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16 lines
240 B
C
16 lines
240 B
C
#pragma once
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#ifndef PS2LOWSFX_H
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#define PS2LOWSFX_H
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#include "export.h"
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#include "vector.h"
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EXPORT void SFX_PlayPos(unsigned int, CVector*, int);
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EXPORT void SFX_LevelStart(void);
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EXPORT void SFX_SetReverbType(unsigned char);
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#endif
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