CMachineGunBullet::CMachineGunBullet(CVector*, CVector*)

This commit is contained in:
krystalgamer 2024-07-22 19:22:47 +02:00
parent 8ea9d1bdcc
commit 83a139bf40
2 changed files with 25 additions and 0 deletions

View File

@ -14,6 +14,30 @@ void CMachineGunBullet::Common(CVector*, CVector*)
printf("CMachineGunBullet::Common(CVector*, CVector*)");
}
// @Ok
INLINE CMachineGunBullet::CMachineGunBullet(CVector* a2, CVector* a3)
{
this->field_5C = 0;
this->field_60 = 0;
this->field_64 = 0;
this->field_68 = 0;
this->field_6C = 0;
this->field_70 = 0;
this->field_80 = 0;
this->field_82 = 0;
this->field_84 = 0;
this->field_A8 = 0;
this->field_AC = 0;
this->field_B0 = 0;
this->Common(a2, a3);
this->field_A4 = 15;
}
// @Ok
INLINE CMachineGunBullet::CMachineGunBullet(CVector* a2, CVector* a3, CChopper* pChopper)
{

View File

@ -124,6 +124,7 @@ class CMachineGunBullet : public CGLine
public:
EXPORT CMachineGunBullet(CVector*, CVector*, CSniperTarget*);
EXPORT CMachineGunBullet(CVector*, CVector*, CChopper*);
EXPORT CMachineGunBullet(CVector*, CVector*);
EXPORT void Common(CVector*, CVector*);
i32 field_5C;