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PCTex_FindUnusedTextureId
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parent
4b6630093f
commit
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27
PCTex.cpp
27
PCTex.cpp
@ -5,11 +5,11 @@
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#include <cstring>
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const u32 GLOBAL_TEXTURE_COUNT = 1024;
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const i32 GLOBAL_TEXTURE_COUNT = 1024;
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EXPORT SPCTexture gGlobalTextures[GLOBAL_TEXTURE_COUNT];
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// @Ok
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u8 CheckValidTexture(i32 index)
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u8 CheckValidTexture(u32 index)
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{
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if (index < GLOBAL_TEXTURE_COUNT)
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{
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@ -104,10 +104,25 @@ void PCTex_CreateTexturePVRInId(i32,i32,i32,u32,void const *,u32,char const *,u3
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printf("PCTex_CreateTexturePVRInId(i32,i32,i32,u32,void const *,u32,char const *,u32)");
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}
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// @SMALLTODO
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void PCTex_FindUnusedTextureId(void)
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// @Ok
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i32 PCTex_FindUnusedTextureId(void)
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{
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printf("PCTex_FindUnusedTextureId(void)");
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i32 id = 8;
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for (;
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id < GLOBAL_TEXTURE_COUNT;
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id++)
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{
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if (!gGlobalTextures[id].mD3DTex && !gGlobalTextures[id].mSplit)
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break;
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}
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if (id >= GLOBAL_TEXTURE_COUNT)
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{
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error("out of texture handles.");
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}
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print_if_false(1u, "id must fit into 10 bits!");
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return id;
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}
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// @SMALLTODO
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@ -138,7 +153,7 @@ void PCTex_GetTextureSize(
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*pTwo = gGlobalTextures[index].mSizeTwo;
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}
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// @SMALLTODO
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// @Ok
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i32 PCTex_GetTextureSplitCount(i32 index)
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{
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return gGlobalTextures[index].mSplitCount;
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4
PCTex.h
4
PCTex.h
@ -53,7 +53,7 @@ EXPORT int countBits(unsigned int);
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EXPORT int countLeadingBits(unsigned int);
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EXPORT int PCTex_GetTextureSplitID(int, int);
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EXPORT u8 CheckValidTexture(i32);
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EXPORT u8 CheckValidTexture(u32);
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EXPORT void ConvertPSXPaletteToPC(u16 const *,u16 *,u32,u32);
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EXPORT void PCTEX_Init(void);
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EXPORT void* PCTex_BufferPVR(const char *,char *);
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@ -63,7 +63,7 @@ EXPORT void PCTex_CreateTexture16(i32,i32,void const *,u16 const *,char const *,
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EXPORT void PCTex_CreateTexture256(i32,i32,void const *,u16 const *,u32,char const *,i32,i32);
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EXPORT i32 PCTex_CreateTexturePVR(i32,i32,u32,void *,u32,const char *,u32);
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EXPORT void PCTex_CreateTexturePVRInId(i32,i32,i32,u32,void const *,u32,char const *,u32);
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EXPORT void PCTex_FindUnusedTextureId(void);
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EXPORT i32 PCTex_FindUnusedTextureId(void);
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EXPORT void PCTex_FreePcIcons(void);
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EXPORT IDirectDrawSurface7* PCTex_GetDirect3DTexture(i32);
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EXPORT void PCTex_GetInvTextureSize(i32,float *,float *);
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6
export.h
6
export.h
@ -15,7 +15,7 @@ static unsigned __int16 * const word_6B2478 = (unsigned __int16*)0x6B2478;
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//static int * const gTimerRelated = (int*)0x006B4CA8;
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static void print_if_false(unsigned char cry, char * message, ...) {
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if (cry) {
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if (!cry) {
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printf(message);
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}
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}
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@ -28,4 +28,8 @@ static void stubbed_printf(char *message){
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puts(message);
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}
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static void error(const char *message, ...) {
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printf("static void error(const char *message, ...)");
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}
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#endif
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