mirror of
https://github.com/krystalgamer/spidey-decomp.git
synced 2024-11-23 21:39:48 +00:00
646 lines
12 KiB
C++
646 lines
12 KiB
C++
#include "cop.h"
|
|
#include "validate.h"
|
|
#include "ps2lowsfx.h"
|
|
#include "mem.h"
|
|
#include "utils.h"
|
|
#include "spidey.h"
|
|
#include "exp.h"
|
|
#include "ai.h"
|
|
|
|
|
|
EXPORT CCop* gCopGlobal;
|
|
static unsigned char gAttackFlagsRelated;
|
|
|
|
extern CVector gGlobalNormal;
|
|
extern CPlayer *MechList;
|
|
extern CBaddy *BaddyList;
|
|
|
|
EXPORT CCop* gCopList;
|
|
|
|
// @MEDIUMTODO
|
|
i32 CCop::WallHitCheck(CVector*, CVector*, i32)
|
|
{
|
|
printf("i32 CCop::WallHitCheck(CVector*, CVector*, i32)");
|
|
return 0x29072024;
|
|
}
|
|
|
|
// @Ok
|
|
void CCop::Acknowledge(void)
|
|
{
|
|
switch (this->dumbAssPad)
|
|
{
|
|
case 0:
|
|
this->mCBodyFlags |= 0x10u;
|
|
this->Neutralize();
|
|
this->RunAnim(2, 0, -1);
|
|
|
|
if ( Mem_RecoverPointer(&this->field_34C) )
|
|
{
|
|
new CAIProc_LookAt(
|
|
this,
|
|
reinterpret_cast<CBody*>(this->field_34C.field_0),
|
|
0,
|
|
2,
|
|
70,
|
|
200);
|
|
}
|
|
|
|
SFX_PlayPos(0x800Eu, &this->mPos, 0);
|
|
this->dumbAssPad++;
|
|
break;
|
|
case 1:
|
|
if ( this->field_142 )
|
|
{
|
|
this->field_31C.bothFlags = 28;
|
|
this->dumbAssPad = 0;
|
|
}
|
|
break;
|
|
default:
|
|
print_if_false(0, "Unknown substate!");
|
|
break;
|
|
}
|
|
}
|
|
|
|
// @Ok
|
|
INLINE void CCop::CheckToShoot(i32 a2, i32 a3)
|
|
{
|
|
if ( MechList->field_57C && !gCopList && !MechList->field_E48)
|
|
{
|
|
if ( ((this->field_218 & 0x800) && a2 < this->field_37C)
|
|
||
|
|
(this->field_324 && a2 < 1500 && (a3 != -1 || this->PathCheck(&this->mPos, &MechList->mPos, 0, 55))))
|
|
{
|
|
this->Neutralize();
|
|
gCopList = this;
|
|
this->field_31C.bothFlags = 9;
|
|
this->dumbAssPad = 0;
|
|
}
|
|
}
|
|
}
|
|
|
|
// @SMALLTODO
|
|
i32 CCop::SetUpLaser(CGPolyLine**, CVector*, CVector*)
|
|
{
|
|
printf("i32 CCop::SetUpLaser(CGPolyLine**, CVector*, CVector*)");
|
|
return 0x25042024;
|
|
}
|
|
|
|
// @Ok
|
|
INLINE i32 CCop::DrawBarrelFlash(
|
|
CVector *a2,
|
|
CVector *a3,
|
|
SLineInfo *a4,
|
|
u8 a5,
|
|
u8 a6,
|
|
u8 a7)
|
|
{
|
|
new CGlowFlash(a2, 5, a5, a6, a7, 32, 0, 0, 0, 0, 50, 20, 1, 20, 10, 40, 20, 10, 1);
|
|
return CCop::SetUpLaser(&this->field_380, a2, a3);
|
|
}
|
|
|
|
// @Ok
|
|
// @Test
|
|
void CCop::GetAttackPosition(CVector* pAttackerPos)
|
|
{
|
|
*pAttackerPos = MechList->mPos;
|
|
if (!(this->field_390 & 1) && (this->field_390 & 2))
|
|
{
|
|
if (this->field_391 & 0xEE)
|
|
{
|
|
pAttackerPos->vx += (this->field_391 & 0xAA ? 0x12C000 : 0x190000) * (this->field_391 > 8 ? 0xFFFFFFFF : 1);
|
|
}
|
|
|
|
if (this->field_391 & 0xBB)
|
|
{
|
|
pAttackerPos->vz += (this->field_391 & 0x83 ? 1 : -1) * (this->field_391 & 0xAA ? 0x12C000 : 0x190000);
