spidey-decomp/main.cpp
2024-08-16 23:59:42 +01:00

428 lines
7.8 KiB
C++

#define WINDOWS_LEAN_AND_MEAN
#ifdef _WIN32
#include <windows.h>
#else
#define WINAPI
#define HINSTANCE int
#define PSTR char*
#endif
#include "main.h"
#include "ob.h"
#include "vector.h"
#include "friction.h"
#include "bit.h"
#include "front.h"
#include "pshell.h"
#include "baddy.h"
#include "mj.h"
#include "submarin.h"
#include "venom.h"
#include "ps2funcs.h"
#include "blackcat.h"
#include "torch.h"
#include "hostage.h"
#include "cop.h"
#include "carnage.h"
#include "chopper.h"
#include "docock.h"
#include "jonah.h"
#include "lizard.h"
#include "lizman.h"
#include "mysterio.h"
#include "platform.h"
#include "rhino.h"
#include "scorpion.h"
#include "simby.h"
#include "spclone.h"
#include "superock.h"
#include "thug.h"
#include "turret.h"
#include "shell.h"
#include "web.h"
#include "bit2.h"
#include "camera.h"
#include "quat.h"
#include "mem.h"
#include "exp.h"
#include "m3dcolij.h"
#include "m3dinit.h"
#include "spidey.h"
#include "message.h"
#include "bullet.h"
#include "trig.h"
#include "effects.h"
#include "FontTools.h"
#include "wire.h"
#include "powerup.h"
#include "switch.h"
#include "chain.h"
#include "Image.h"
#include "ps2pad.h"
#include "bitmap256.h"
#include "PCTex.h"
#include "smoke.h"
#include "panel.h"
#include "manipob.h"
#include "mess.h"
#include "ai.h"
#include <cstring>
#include "spool.h"
#include "l1a3bomb.h"
#include "chunk.h"
#include "weapons.h"
#include "backgrnd.h"
#include "dcshellutils.h"
// @Ok
void* CClass::operator new(size_t size)
{
void *result = DCMem_New(size, 0, 1, 0, 1);
unsigned int adjusted_size = ((size + 3) & 0xFFFFFFFC) >> 2;
if ( adjusted_size )
memset(result, 0, 4 * adjusted_size);
return result;
}
// @Ok
void CClass::operator delete(void *ptr)
{
Mem_Delete(ptr);
}
// @Ok
CClass::~CClass()
{
}
template<bool b>
struct StaticAssert{};
template<>
struct StaticAssert<true>
{
static void assert() {}
};
void compile_time_assertions(){
StaticAssert<sizeof(CVector)==12>::assert();
StaticAssert<sizeof(CFriction)==3>::assert();
//StaticAssert<sizeof(CBit) == 0x38>::assert();
//StaticAssert<sizeof(CMenu)==0x53C>::assert();
//StaticAssert<sizeof(CExpandingBox)==52>::assert();
StaticAssert<sizeof(CSVector)==6>::assert();
StaticAssert<sizeof(SVector)==6>::assert();
StaticAssert<sizeof(CQuadBit)==0x84>::assert();
//StaticAssert<sizeof(CMJ)==0x324>::assert();
StaticAssert<sizeof(MATRIX)==0x20>::assert();
StaticAssert<sizeof(u32)==4>::assert();
StaticAssert<sizeof(u16)==2>::assert();
StaticAssert<sizeof(u8)==1>::assert();
StaticAssert<sizeof(i32)==4>::assert();
StaticAssert<sizeof(i16)==2>::assert();
StaticAssert<sizeof(i8)==1>::assert();
}
extern int FAIL_VALIDATION;
#ifdef _OLD_WINDOWS
int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance,
PSTR lpCmdLine, int nCmdShow)
#else
int main()
#endif
{
compile_time_assertions();
#ifdef _OLD_WINDOWS
AllocConsole();
freopen("CONOUT$", "w", stdout);
#endif
puts("[*] Starting validation");
validate_CItem();
validate_CVector();
validate_CSVector();
validate_CBit();
validate_CQuadBit();
validate_CFT4Bit();
validate_CFlatBit();
validate_CBody();
validate_SVector();
validate_CSuper();
validate_CBaddy();
validate_CMJ();
validate_CSubmariner();
validate_CVenom();
validate_CBlackCat();
validate_CTorch();
validate_CHostage();
validate_CScriptOnlyBaddy();
validate_CCop();
validate_CCarnage();
validate_CChopper();
validate_CDocOc();
validate_CJonah();
validate_CLizard();
validate_CLizMan();
validate_CMystFoot();
validate_CMysterio();
validate_CSoftSpot();
validate_CPlatform();
validate_CRhino();
validate_CScorpion();
validate_CPunchOb();
validate_CSimby();
validate_CSimbyBase();
validate_CSpClone();
validate_CSuperDocOck();
validate_CThug();
validate_CTurret();
validate_MATRIX();
validate_CRudeWordHitterSpidey();
validate_CBulletFrag();
validate_CImpactWeb();
