krystalgamer
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992e167393
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PCTex_FindUnusedTextureId
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2024-08-19 22:42:20 +01:00 |
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krystalgamer
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be511d3d34
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CTextBox::CTextBox
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2024-08-16 20:55:32 +01:00 |
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krystalgamer
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b56e14d2d4
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CSubmariner::CSubmariner
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2024-08-05 19:38:57 +02:00 |
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krystalgamer
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b7d19c6dc2
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Added VTABLE validation
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2024-06-11 17:57:35 +02:00 |
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krystalgamer
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78805a6180
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Improved cross-compat and added mac and Clang support
Ignore apple for now
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2024-06-07 20:18:50 +02:00 |
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krystalgamer
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6bc201f48a
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Windows and Linux are now actually matching
Made it build on VS2022
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2024-06-07 20:16:37 +02:00 |
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krystalgamer
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0ab70dcccb
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Linux build
Added workflow
Fix pipeline
Introduced fixed-size type and fixed size on Linux
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2024-06-07 20:16:17 +02:00 |
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krystalgamer
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e260f3b49f
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CSuperDocOck::CSuperDocOck(int*, int) and SuperDocOck_CreateSuperDocOck
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2024-05-17 18:46:58 +02:00 |
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krystalgamer
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515eabb32d
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M3dUtils_InBetween
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2024-05-09 16:54:45 +02:00 |
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krystalgamer
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483f1d8c8a
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Mem_Copy
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2024-05-05 20:13:43 +02:00 |
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krystalgamer
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b0fd8ebc13
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Mem_Init done
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2024-05-05 18:57:21 +02:00 |
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krystalgamer
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b8504301d8
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more gte_* functions
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2024-03-10 14:35:52 +01:00 |
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krystalgamer
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6f87e5eaf6
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CSubmariner::AI done
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2024-03-09 11:10:28 +01:00 |
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krystalgamer
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ef61bca4b1
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CBaddy:DistanceToPlayer done (not-matching because compiler afraid)
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2024-03-07 19:18:34 +01:00 |
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krystalgamer
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16039a67fb
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Partial CycleAnim
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2024-03-06 20:02:22 +01:00 |
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Jose Silva
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415c972412
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Added CBit::Die
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2023-07-04 18:44:55 +02:00 |
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Jose Silva
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20b74ff2c9
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More CVector and started m3d
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2023-04-07 21:09:34 +02:00 |
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Jose Silva
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fdf1980e21
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starting over
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2023-04-06 20:25:11 +02:00 |
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