|
|
}
|
|
}
|
|
}
|
|
|
|
// @Ok
|
|
void CCop::SetParamByIndex(i32 Index, i32 Param)
|
|
{
|
|
switch ( Index )
|
|
{
|
|
case 1:
|
|
this->field_364 = Param;
|
|
break;
|
|
case 2:
|
|
this->field_360 = Param;
|
|
break;
|
|
case 3:
|
|
this->field_368 = Param;
|
|
break;
|
|
case 4:
|
|
this->field_36C = Param;
|
|
break;
|
|
case 5:
|
|
this->field_370 = Param;
|
|
break;
|
|
case 8:
|
|
this->field_374 = Param;
|
|
break;
|
|
case 9:
|
|
this->field_1FC = Param;
|
|
break;
|
|
case 10:
|
|
this->field_37C = Param;
|
|
break;
|
|
case 11:
|
|
if ( Param )
|
|
this->field_218 |= 0x800;
|
|
else
|
|
this->field_218 &= 0xFFFFF7FF;
|
|
break;
|
|
default:
|
|
print_if_false(0, "Unknown index in C_SET_PARAMETER_BY_INDEX");
|
|
break;
|
|
}
|
|
}
|
|
|
|
// @Ok
|
|
INLINE i32 CCop::TryAddingCollidePointToPath(CVector *a2)
|
|
{
|
|
if (Utils_CrapDist(*a2, this->mPos) < 0x64)
|
|
return 0;
|
|
|
|
CVector v6 = *a2 - this->mPos;
|
|
v6 >>= 12;
|
|
v6 *= 3700;
|
|
v6 += this->mPos;
|
|
|
|
return this->AddPointToPath(&v6, 0);
|
|
}
|
|
|
|
// @NotOk
|
|
// does baddy not have 324???
|
|
void CCop::WarnOtherCops(void)
|
|
{
|
|
CCop *nearest = reinterpret_cast<CCop*>(this->GetClosest(306, 0));
|
|
if ( (nearest || ((nearest = reinterpret_cast<CCop*>(this->GetClosest(320, 0))) != 0))
|
|
&& !nearest->field_324)
|
|
{
|
|
new CMessage(this, nearest, 7, 0);
|
|
}
|
|
}
|
|
|
|
// @Ok
|
|
INLINE void CCop::StopShooting(void)
|
|
{
|
|
switch (this->dumbAssPad)
|
|
{
|
|
case 0:
|
|
this->RunAnim(12, 0, -1);
|
|
this->dumbAssPad++;
|
|
break;
|
|
case 1:
|
|
if (this->field_142)
|
|
{
|
|
this->field_31C.bothFlags = 28;
|
|
this->dumbAssPad = 0;
|
|
}
|
|
break;
|
|
default:
|
|
print_if_false(0, "Unknown substate!");
|
|
break;
|
|
}
|
|
}
|
|
|
|
// @NotOk
|
|
// globals flags :(
|
|
u8 CCop::Grab(CVector* a2)
|
|
{
|
|
if ( (this->CheckStateFlags(reinterpret_cast<SStateFlags*>(0x549220), 17) & 2)
|
|
|| !this->AddPointToPath(a2, 0) )
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
this->field_31C.bothFlags = 20;
|
|
|
|
|
|
this->dumbAssPad = 0;
|
|
this->field_2A8 |= 0x40;
|
|
return 1;
|
|
}
|
|
|
|
// @Ok
|
|
void CCop::CreateCombatImpactEffect(CVector *a2, i32)
|
|
{
|
|
new CCombatImpactRing(a2, 0x6Cu, 108, 18, 384, 1792, 144);
|
|
new CCombatImpactRing(a2, 0x90u, 144, 72, 192, 896, 72);
|
|
}
|
|
|
|
// @Ok
|
|
void CCop::DieAfterFlyingAcrossRoom(void)
|
|
{
|
|
if (this->ShouldFall(200, 0x5F000))
|
|
{
|
|
this->field_218 &= 0xFFFFFFFD;
|
|
this->field_31C.bothFlags = 22;
|
|
}
|
|
else
|
|
{
|
|
this->PlayHitWallSound();
|
|
this->SetHeight(1, 100, 600);
|
|
this->field_31C.bothFlags = 26;
|
|
}
|
|
|
|
this->dumbAssPad = 0;
|
|
}
|
|
|
|
// @Ok
|
|
INLINE void CCop::StandStill(void)
|
|
{
|
|
