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30 lines
542 B
C++
30 lines
542 B
C++
#include "turret.h"
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#include "validate.h"
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void __inline CTurret::TargetLockAbsolute(const CVector &a1){
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this->field_344 = a1;
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this->field_218 |= 4;
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}
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void __inline CTurret::TargetLockDynamic(CBody *a2)
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{
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if ( !a2->IsDead() )
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{
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this->field_378 = a2;
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this->field_218 |= 0x10u;
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}
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}
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void validate_CTurret(void){
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VALIDATE_SIZE(CTurret, 0x37C);
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VALIDATE(CTurret, field_324, 0x324);
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VALIDATE(CTurret, field_344, 0x344);
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VALIDATE(CTurret, field_378, 0x378);
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}
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void validate_CTurretBase(void){
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VALIDATE_SIZE(CTurretBase, 0xFC);
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}
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