spidey-decomp/texture.h
2024-07-21 18:13:12 +02:00

36 lines
419 B
C

#pragma once
#ifndef TEXTURE_H
#define TEXTURE_H
// @TODO go to types.h
struct Texture
{
u8 field_0;
u8 field_1;
u8 padAfter1[0x4-0x1-1];
i32 field_4;
u8 padAfter4[0x9-0x4-4];
u8 field_9;
u8 padAfter9[0xC-0x9-1];
u32 TexWin;
u8 padAfterC[0x12-0xC-4];
u16 Usage;
u32 Checksum;
u8 padAfter14[0x20-0x14-4];
Texture *pNext;
};
struct TextureEntry
{
u8 Active;
char Name[35];
u32 Checksum;
};
#endif