sotn-decomp/config/splat.main.yaml
2022-01-18 19:09:54 +00:00

41 lines
1.1 KiB
YAML

options:
platform: psx
basename: main
base_path: .
target_path: main.exe
asm_path: asm/main
asset_path: assets/main
src_path: src/main
compiler: GCC
symbol_addrs_path: config/symbols.txt
undefined_syms_path: config/undefined_syms.main.txt
undefined_funcs_auto_path: config/undefined_funcs_auto.main.txt
undefined_syms_auto_path: config/undefined_syms_auto.main.txt
find_file_boundaries: yes
enable_ld_alignment_hack: yes
use_legacy_include_asm: no
segments:
- [0x800, header]
- name: main
type: code
start: 0x00000800
vram: 0x80010000
subalign: 4
subsegments:
- [0x800, data]
- [0x15F4, asm]
- [0x5938, hasm, psxsdk/libapi1]
- [0x5A38, c]
- [0x5E60, c, psxsdk/libetc]
- [0x5E78, c]
- [0x6864, hasm, psxsdk/libc]
- [0x6934, c, psxsdk/fprintf]
- [0x7190, c]
- [0x720C, hasm, psxsdk/libcard]
- [0x72A4, c]
- [0x9C14, hasm, psxsdk/libapi2]
- [0x9C24, c, psxsdk/libapi]
- [0x9C54, asm]
- [0x1BCE0, data]
- [0x89800]