Screen_StartCircularFadeIn

This commit is contained in:
krystalgamer 2024-08-10 18:06:44 +01:00
parent fb3e90ec48
commit cc0bd249f7

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@ -8,6 +8,14 @@ EXPORT CVector gTargetRelated;
EXPORT u16 gTargetOne;
EXPORT u16 gTargetTwo;
EXPORT i32 gCircularFadeRelated;
EXPORT i32 gCircularFadeRelatedOne;
EXPORT i32 gCircularFadeRelatedTwo;
EXPORT u8 gCircularFadeRelatedThree;
EXPORT u8 gCircularFadeRelatedFour;
// @SMALLTODO
void Screen_DrawArrow(void)
{
@ -37,10 +45,15 @@ void Screen_SetTarget(
gTargetTwo = a3;
}
// @SMALLTODO
void Screen_StartCircularFadeIn(i32,i32)
// @Ok
void Screen_StartCircularFadeIn(i32,i32 a2)
{
printf("Screen_StartCircularFadeIn(i32,i32)");
gCircularFadeRelated = 32;
gCircularFadeRelatedOne = 0;
gCircularFadeRelatedTwo = a2 << 12;
gCircularFadeRelatedThree = 1;
gCircularFadeRelatedFour = 0;
}
// @SMALLTODO