#pragma once #ifndef PS2LOWSFX_H #define PS2LOWSFX_H #include "export.h" #include "vector.h" EXPORT void SFX_PlayPos(unsigned int, CVector*, i32); EXPORT void SFX_LevelStart(void); EXPORT void SFX_SetReverbType(unsigned char); EXPORT void SFX_ReverbOff(void); EXPORT void SFX_Stop(unsigned int); EXPORT void SFX_Play(u32, i16, i32); #endif