mirror of
https://github.com/krystalgamer/spidey-decomp.git
synced 2024-11-23 13:29:48 +00:00
82 lines
1.4 KiB
C++
82 lines
1.4 KiB
C++
#include "chain.h"
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#include "mem.h"
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#include "validate.h"
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// @MEDIUMTODO
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void CChain::Move(void)
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{
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printf("CChain::Move(void)");
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}
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// @NotOk
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// @Test
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CChain::CChain(
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CVector* a2,
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i32 a3,
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i32 a4,
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i32 a5,
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i32 a6,
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i32 a7)
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{
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this->field_8 = a3;
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SChainData* v8 = static_cast<SChainData*>(DCMem_New(sizeof(SChainData) * a3, 0, 1, 0, 1));
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this->field_4 = v8;
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this->field_C = a4;
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this->field_10 = a4 * a4;
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this->field_14 = a5;
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this->field_24 = a7;
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this->field_20 = a6;
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for (i32 i = 0; i < this->field_8; i++)
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{
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v8[i].field_24 = i == 0;
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v8[i].field_0 = a2[i];
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v8[i].field_18 = v8[i].field_0;
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v8[i].field_C.vz = 0;
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v8[i].field_C.vy = 0;
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v8[i].field_C.vx = 0;
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}
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}
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// @Ok
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CChain::~CChain(void)
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{
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if (this->field_4)
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Mem_Delete(this->field_4);
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}
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// @Ok
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void CChain::SetGroundY(i32 a2)
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{
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this->field_1C = 1;
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this->field_18 = a2;
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}
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void validate_CChain(void)
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{
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VALIDATE_SIZE(CChain, 0x28);
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VALIDATE(CChain, field_4, 0x4);
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VALIDATE(CChain, field_8, 0x8);
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VALIDATE(CChain, field_C, 0xC);
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VALIDATE(CChain, field_10, 0x10);
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VALIDATE(CChain, field_14, 0x14);
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VALIDATE(CChain, field_18, 0x18);
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VALIDATE(CChain, field_1C, 0x1C);
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VALIDATE(CChain, field_20, 0x20);
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VALIDATE(CChain, field_24, 0x24);
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}
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void validate_SChainData(void)
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{
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VALIDATE_SIZE(SChainData, 0x28);
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VALIDATE(SChainData, field_0, 0x0);
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VALIDATE(SChainData, field_C, 0xC);
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VALIDATE(SChainData, field_18, 0x18);
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VALIDATE(SChainData, field_24, 0x24);
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}
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