spidey-decomp/ps2lowsfx.cpp
2024-06-09 18:10:04 +02:00

35 lines
448 B
C++

#include "ps2lowsfx.h"
// @TODO
void SFX_PlayPos(unsigned int, CVector*, int)
{}
static unsigned char gSfxStatus;
// @NotOk
// Global
void SFX_LevelStart(void)
{
gSfxStatus = 0;
}
static unsigned char gReverbType;
void __inline SFX_SetReverbType(unsigned char reverb)
{
gReverbType = reverb != 0;
}
// @Ok
void SFX_ReverbOff(void)
{
SFX_SetReverbType(0);
}
// @TODO
void SFX_Stop(unsigned int)
{}
// @TODO
void SFX_Play(u32, i16, i32)
{}