WIP 1:1 decompilation of Super Paper Mario
Go to file
2020-09-16 19:39:45 +01:00
.gitignore idk but not finished 2020-09-16 19:39:06 +01:00
evt_msg.h idk but not finished 2020-09-16 19:39:45 +01:00
evtmgr.c idk but not finished 2020-09-16 19:39:45 +01:00
evtmgr.h idk but not finished 2020-09-16 19:39:45 +01:00
memory.h idk but not finished 2020-09-16 19:39:45 +01:00
README.md . 2020-09-11 18:18:46 +01:00
seq_game.h . 2020-09-11 19:04:23 +01:00
seq_gameover.h . 2020-09-11 19:04:23 +01:00
seq_load.h . 2020-09-11 19:04:23 +01:00
seq_logo.h . 2020-09-11 19:04:23 +01:00
seq_mapchange.h . 2020-09-11 19:04:23 +01:00
seq_title.h . 2020-09-11 19:04:23 +01:00
seqdef.c . 2020-09-11 19:04:23 +01:00
seqdef.h . 2020-09-11 19:04:23 +01:00
seqdrv.c idk but not finished 2020-09-16 19:39:06 +01:00
seqdrv.h idk but not finished 2020-09-16 19:39:06 +01:00
spm.bat idk but not finished 2020-09-16 19:39:06 +01:00
stdbool.h . 2020-09-11 19:16:24 +01:00
stddef.h idk but not finished 2020-09-16 19:39:06 +01:00
string.h idk but not finished 2020-09-16 19:39:06 +01:00
swdrv.c idk but not finished 2020-09-16 19:39:45 +01:00
swdrv.h idk but not finished 2020-09-16 19:39:45 +01:00
system.h idk but not finished 2020-09-16 19:39:06 +01:00
ttyd.bat . 2020-09-11 19:04:23 +01:00

spm-decomp

1:1 matching source code for SPM functions, TTYD support to some extent