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https://github.com/krystalgamer/spidey-decomp.git
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53 lines
996 B
C++
53 lines
996 B
C++
#pragma once
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#ifndef DOCOCK_H
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#define DOCOCK_H
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#include "export.h"
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#include "baddy.h"
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class CDocOc : public CBaddy {
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public:
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EXPORT CDocOc(int*, int);
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EXPORT void RenderClaws(void);
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EXPORT void PlaySingleAnim(unsigned int , int, int);
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EXPORT void Gloat(void);
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EXPORT void PlayIdleOrGloatAnim(void);
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EXPORT void KillAllCommandBlocks(void);
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EXPORT int* KillCommandBlock(int*);
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int field_324;
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int field_328;
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int field_32C;
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int field_330;
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CVector field_334[30];
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unsigned char padAfter334[0xC];
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int field_4A8;
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int field_4AC;
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unsigned char padAfter4AC[0x4C4-0x4AC-4];
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int field_4C4;
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unsigned char padAfter4C4[0x4EC-0x4C4-4];
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int field_4EC;
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unsigned char padAfter4EC[0x1C];
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CVector field_50C;
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unsigned char padAfter514[0x40-4];
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int field_554;
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unsigned char padAfter554[0x570-0x554-4];
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void* field_570;
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unsigned char padBottom[0x590-0x570-4];
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};
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void validate_CDocOc(void);
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EXPORT void DocOck_CreateDocOck(const unsigned int *stack, unsigned int *result);
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#endif
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