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26af4db82d
* update from dtk-template and start work towards using clangd * include <a> -> "a" * Update build.yml * remove/add non-trivial class in union warning
22 lines
565 B
C++
22 lines
565 B
C++
#ifndef D_A_BIRD_ZELDA_TRAINING_H
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#define D_A_BIRD_ZELDA_TRAINING_H
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#include "d/a/obj/d_a_obj_base.h"
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#include "s/s_State.hpp"
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#include "s/s_StateMgr.hpp"
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class dBird_ZeldaTraining_c : public dAcObjBase_c {
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public:
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dBird_ZeldaTraining_c() : mStateMgr(*this, sStateID::null) {}
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virtual ~dBird_ZeldaTraining_c() {}
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STATE_FUNC_DECLARE(dBird_ZeldaTraining_c, Wait);
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STATE_FUNC_DECLARE(dBird_ZeldaTraining_c, Chase);
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STATE_FUNC_DECLARE(dBird_ZeldaTraining_c, Finish);
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private:
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/* 0x??? */ STATE_MGR_DECLARE(dBird_ZeldaTraining_c);
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};
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#endif
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