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https://github.com/krystalgamer/spidey-decomp.git
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132 lines
2.6 KiB
C++
132 lines
2.6 KiB
C++
#pragma once
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#ifndef FRONT_H
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#define FRONT_H
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#include "export.h"
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#include "main.h"
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#include "pshell.h"
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EXPORT extern char gRestartPointName[50];
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struct SLevel
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{
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char* mDisplayName;
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char* mName;
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u8 padBottom[0x14-8];
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};
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struct SEntry
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{
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const char* name;
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__int16 val_a;
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__int16 val_b;
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__int16 field_8;
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__int16 field_A;
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unsigned char unk_a;
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unsigned char unk_b;
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unsigned char unk_c;
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unsigned char unk_d;
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unsigned char unk_e;
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unsigned char field_11;
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unsigned char field_12;
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unsigned char field_13;
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unsigned char field_14;
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unsigned char field_15;
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unsigned char field_16;
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unsigned char field_17;
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unsigned char field_18;
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unsigned char field_19;
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unsigned char field_1A;
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unsigned char field_1B;
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int what;
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};
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class CMenu : public CClass
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{
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public:
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EXPORT virtual ~CMenu();
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EXPORT CMenu(int x,int y,unsigned char Justification,int HiScale,int LowScale, int LineSep);
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EXPORT void SetLine(char);
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EXPORT void Reset(void);
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EXPORT void SetRedText(unsigned char);
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EXPORT int ChoiceIs(const char*);
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EXPORT void AdjustWidth(int);
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EXPORT int FinishedZooming(void);
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EXPORT void CentreX(void);
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EXPORT int FindEntry(const char*);
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EXPORT void EntryOff(const char*);
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EXPORT void EntryOn(const char* a2);
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EXPORT void SetSelColor(unsigned int, int, int, int);
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EXPORT void SetNormalColor(unsigned int, int, int, int);
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EXPORT void NonGouraud(void);
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EXPORT int GetMenuHeight(void);
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EXPORT void CentreY(void);
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EXPORT void GetEntryXY(const char*, int*, int*);
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EXPORT void EntryEnable(unsigned int, unsigned int);
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EXPORT void AddEntry(const char*);
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EXPORT void Zoom(i32);
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EXPORT void Display(void);
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EXPORT void KillBox(void);
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CExpandingBox* ptr_to;
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u16 menu_width;
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i16 text_val_b;
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int width_val_a;
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char scrollbar_one;
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char scrollbar_zero;
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u8 mJustification;
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u8 padAfterJust;
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u8 mLine;
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u8 mCursorLine;
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u8 padAfterCursorLine[4];
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u8 mNumLines;
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u8 field_1B;
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u8 mZoomBoxType;
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u8 padAfter1C[1];
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i16 field_1E;
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unsigned char padAfter1E[4];
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i32 mX;
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i32 mY;
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i32 mLineSep;
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i16 field_30;
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u16 field_32;
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i32 field_34;
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i32 field_38;
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SEntry mEntry[40];
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};
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void validate_SEntry(void);
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void validate_CMenu(void);
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// @FIXME
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struct SSaveGame;
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EXPORT void Front_GaugeOff(void);
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EXPORT void Front_ClearScreen(void);
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EXPORT void Front_Display(void);
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EXPORT SLevel* Front_FindLevel(char *);
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EXPORT void Front_GetButtons(i32 *,i32 *,i32 *,i32 *);
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EXPORT i32 Front_GetLevelIndex(char *);
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EXPORT void Front_Init(void);
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EXPORT void Front_LoadGame(SSaveGame *,i32,bool);
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EXPORT void Front_MiniUpdate(void);
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EXPORT void Front_RGBRed(void);
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EXPORT void Front_SaveGameState(void);
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EXPORT void Front_Update(void);
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EXPORT void PrintPaused(void);
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void validate_SLevel(void);
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#endif
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