switch (this->dumbAssPad)
|
|
{
|
|
case 0:
|
|
this->Neutralize();
|
|
this->CycleAnim(17, 1);
|
|
this->dumbAssPad++;
|
|
|
|
break;
|
|
default:
|
|
print_if_false(0, "Unknown substate.");
|
|
break;
|
|
}
|
|
}
|
|
|
|
// @Ok
|
|
void CCop::PlayHitWallSound(void)
|
|
{
|
|
if ( !this->field_1F8 )
|
|
{
|
|
if ( (this->field_218 & 0x400) != 0 )
|
|
SFX_PlayPos(0x802Fu, &this->mPos, 0);
|
|
else
|
|
SFX_PlayPos(0x802Eu, &this->mPos, 0);
|
|
}
|
|
}
|
|
|
|
// @Ok
|
|
INLINE void CCop::SetAttacker(void)
|
|
{
|
|
if (gCopGlobal != this)
|
|
{
|
|
this->ClearAttackFlags();
|
|
if (gCopGlobal)
|
|
{
|
|
gCopGlobal->ClearAttackFlags();
|
|
}
|
|
|
|
gCopGlobal = this;
|
|
this->field_390 = 1;
|
|
}
|
|
}
|
|
|
|
// @BIGTODO
|
|
void CCop::RunToWhereTheActionIs(CVector*)
|
|
{}
|
|
|
|
// @Ok
|
|
void CCop::HelpOutBuddy(CMessage *pMessage)
|
|
{
|
|
if (this->field_31C.bothFlags == 2 || this->field_31C.bothFlags == 1)
|
|
{
|
|
CItem *pItem = reinterpret_cast<CItem*>(Mem_RecoverPointer(&pMessage->mHandle));
|
|
|
|
if (pItem)
|
|
this->RunToWhereTheActionIs(&pItem->mPos);
|
|
}
|
|
}
|
|
|
|
// @Ok
|
|
INLINE i32 CCop::SpideyAnimUppercut(void)
|
|
{
|
|
return MechList->field_12A == 106
|
|
|| MechList->field_12A == 113
|
|
|| MechList->field_12A == 284;
|
|
}
|
|
|
|
// @NotOk
|
|
// figure type of 380
|
|
CCop::~CCop(void)
|
|
{
|
|
if (this->field_380)
|
|
delete this->field_380;
|
|
this->field_380 = 0;
|
|
|
|
if (this->field_384)
|
|
Mem_Delete(static_cast<void*>(this->field_384));
|
|
this->field_384 = 0;
|
|
|
|
if (gCopList == this)
|
|
gCopList = 0;
|
|
|
|
this->ClearAttackFlags();
|
|
this->DeleteFrom(reinterpret_cast<CBody**>(BaddyList));
|
|
}
|
|
|
|
// @Ok
|
|
i32 CCop::GetLaunched(CVector* a2, i32 a3, i32 a4, i32 a5)
|
|
{
|
|
CVector v13;
|
|
v13.vx = 0;
|
|
v13.vy = 0;
|
|
v13.vz = 0;
|
|
|
|
v13 = this->mPos;
|
|
v13.vx += a2->vx * (a4 + 1);
|
|
v13.vz += a2->vz * (a4 + 1);
|
|
|
|
i32 v10 = this->WallHitCheck(&v13, a2, a4);
|
|
if (v10 == 3)
|
|
return 0;
|
|
|
|
this->Neutralize();
|
|
this->mAccellorVel = *a2;
|
|
this->mAccellorVel.vy = 0;
|
|
if (!a3 || v10 == 2)
|
|
{
|
|
new CAIProc_LookAt(this, 0, &v13, 0, 80, 200);
|
|
}
|
|
|
|
return 10;
|
|
}
|
|
|
|
// @Ok
|
|
u8 CCop::TugImpulse(
|
|
CVector* a2,
|
|
CVector* a3,
|
|
CVector* a4)
|
|
{
|
|
this->field_2A8 &= ~8;
|
|
|
|
if (a4)
|
|
{
|
|
this->field_31C.bothFlags = 16;
|
|
this->dumbAssPad = 0;
|
|
|
|
if ( this->field_384 )
|
|
Mem_Delete(this->field_384);
|
|
|
|
this->field_384 = a4;
|
|
return 1;
|
|
}
|
|
|
|
i32 Launched = this->GetLaunched(a3, 0, 80, 0);
|
|
if (!Launched)
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
if ( this->field_E2 <= 50 )
|
|
{
|
|
if ( Launched == 1 )
|
|
this->field_2A8 |= 0x10;
|
|
else
|
|
