mirror of
https://github.com/krystalgamer/spidey-decomp.git
synced 2024-12-03 19:03:01 +00:00
181 lines
2.9 KiB
C++
181 lines
2.9 KiB
C++
#include "FontTools.h"
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#include "validate.h"
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#include "pal.h"
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#include "mem.h"
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#include <cstring>
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// @Ok
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int Font::isEscapeChar(char a1)
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{
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if (a1 == ']')
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return 254;
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else if (a1 == '[')
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return 253;
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else if (a1 == '}')
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return 254;
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else if (a1 == '{')
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return 252;
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else if (a1 == '>')
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return 254;
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else if (a1 == '<')
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return 251;
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else if (a1 == '|')
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return 249;
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else if (a1 == '~')
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return 248;
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return ((a1 != 0x5E) - 1) & 0x000000FA;
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}
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// @Ok
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int __inline Font::GetCharMap(void)
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{
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return this->field_58;
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}
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// @Ok
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void __inline Font::SetCharMap(int a2)
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{
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this->field_58 = a2;
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for (int i = 0; i < 256; i++)
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{
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this->field_5F[i] = this->getCharIndex(i);
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}
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}
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// @BIGTODO
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char Font::getCharIndex(char)
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{
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return (char)0xFF;
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}
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static Font* FontList[6];
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// NotOk
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// globals
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// managed to make it match with the this->field_58 = this->field_58, by deref through array
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void FontManager::ResetCharMaps(void)
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{
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for (int i = 0; i<6; i++)
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{
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if (FontList[i])
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{
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FontList[i]->SetCharMap(FontList[i]->GetCharMap());
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}
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}
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}
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// @Ok
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char* FontManager::GetFontName(Font* pFont)
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{
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return pFont->field_38;
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}
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// @NotOk
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// globals
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void FontManager::AllShadowOff(void)
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{
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for (int i = 0; i<6; i++)
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{
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if (FontList[i])
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{
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FontList[i]->field_21 = 0;
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}
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}
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}
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// @NotOk
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// globals
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void FontManager::AllShadowOn(void)
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{
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for (int i = 0; i<6; i++)
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{
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if (FontList[i])
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{
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FontList[i]->field_21 = 1;
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}
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}
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}
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// @Ok
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void FontManager::UnloadFont(Font* pFont)
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{
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i32 count = 0;
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for (; count < 6; count++)
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{
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if (FontList[count] && !strcmp(FontList[count]->field_38, pFont->field_38))
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break;
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}
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print_if_false(count < 6, "Font %s is not in table", &pFont->field_38);
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FontList[count]->unload();
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if (FontList[count])
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delete FontList[count];
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FontList[count] = 0;
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}
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// @SMALLTODO
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i32 Font::heightBelowBaseline(char*)
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{
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return 0x14072024;
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}
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// @SMALLTODO
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i32 Font::heightAboveBaseline(char*)
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{
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return 0x14072024;
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}
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// @Ok
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int Font::height(char* txt)
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{
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return this->heightBelowBaseline(txt) + this->heightAboveBaseline(txt);
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}
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// @Ok
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INLINE void Font::unload(void)
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{
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if (this->field_50 != -1)
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Free16Slot(this->field_50);
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for (i32 i = 0; i < this->field_4C + 1; i++)
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{
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Font *ouch = reinterpret_cast<Font*>(this->field_48[2*i]);
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// @FIXME this should be fixed to the correct type, it just works
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// because it's invoking a virtual destructor
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if (ouch)
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delete ouch;
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}
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Mem_Delete(reinterpret_cast<void*>(this->field_48));
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if (this->field_160)
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{
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Mem_Delete(reinterpret_cast<void*>(this->field_160));
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this->field_160 = 0;
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}
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}
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void validate_Font(void)
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{
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VALIDATE_SIZE(Font, 0x164);
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VALIDATE(Font, field_21, 0x21);
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VALIDATE(Font, field_38, 0x38);
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VALIDATE(Font, field_48, 0x48);
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VALIDATE(Font, field_4C, 0x4C);
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VALIDATE(Font, field_50, 0x50);
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VALIDATE(Font, field_58, 0x58);
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VALIDATE(Font, field_5F, 0x5F);
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VALIDATE(Font, field_160, 0x160);
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}
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