#ifndef SEQDEF_H #define SEQDEF_H struct _SeqWork; typedef void (SeqFunc)(struct _SeqWork *); #ifdef GAME_SPM #define SEQ_COUNT 6 #else #define SEQ_COUNT 8 #endif typedef struct { SeqFunc * init; SeqFunc * main; SeqFunc * exit; } SeqDef; /* 00000298 0000ac 802ff6d8 1 .data seqdef.o 00000298 00006c 802ff6d8 4 seq_data seqdef.o */ extern SeqDef seq_data[SEQ_COUNT]; #endif