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30 lines
584 B
C
30 lines
584 B
C
#pragma once
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#ifndef PCTEX_H
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#define PCTEX_H
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#include "export.h"
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#include "bitmap256.h"
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struct WeirdTextureHolder
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{
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Bitmap256* texture;
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float wScale;
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float hScale;
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int flags;
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int *split;
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unsigned char pad[0x68-6-0x10];
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};
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EXPORT void PCTex_SetTextureUserData(int, Bitmap256*);
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EXPORT float PCTex_GetTextureWScale(int);
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EXPORT float PCTex_GetTextureHScale(int);
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EXPORT int PCTex_GetTextureFlags(int);
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EXPORT int countBits(unsigned int);
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EXPORT int countLeadingBits(unsigned int);
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EXPORT int PCTex_GetTextureSplitID(int, int);
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void validate_WeirdTextureHolder(void);
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#endif
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