mirror of
https://github.com/Xeeynamo/sotn-decomp.git
synced 2024-11-27 06:50:35 +00:00
41 lines
1.1 KiB
YAML
41 lines
1.1 KiB
YAML
options:
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platform: psx
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basename: main
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base_path: .
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target_path: main.exe
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asm_path: asm/main
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asset_path: assets/main
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src_path: src/main
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compiler: GCC
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symbol_addrs_path: config/symbols.txt
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undefined_syms_path: config/undefined_syms.main.txt
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undefined_funcs_auto_path: config/undefined_funcs_auto.main.txt
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undefined_syms_auto_path: config/undefined_syms_auto.main.txt
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find_file_boundaries: yes
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enable_ld_alignment_hack: yes
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use_legacy_include_asm: no
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segments:
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- [0x800, header]
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- name: main
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type: code
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start: 0x00000800
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vram: 0x80010000
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subalign: 4
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subsegments:
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- [0x800, data]
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- [0x15F4, asm]
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- [0x5938, hasm, psxsdk/libapi1]
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- [0x5A38, c]
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- [0x5E60, c, psxsdk/libetc]
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- [0x5E78, c]
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- [0x6864, hasm, psxsdk/libc]
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- [0x6934, c, psxsdk/fprintf]
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- [0x7190, c]
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- [0x720C, hasm, psxsdk/libcard]
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- [0x72A4, c]
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- [0x9C14, hasm, psxsdk/libapi2]
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- [0x9C24, c, psxsdk/libapi]
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- [0x9C54, asm]
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- [0x1BCE0, data]
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- [0x89800]
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