krystalgamer
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10eb4a94a8
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checkpoint: i fucked up
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2024-05-01 20:16:21 +02:00 |
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krystalgamer
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3abd109cdc
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EveryFrame and moving stuff from CSuper to CBody
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2024-05-01 19:50:43 +02:00 |
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krystalgamer
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049c20adab
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More camera bs
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2024-05-01 18:55:40 +02:00 |
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krystalgamer
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2a18a15511
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More CCamera and CVector work
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2024-05-01 18:20:01 +02:00 |
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krystalgamer
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48ab79a36f
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more camera and vector methods
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2024-05-01 00:07:44 +02:00 |
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krystalgamer
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95899906bc
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PopMode
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2024-04-30 22:42:46 +02:00 |
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krystalgamer
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e47271d74d
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PushMode
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2024-04-30 22:38:27 +02:00 |
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krystalgamer
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78989df93f
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GetZoom
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2024-04-29 23:19:08 +02:00 |
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krystalgamer
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69343ece47
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More CCamera methods
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2024-04-29 23:16:06 +02:00 |
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krystalgamer
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d369800391
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SetMode done
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2024-04-29 22:49:00 +02:00 |
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krystalgamer
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53f041e84c
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CCamera method
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2024-04-29 22:34:41 +02:00 |
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krystalgamer
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cb398af9e3
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Workspace changes
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2024-04-28 18:35:13 +02:00 |
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krystalgamer
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bf615a76a4
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Camera naming and CQuat
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2024-04-28 18:32:48 +02:00 |
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krystalgamer
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6c07867a56
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tools, non rendered bit and camera work
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2024-04-28 17:55:36 +02:00 |
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krystalgamer
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65ca69b0ec
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Introduced Bit2
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2024-04-28 17:10:05 +02:00 |
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krystalgamer
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5e28065b50
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More fields in CWeb and CSpClone
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2024-04-28 16:53:12 +02:00 |
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krystalgamer
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d9c70b3d87
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Fields in CDomeRing and CWeb
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2024-04-28 16:21:09 +02:00 |
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krystalgamer
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2b215cc904
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Added fields to CDomePiece
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2024-04-28 15:58:58 +02:00 |
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krystalgamer
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62268adff3
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CBaddy::YawTowards, need to revisit
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2024-03-12 12:31:40 +01:00 |
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krystalgamer
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777ea22cc0
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Added SStateFlags and CheckStateFlags matching
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2024-03-12 11:41:48 +01:00 |
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krystalgamer
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0b10b6cc0f
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Added CSniperSplat
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2024-03-11 19:18:34 +01:00 |
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krystalgamer
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c8820df181
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Added more cdummy fields
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2024-03-11 19:06:11 +01:00 |
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krystalgamer
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724a1e3786
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Started CDummy
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2024-03-11 19:01:53 +01:00 |
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krystalgamer
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5ebe8dac5d
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CTurretBase and CFT4Bit::SetAnim
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2024-03-11 18:44:47 +01:00 |
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krystalgamer
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72b5c7d5b4
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one more cturret method
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2024-03-11 18:00:20 +01:00 |
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krystalgamer
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0437777d72
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Added CSwinger and target lock for CTurret
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2024-03-11 17:53:13 +01:00 |
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krystalgamer
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3dc7e42670
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CDome, CDomeRing, CWeb
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2024-03-11 17:34:41 +01:00 |
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krystalgamer
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166870005d
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CDomePiece done
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2024-03-11 17:27:52 +01:00 |
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krystalgamer
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0795d717f8
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added cimpactweb
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2024-03-11 17:26:03 +01:00 |
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krystalgamer
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a54857107f
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Bullet frag and new CBit field
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2024-03-11 17:20:46 +01:00 |
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krystalgamer
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b6c36afbf3
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CBulletFrag and bit stuff
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2024-03-11 17:09:59 +01:00 |
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krystalgamer
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01f0e8352e
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Added rude word hitter spidey
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2024-03-11 16:52:46 +01:00 |
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krystalgamer
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bfd85bf65a
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m3d funcs
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2024-03-10 22:57:31 +01:00 |
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krystalgamer
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3d969ff3ee
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more math stuff
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2024-03-10 22:50:20 +01:00 |
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krystalgamer
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a586b9512b
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M3dMaths_SetIdentityRotation done
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2024-03-10 22:35:22 +01:00 |
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krystalgamer
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82caa09804
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fr now, last gte_*
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2024-03-10 22:25:18 +01:00 |
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krystalgamer
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eb31578be1
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Finished known gte_*
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2024-03-10 22:19:26 +01:00 |
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krystalgamer
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0147d1ed23
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gte_stsxy done
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2024-03-10 22:00:46 +01:00 |
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krystalgamer
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8a99a1f985
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gte_mvmva
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2024-03-10 21:57:15 +01:00 |
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krystalgamer
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06a26c9ae5
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morer gte_* functions
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2024-03-10 14:53:48 +01:00 |
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krystalgamer
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eef2df3d3e
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even more gte_*
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2024-03-10 14:42:32 +01:00 |
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krystalgamer
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b8504301d8
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more gte_* functions
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2024-03-10 14:35:52 +01:00 |
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krystalgamer
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a69ccb2ff4
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gte_rtps done
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2024-03-10 14:14:23 +01:00 |
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krystalgamer
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8b09ef7c87
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Good enough gte_rtv0tr
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2024-03-10 13:54:21 +01:00 |
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krystalgamer
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240660c960
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gte_ldv0 done
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2024-03-10 13:01:19 +01:00 |
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krystalgamer
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3ab37de44a
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MATRIX structure and gte_SetRotMatrix
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2024-03-10 12:37:20 +01:00 |
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krystalgamer
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e7dfa69c5e
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Added Turret and Thug, all CBaddys skeleton are done
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2024-03-10 12:14:47 +01:00 |
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krystalgamer
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76a3620c0f
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Added super ock
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2024-03-10 12:08:29 +01:00 |
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krystalgamer
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394f55b718
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Added CSpClone
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2024-03-09 20:23:32 +01:00 |
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krystalgamer
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0f29d51579
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SimbyBase
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2024-03-09 20:19:55 +01:00 |
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