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switch.cpp placeholders
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parent
1b79de61df
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12
switch.cpp
12
switch.cpp
@ -9,6 +9,18 @@ extern CPlayer* MechList;
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extern i32 NumNodes;
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extern i16 **gTrigNodes;
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// @MEDIUMTODO
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CSwitch::CSwitch(i16 *,i32)
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{
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printf("CSwitch::CSwitch(i16 *,i32)");
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}
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// @SMALLTODO
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void Switch_SetSwitchFaceFlags(CItem *)
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{
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printf("Switch_SetSwitchFaceFlags(CItem *)");
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}
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// @Ok
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// @Test
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void CSwitch::AI(void)
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2
switch.h
2
switch.h
@ -9,6 +9,7 @@
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class CSwitch : public CBody
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{
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public:
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EXPORT CSwitch(i16 *,i32);
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EXPORT void SwitchInactive(void);
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EXPORT CVector* GetAutoAimTargetPointer(void);
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EXPORT void SwitchOff(void);
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@ -40,4 +41,5 @@ class CSwitch : public CBody
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void validate_CSwitch(void);
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EXPORT CSwitch* Switch_GetCSwitchObjectFromItem(CItem *);
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EXPORT void Switch_SetVisible(bool, CItem*);
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EXPORT void Switch_SetSwitchFaceFlags(CItem *);
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#endif
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