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https://github.com/krystalgamer/spidey-decomp.git
synced 2024-12-18 02:06:51 +00:00
40 lines
719 B
C++
40 lines
719 B
C++
#include "ps2pad.h"
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#include "validate.h"
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static int gPadActuator[255];
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// @NotOk
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// global
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void Pad_ActuatorOff(u8 a1, u8)
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{
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gPadActuator[a1] = 1;
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}
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// @Ok
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void Pad_SetDigitalMapping(SControl *pControl, i32 a2, i32 a3, i32 a4, i32 a5)
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{
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pControl->field_140 = a2;
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pControl->field_144 = a3;
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pControl->field_148 = a4;
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pControl->field_14C = a5;
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}
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// @MEDIUMTODO
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u16 Pad_GetActuatorTime(u8, u8)
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{
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return 0x020702024;
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}
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// @SMALLTODO
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void Pad_ActuatorOn(u8, u16, u8, u8)
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{
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printf("void Pad_ActuatorOn(u8, u16, u8, u8)");
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}
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void validate_SControl(void)
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{
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VALIDATE(SControl, field_140, 0x140);
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VALIDATE(SControl, field_144, 0x144);
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VALIDATE(SControl, field_148, 0x148);
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VALIDATE(SControl, field_14C, 0x14C);
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}
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