spidey-decomp/manipob.cpp
2024-07-15 18:14:53 +02:00

224 lines
4.2 KiB
C++

#include "manipob.h"
#include "utils.h"
#include "validate.h"
#include "trig.h"
#include "mem.h"
#include "spool.h"
extern SPSXRegion PSXRegion[];
static i16 * const word_610C48 = (i16*)0x610C48;
extern const char *gObjFile;
extern u8 gObjFileRegion;
extern CBody* EnvironmentalObjectList[1];
// @Ok
CManipOb::CManipOb(
u16* a2,
i32 a3)
{
this->field_110 = 0;
this->field_114 = 0;
this->field_118 = 0;
this->InitItem(gObjFile);
this->AttachTo(&EnvironmentalObjectList[0]);
this->mFlags = this->mFlags & 0x0FFFD | 0x10;
this->field_38 = 401;
this->field_DE = a3;
this->field_78 = 12;
this->field_7A = 12;
this->field_79 = 12;
u32* v6 = reinterpret_cast<u32*>(
(reinterpret_cast<u32>(
this->SquirtAngles(reinterpret_cast<i16*>(this->SquirtPos(reinterpret_cast<i32*>(a2))))) + 3)
& 0xFFFFFFFC);
i32 *v8 = reinterpret_cast<i32*>(v6 + 1);
this->mModel = Spool_GetModel(*v6, gObjFileRegion);
if (*v8)
{
this->field_11C = Spool_FindEnviroItem(*v8++);
}
this->field_120 = reinterpret_cast<i32>(v8);
i32 *v10 = v8;
while (*v10++);
u16 v12 = *reinterpret_cast<u16*>(v10);
if (*reinterpret_cast<u16*>(v10) & 1)
this->field_10C |= 8;
if (v12 & 2)
{
this->field_10C |= 0x20;
}
this->field_108 = *(reinterpret_cast<u16*>(v10) + 1);
this->field_104 = *(reinterpret_cast<u16*>(v10) + 2);
}
// @NotOk
// @Test
// Globals
void CManipOb::CalculateThrowPositionArray(CVector* pVector, int NumVectors)
{
this->mNumVectors = NumVectors;
i32 v15 = (pVector->vx - this->mPos.vx) / NumVectors;
i32 v16 = (pVector->vy - this->mPos.vy) / NumVectors;
i32 v1 = (pVector->vz - this->mPos.vz) / NumVectors;
this->pVectors = reinterpret_cast<CVector*>(DCMem_New(12 * NumVectors, 0, 1, 0, 1));
i32 v9 = v15 + this->mPos.vx;
i32 v10 = v16 + this->mPos.vy;
i32 v11 = v1 + this->mPos.vz;
i32 v17 = 2048 / (this->mNumVectors - 1);
i32 v14 = 0;
i32 index = 0;
while (index < this->mNumVectors)
{
this->pVectors[index].vx = v9;
this->pVectors[index].vy = v10 - (word_610C48[2 * (v14 & 0xFFF)] << 8);
this->pVectors[index].vz = v11;
v9 += v15;
v10 += v16;
v11 += v1;
v14 += v17;
index++;
}
this->field_100 = 0;
}
// @Ok
void CManipOb::ThrowPos(CVector *a2, int a3)
{
this->CalculateThrowPositionArray(a2, a3);
this->mFlags &= 0xF7FF;
this->field_10C |= 1;
this->csVector1.vx = Rnd(32) + 64;
}
// @Ok
void CManipOb::Throw(CVector *a2)
{
this->mFlags &= 0xF7FF;
this->field_10C |= 1;
this->mAccellorVel = *a2;
this->gVec.vy = 4096;
this->csVector1.vx = Rnd(32) + 64;
}
// @NotOk
// Revisit because of weird decomp
void CManipOb::Smash(void)
{
CVector v3;
v3.vx = 0;
v3.vy = 4096;
v3.vz = 0;
SLineInfo v4;
v4.vec_0.vx = 0;
v4.vec_0.vy = 0;
v4.vec_0.vz = 0;
v4.vec_C.vx = 0;
v4.vec_C.vy = 0;
v4.vec_C.vz = 0;
v4.field_18 = 0;
v4.field_1C = 0;
v4.field_20 = 0;
v4.field_24 = 0;
v4.field_28 = 0;
v4.field_2C = 0;
v4.field_6C = 0;
v4.field_70 = 0;
v4.field_74 = 0;
v4.field_78 = 0;
v4.field_7A = (__int16)0xF000;
v4.field_7C = 0;
this->mAccellorVel.vx = 0;
this->mAccellorVel.vy = 0x20000;
this->mAccellorVel.vz = 0x20000;
this->Chunk(&v4, &v3);
this->TurnOffShadow();
this->SendPulse();
this->Die();
}
// @BIGTODO
void CManipOb::Chunk(SLineInfo*, CVector*)
{}
// @Ok
INLINE void CManipOb::TurnOffShadow(void)
{
CItem *v1 = this->field_11C;
if (v1)
{
CItem *res = reinterpret_cast<CItem*>(PSXRegion[v1->mRegion].ppModels[v1->mModel]);
res->mFlags |= 0x20;
}
}
// @Ok
void __inline CManipOb::SendPulse(void)
{
if(!this->field_124)
{
this->field_124 = 1;
Trig_SendPulseToNode(reinterpret_cast<int>(Trig_GetLinksPointer(this->field_DE)));
}
}
// @Ok
void CManipOb::Pickup(void)
{
this->mFlags |= 0x20;
this->mFlags |= 0x800;
this->TurnOffShadow();
this->SendPulse();
}
void validate_CManipOb(void)
{
VALIDATE_SIZE(CManipOb, 0x128);
VALIDATE(CManipOb, mNumVectors, 0xF8);
VALIDATE(CManipOb, pVectors, 0xFC);
VALIDATE(CManipOb, field_100, 0x100);
VALIDATE(CManipOb, field_104, 0x104);
VALIDATE(CManipOb, field_108, 0x108);
VALIDATE(CManipOb, field_10C, 0x10C);
VALIDATE(CManipOb, field_110, 0x110);
VALIDATE(CManipOb, field_114, 0x114);
VALIDATE(CManipOb, field_118, 0x118);
VALIDATE(CManipOb, field_11C, 0x11C);
VALIDATE(CManipOb, field_120, 0x120);
VALIDATE(CManipOb, field_124, 0x124);
}