this->field_2A8 &= 0xFFFFFFEF;
|
|
}
|
|
|
|
this->field_31C.bothFlags = 14;
|
|
this->field_218 |= 0x4000;
|
|
this->dumbAssPad = 0;
|
|
return 1;
|
|
}
|
|
|
|
// @Ok
|
|
void CCop::LookForPlayer(void)
|
|
{
|
|
CVector v5;
|
|
v5.vx = 0;
|
|
v5.vy = 0;
|
|
v5.vz = 0;
|
|
|
|
switch (this->dumbAssPad)
|
|
{
|
|
case 0:
|
|
this->Neutralize();
|
|
this->CycleAnim(this->field_298.Bytes[0], 1);
|
|
this->dumbAssPad++;
|
|
this->field_21D = Rnd(64);
|
|
this->field_1F8 = 0;
|
|
break;
|
|
case 1:
|
|
CVector *mPos;
|
|
|
|
if (this->field_1F8 < 64)
|
|
mPos = &MechList->mPos;
|
|
else
|
|
mPos = &this->mPos;
|
|
|
|
this->GetWaypointNearTarget(mPos, 409600, this->field_21D, &v5);
|
|
this->field_21D++;
|
|
if ( !this->PathCheck(&this->mPos, &v5, 0, 55)
|
|
&& (this->AddPointToPath(&v5, 0)
|
|
|| this->AddPointToPath(&this->mPos, 0)
|
|
&& this->AddPointToPath(&v5, 0)) )
|
|
{
|
|
this->field_31C.bothFlags = 24;
|
|
this->dumbAssPad = 0;
|
|
}
|
|
else
|
|
{
|
|
if ( this->field_1F8++ > 128 )
|
|
{
|
|
this->field_324 = 0;
|
|
this->field_31C.bothFlags = 2;
|
|
this->dumbAssPad = 0;
|
|
}
|
|
}
|
|
break;
|
|
default:
|
|
print_if_false(0, "Unknown substate!");
|
|
break;
|
|
}
|
|
}
|
|
|
|
// @SMALLTODO
|
|
void CCopBulletTracer::Move(void)
|
|
{
|
|
printf("void CCopBulletTracer::Move(void)");
|
|
}
|
|
|
|
// @SMALLTODO
|
|
void CCopBulletTracer::SetWidth(void)
|
|
{
|
|
printf("void CCopBulletTracer::SetWidth(void)");
|
|
}
|
|
|
|
// @SMALLTODO
|
|
CCopBulletTracer::CCopBulletTracer(CVector*, CVector*, CSuper*, SLineInfo*, u8, u8, u8)
|
|
{
|
|
printf("CCopBulletTracer::CCopBulletTracer(CVector*, CVector*, CSuper*, SLineInfo*, u8, u8, u8)");
|
|
}
|
|
|
|
// @Ok
|
|
CCopBulletTracer::~CCopBulletTracer(void)
|
|
{
|
|
if (this->field_3C)
|
|
delete this->field_3C;
|
|
|
|
if (this->field_40)
|
|
delete this->field_40;
|
|
|
|
this->field_3C = 0;
|
|
this->field_40 = 0;
|
|
}
|
|
|
|
// @Ok
|
|
CCopPing::CCopPing(CSuper* pHost, SHook* pHook)
|
|
: CSimpleAnim(&gGlobalNormal, 10, 0, 1, 0, -1)
|
|
{
|
|
this->field_78.Part.vx = 0;
|
|
this->field_78.Part.vy = 0;
|
|
this->field_78.Part.vz = 0;
|
|
|
|
print_if_false(pHost != 0, "NULL pHost");
|
|
print_if_false(pHook != 0, "NULL pHook");
|
|
|
|
this->field_78 = *pHook;
|
|
this->field_70 = Mem_MakeHandle(pHost);
|
|
|
|
this->SetFrame(1);
|
|
this->SetTint(128, 128, 128);
|
|
this->field_58 = Rnd(1024);
|
|
|
|
if (Rnd(2))
|
|
this->field_58 *= -1;
|
|
|
|
this->mScale = 400;
|
|
this->SetPosition();
|
|
}
|
|
|
|
// @NotOk
|
|
// globals
|
|
CCop::CCop(int* a2, int a3)
|
|
{
|
|
i16 *v5 = this->SquirtAngles(reinterpret_cast<i16*>(this->SquirtPos(a2)));
|
|
this->ShadowOn();
|
|
this->field_D0 = 50;
|
|
this->AttachTo(reinterpret_cast<CBody**>(0x56E9900));
|
|
|
|
|
|
this->field_230 = 0;
