#1326) 2024-06-16 20:11:42 -07:00
symbols.us.ric.txt DRA RenderEntities (non matching) (#1034) 2024-02-06 10:54:35 -08:00
symbols.us.stcen.txt Extract Entity Definitions for CEN (#1395) 2024-07-08 20:19:47 +01:00
symbols.us.stdre.txt New asset manager (#1343) 2024-07-02 21:38:36 +01:00
symbols.us.stno3.txt New asset manager (#1343) 2024-07-02 21:38:36 +01:00
symbols.us.stnp3.txt New asset manager (#1343) 2024-07-02 21:38:36 +01:00
symbols.us.stnz0.txt New asset manager (#1343) 2024-07-02 21:38:36 +01:00
symbols.us.strwrp.txt rwrp Decomp (#1398) 2024-07-09 13:25:42 -07:00
symbols.us.stsel.txt Link WRP (#1305) 2024-06-12 22:03:56 +01:00
symbols.us.stst0.txt New asset manager (#1343) 2024-07-02 21:38:36 +01:00
symbols.us.stwrp.txt Decompile WRP BSS (#1337) 2024-06-18 16:01:03 -07:00
symbols.us.tt_000.txt TT_000 func_801733D4 (#789) 2023-11-18 18:40:14 -08:00
symbols.us.txt _otc, register docs (#1399) 2024-07-10 14:30:30 -07:00
symbols.us.weapon.txt Update func_8011A4D0 to match on PSP (#1155) 2024-05-21 17:34:07 -07:00
symbols.us.weapon.txt.in Progress towards linking/loading weapons (#1384) 2024-07-10 13:53:04 -07:00
undefined_syms.beta.txt MAD quick matches (#1287) 2024-06-08 23:02:00 +01:00
undefined_syms.hd.txt Decompile NP3 EntityHammer (#1327) 2024-06-16 00:01:46 +01:00
undefined_syms.pspeu.txt PSP WRP EntityWarpRoom (#1296) 2024-06-11 05:19:56 +01:00
undefined_syms.us.txt Decompile NP3 EntityHammer (#1327) 2024-06-16 00:01:46 +01:00