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26 lines
584 B
C
26 lines
584 B
C
#pragma once
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#ifndef M3DUTILS_H
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#define M3DUTILS_H
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#include "ob.h"
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#include "export.h"
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struct SHook
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{
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CSVector Part;
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__int16 Offset;
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};
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EXPORT void M3dUtils_ReadLinksPacket(CSuper*, void*);
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EXPORT void M3dUtils_InBetween(CSuper*);
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EXPORT void M3dUtils_BuildPose(CSuper*);
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EXPORT void M3dUtils_InterpolateVectors(int, int, unsigned int*, CItem*, int, int);
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EXPORT void M3dUtils_GetHookPosition(VECTOR*, CSuper*, int);
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EXPORT void M3dUtils_GetDynamicHookPosition(VECTOR*, CSuper*, SHook*);
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EXPORT void M3dUtils_ReadHooksPacket(CSuper*, void*);
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void validate_SHook(void);
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#endif
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