|
|
this->field_1F4 = a3;
|
|
this->field_DE = a3;
|
|
|
|
__int16 v6 = this->field_38;
|
|
this->field_216 = 32;
|
|
this->field_D8 = 64;
|
|
this->field_31C.bothFlags = 0;
|
|
this->field_DC = v6 != 306 ? 150 : 96;
|
|
|
|
this->field_2A8 |= 1;
|
|
|
|
this->field_370 = v6 != 306 ? 400 : 300;
|
|
this->field_340 = *dword_5FCCF4;
|
|
this->field_360 = 3500;
|
|
this->field_364 = 400;
|
|
this->field_368 = 2047;
|
|
this->field_36C = 100;
|
|
this->field_374 = 10;
|
|
this->field_1FC = 10;
|
|
this->field_37C = 2000;
|
|
|
|
this->ParseScript(reinterpret_cast<unsigned __int16*>(v5));
|
|
this->field_212 = 60;
|
|
}
|
|
|
|
// @Ok
|
|
void Cop_CreateCop(const unsigned int *stack, unsigned int *result)
|
|
{
|
|
int* v2 = reinterpret_cast<int*>(*stack);
|
|
int v3 = static_cast<int>(stack[1]);
|
|
|
|
*result = reinterpret_cast<unsigned int>(new CCop(v2, v3));
|
|
}
|
|
|
|
// @Ok
|
|
void CCop::Victorious(void)
|
|
{
|
|
SFX_PlayPos(0x8024, &this->mPos, 0);
|
|
}
|
|
|
|
// @Ok
|
|
void __inline CCopPing::SetPosition(void)
|
|
{
|
|
CSuper* v2 = reinterpret_cast<CSuper*>(Mem_RecoverPointer(&this->field_70));
|
|
|
|
if (!v2)
|
|
this->Die();
|
|
else
|
|
M3dUtils_GetDynamicHookPosition(
|
|
reinterpret_cast<VECTOR*>(&this->mPos),
|
|
v2,
|
|
&this->field_78);
|
|
}
|
|
|
|
// @Ok
|
|
void CCopPing::Move(void)
|
|
{
|
|
this->SetPosition();
|
|
Bit_ReduceRGB(&this->mCodeBGR, 7);
|
|
|
|
if ((this->mCodeBGR & 0xFFFFFF) == 0)
|
|
this->Die();
|
|
}
|
|
|
|
// @NotOk
|
|
// globals
|
|
void CCop::ClearAttackFlags(void)
|
|
{
|
|
if (gCopGlobal == this)
|
|
{
|
|
gCopGlobal = NULL;
|
|
}
|
|
else if((this->field_390 & 2))
|
|
{
|
|
gAttackFlagsRelated &= ~this->field_391;
|
|
}
|
|
|
|
this->field_390 = 0;
|
|
this->field_391 = 0;
|
|
}
|
|
|
|
void validate_CCop(void){
|
|
VALIDATE_SIZE(CCop, 0x394);
|
|
|
|
VALIDATE(CCop, field_324, 0x324);
|
|
|
|
VALIDATE(CCop, field_340, 0x340);
|
|
|
|
VALIDATE(CCop, field_34C, 0x34C);
|
|
|
|
VALIDATE(CCop, field_360, 0x360);
|
|
VALIDATE(CCop, field_364, 0x364);
|
|
VALIDATE(CCop, field_368, 0x368);
|
|
VALIDATE(CCop, field_36C, 0x36C);
|
|
VALIDATE(CCop, field_370, 0x370);
|
|
VALIDATE(CCop, field_374, 0x374);
|
|
|
|
VALIDATE(CCop, field_37C, 0x37C);
|
|
|
|
VALIDATE(CCop, field_380, 0x380);
|
|
VALIDATE(CCop, field_384, 0x384);
|
|
|
|
VALIDATE(CCop, field_390, 0x390);
|
|
VALIDATE(CCop, field_391, 0x391);
|
|
}
|
|
|
|
void validate_CCopPing(void)
|
|
{
|
|
VALIDATE_SIZE(CCopPing, 0x80);
|
|
|
|
VALIDATE(CCopPing, field_70, 0x70);
|
|
VALIDATE(CCopPing, field_78, 0x78);
|
|
}
|
|
|
|
void validate_CCopBulletTracer(void)
|
|
{
|
|
VALIDATE_SIZE(CCopBulletTracer, 0x48);
|
|
|
|
VALIDATE(CCopBulletTracer, field_3C, 0x3C);
|
|
VALIDATE(CCopBulletTracer, field_40, 0x40);
|
|
}
|