validate_CDomePiece();
validate_CDome();
validate_CDomeRing();
validate_CWeb();
validate_CSwinger();
validate_CTurretBase();
validate_CDummy();
validate_CSniperSplat();
validate_SStateFlags();
validate_CGPolyLine();
validate_CCamera();
validate_CQuat();
validate_SBlockHeader();
validate_SHandle();
validate_CItemFrag();
validate_SLineInfo();
validate_STexWibItemInfo();
validate_CPlayer();
validate_CSmokeTrail();
validate_CMessage();
validate_CTrapWebEffect();
validate_CMenu();
validate_SEntry();
validate_CBullet();
validate_SLinkInfo();
validate_CElectrify();
validate_CSimbySlimeBase();
validate_CMysterioLaser();
validate_Font();
validate_CTurretLaser();
validate_CLaserFence();
validate_CGoldFish();
validate_CPowerUp();
validate_CSwitch();
validate_CChain();
validate_CGLine();
validate_SlicedImage2();
validate_Image();
validate_SControl();
validate_Bitmap256();
validate_WeirdTextureHolder();
validate_CPolyLine();
validate_CSonicBubble();
validate_CGlow();
validate_CLinked2EndedBit();
validate_CRibbonBit();
validate_CSniperTarget();
validate_CVenomWrap();
validate_CSmokeJet();
validate_CTexturedRibbon();
validate_CDomeShockWave();
validate_CMysterioHeadCircle();
validate_SAnimFrame();
validate_CFadePalettes();
validate_CSimpleTexturedRibbon();
validate_CManipOb();
validate_SimpleMessage();
validate_CShellMysterioHeadGlow();
validate_CWobblyGlow();
validate_CSimpleAnim();
validate_CCopPing();
validate_SHook();
validate_Spidey_CIcon();
validate_CEmber();
validate_CThugPing();
validate_CAIProc();
validate_CAIProc_LookAt();
validate_Texture();
validate_SCFT4BitTexture();
validate_CRhinoNasalSteam();
validate_CAIProc_RotY();
validate_CAIProc_Fall();
validate_CAIProc_StateSwitchSendMessage();
validate_CAIProc_MonitorAttack();
validate_CAIProc_AccZ();
validate_SMoveToInfo();
validate_CAIProc_MoveTo();
validate_CNonRenderedBit();
validate_SPSXRegion();
validate_CSimbyShot();
validate_CVenomElectrified();
validate_CCarnageElectrified();
validate_CConstantLaser();
validate_CShellSymBurn();
validate_CExpandingBox();
validate_CL1A3Bomb();
validate_CMotionBlur();
validate_SHitInfo();
validate_SCommandPoint();
validate_PendingListEntry();
validate_CSpecialDisplay();
validate_CSkidMark();
validate_TextureEntry();
validate_CShellVenomElectrified();
validate_CSkinGoo();
validate_SSkinGooSource();
validate_SSkinGooSource2();
validate_SSkinGooParams();
validate_CShellCarnageElectrified();
validate_CShellSuperDocOckElectrified();
validate_CShellRhinoNasalSteam();
validate_CShellEmber();
validate_CShellSimbyMeltSplat();
validate_CShellSimbyFireDeath();
validate_CShellGoldFish();
validate_CShellMysterioHeadCircle();
validate_SpideyIconRelated();
validate_CGlowFlash();
validate_SChainData();
validate_CSearchlight();
validate_SFlatBitVelocity();
validate_CMachineGunBullet();
validate_CChopperMissile();
validate_CChunkControl();
validate_SChunkEntry();
validate_CGouraudRibbon();
validate_CCopBulletTracer();
validate_CCombatImpactRing();
validate_SCamera();
validate_SRibbonPoint();
validate_CRhinoWallImpact();
validate_CFootprint();
validate_CChunkSmoke();
validate_CBouncingRock();
validate_CFlameExplosion();
validate_CFrag();
validate_CPixel();
validate_CFireySpark();
validate_CSimbyDroplet();
validate_CSymBurn();
validate_CBackground();
validate_CAngrySpark();
validate_CBitServer();
validate_CCarnageHitSpark();
validate_CChunkBit();
validate_CTextBox();
validate_CCopLaserPing();
validate_CDamagedSoftSpotEffect();
validate_CElectro();
validate_CElectroLine();
validate_CFireyExplosion();
validate_CFlamingImpactWeb();
validate_CTripWire();
validate_CSmokeRing();
validate_CTexturedRibbon();
validate_SLineSeg();
validate_CWibbly();
validate_SSmokeRingRelated();
validate_Sprite2();
validate_SBitServerEntry();
puts("[*] Validation done!");
#ifdef _OLD_WINDOWS
CItem* items = new CItem[1];
__asm {
//int 3
}
while(1){}
#endif
return FAIL_VALIDATION;
}