mirror of
https://github.com/zeldaret/ss.git
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97 lines
2.8 KiB
C++
97 lines
2.8 KiB
C++
#include "d/a/d_a_base.h"
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#include "d/a/obj/d_a_obj_base.h"
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#include "d/col/bg/d_bg_w_base.h"
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#include "d/col/c/c_cc_d.h"
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#include "d/col/c/c_m3d_g_pla.h"
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#include "m/m_mtx.h"
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#include "m/m_vec.h"
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class dAcOInsect_c : public dAcObjBase_c {
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public:
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dAcOInsect_c() {}
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virtual ~dAcOInsect_c() {}
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/* 0x80 */ virtual f32 dAcOInsect_0x80();
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/* 0x84 */ virtual f32 dAcOInsect_0x84() {
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return 0.0f;
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}
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/* 0x88 */ virtual f32 dAcOInsect_0x88() {
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return 0.0f;
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}
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/* 0x8C */ virtual f32 dAcOInsect_0x8C() {
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return 0.0f;
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}
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/* 0x90 */ virtual f32 getAttentionField() {
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return 0.0f;
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}
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/* 0x94 */ virtual f32 dAcOInsect_0x94() {
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return 0.0f;
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}
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/* 0x98 */ virtual bool shouldAddAttentionTarget() {
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return isLinkUsingBugNet();
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}
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/* 0x9C */ virtual void addAttentionTarget();
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/* 0xA0 */ virtual void preAttention();
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/* 0xA4 */ virtual s32 dAcOInsect_0xA4() {
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return 0;
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}
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/* 0xA8 */ virtual bool dAcOInsect_0xA8() {
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return checkForLinkScare();
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}
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/* 0xAC */ virtual void dAcOInsect_0xAC() {}
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/* 0xB0 */ virtual bool checkCaught(cCcD_Obj &col);
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protected:
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void kill();
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void checkDeath(dBgS_Acch &acch);
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bool checkDeath(cCcD_Obj &col);
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bool checkPlayerRadius(f32 radius);
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bool checkPlayerElevationDiff(f32 distance);
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void someBaseFunction();
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bool someBaseFunction0();
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bool checkForLinkScare();
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bool isLinkCloseAndFlag();
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s32 getLinkSpeedLevel();
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static bool isLinkUsingBugNet();
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bool resetScale();
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bool fn_8018FAA0();
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bool fn_8018FAD0();
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void fn_8018FDF0(const mVec3_c &);
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int fn_801900B0(const mVec3_c &, const mVec3_c &);
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void fn_80190440();
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void fn_80190160();
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bool fn_80190180(mAng &outAng);
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private:
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/* 0x330 */ s32 field_0x330;
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/* 0x334 */ u8 field_0x334;
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/* 0x335 */ u8 field_0x335;
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/* 0x338 */ u32 field_0x338;
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/* 0x33C */ mVec3_c field_0x33C;
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/* 0x348 */ mVec3_c field_0x348;
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/* 0x354 */ f32 field_0x354;
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/* 0x358 */ f32 field_0x358;
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/* 0x35C */ f32 field_0x35C;
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/* 0x360 */ mVec3_c field_0x360;
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/* 0x36C */ mVec3_c field_0x36C;
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/* 0x378 */ u8 field_0x378[0x3A8 - 0x378];
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/* 0x3A8 */ cM3dGPla mPlane_0x3A8;
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/* 0x3B8 */ int mMaterial;
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/* 0x3BC */ u8 field_0x3BC;
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/* 0x3BD */ u8 field_0x3BD;
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/* 0x3BE */ u8 field_0x3BE;
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/* 0x3BF */ u8 field_0x3BF;
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/* 0x3C0 */ mMtx_c field_0x3C0;
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/* 0x3F0 */ u8 field_0x3F0[0x3F4 - 0x3F0];
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/* 0x3F4 */ u8 field_0x3F4;
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/* 0x3F8 */ u32 mLinkNearby;
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/* 0x3FC */ dAcRef_c<dAcBase_c> field_0x3FC;
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/* 0x408 */ u8 field_0x408[0x40C - 0x408];
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/* 0x40C */ u8 field_0x40C;
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/* 0x40D */ u8 field_0x40D;
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/* 0x410 */ mVec3_c field_0x410[3];
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/* 0x434 */ mVec3_c field_0x434[3];
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/* 0x458 */ u8 field_0x458[0x45C - 0x458];
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/* 0x45C */ mVec3_c field_0x45C;
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};
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